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Ressourcen / Mods / Mekanism Better Antimatter

Mekanism Better Antimatter

Expands Mekanism's antimatter with late-game content: production, storage and applications.

ModsKostenlos1.21
von franstanic24 · übernommen von Modrinth
Herunterladen ›

Direkter Download von Modrinth · 29 Downloads

Mekanism Better Antimatter – Screenshot 1

Was er macht

Mekanism Better Antimatter (Mod) stammt von franstanic24. Expands Mekanism's antimatter with late-game content: production, storage and applications.

Unterstützt wird Minecraft 1.21. Auf Modrinth gibt es 29 Downloads. Das letzte Update erschien am 19.09.2026.

Unterstützte Versionen

1.21

Versionsverlauf

Die neueste ist 1.0.1, erschienen am 18.09.2026. Sie ist für Minecraft 1.21 – 1.21.11 gemacht. Sie läuft auf NeoForge. Der Download ist 421 KB groß.

VersionVeröffentlichtMinecraftTyp
1.0.118.09.20261.21 – 1.21.11Release
Beschreibung des Autors auf Modrinth

Mekanism: Better Antimatter

Mekanism lets you build an SPS, spend a fortune in polonium, and finally make antimatter - and then gives you
almost nothing to do with it.

This mod starts there. Antimatter stops being the end of the tree and becomes the first rung of a new one: burn
it for enormous power, condense it into exotic matter, fire a laser at the stars for strange matter, and
end up dissolving matter into raw data and printing it back as anything you like.

Each stage powers the next, and every step is harder to handle safely than the last.

Annihilation power

The Annihilation Chamber is a single block: antimatter and water in, energy out. Enough to start with.

The Annihilation Reactor is the real thing - a multiblock from 3x3x3 up to 7x7x7 whose output grows faster
than its fuel use, so a bigger reactor is genuinely better, not just bigger.

It runs hot. Sodium coolant carries the heat away as superheated sodium, which feeds straight into a Mekanism
boiler and turbine for extra power. Let the temperature climb and the reactor throttles itself as a warning.
Ignore that too, and containment fails.

Exotic matter

The Exotic Matter Condenser crushes antimatter and polonium together under enormous, sustained power until
they condense into exotic matter. It eats far more power than it makes - build it beside a reactor.

Exotic matter unlocks everything after this, and has an immediate use too: the Exotic Crystallizer takes ore
processing from 5x to 10x. It reads Mekanism's own recipes, so it works with every ore in your pack, modded ones
included, with no setup.

Shooting the stars

The Stellar Collector is a giant laser that fires straight up, strikes a star, and draws **inactive strange
matter** back down the beam.

Where you build it is the puzzle. It needs a clear view of the sky, only works at night, stops in rain and
storms, and runs faster the higher you build - a third of full speed at sea level, full speed at Y 200. In the
End, where it is always night, it runs at any hour.

Or skip the rules: a Captured Star inside the collector replaces the sky entirely - any dimension, any time,
any weather, and faster, for triple the power.

Black holes

Strange matter comes down inert. Waking it takes a Black Hole Generator: a multiblock that holds a
singularity and projects a 16-block field. Stand Containment Units in that field and the strange matter they
hold slowly becomes active.

While its field is up, the generator is also a gravity well. Loose items anywhere in range are pulled in and
stored for your pipes to collect, so one beside a quarry or mob farm doubles as a collector. It pulls items only -
never you.

Matter into data, data into anything

The Matter Digitizer tears any item apart with active strange matter and stores what it was as raw data.

The Matter Decoder prints it back. Put one item in its pattern slot - it is only read, never used up - and it
prints copies. Printing costs more data than digitizing gives back, so replication always costs you something.
Error Correction Matrices inside the Decoder win some of that back, each one less than the last. Printing
never becomes free.

Handle with care

None of this stays put if you let it out. Break a tank, break a pipe, or dump one on the floor, and it leaks - and
the tank you pick up is empty.

Exotic matter lingers. Inside the zone, anything organic dissolves: trees and crops vanish, grass dies, and
living things take damage that ordinary armour does nothing to stop. A small spill fades in minutes; a big one
lasts over an hour, and logging out does not clear it.

Active strange matter is the one to fear. It turns the blocks it touches into more of itself, and those do the
same, spreading through stone, walls and machines as far as the size of the spill allows. It hurts anything it
touches and takes items left lying on it. Mine it to stop the spread - the Strange Matter Shards it drops are worth
having. A few seconds later, what is left collapses into a crater.

Raw data has no idea what matter it should be, so it turns into whatever comes to hand: a scattering of random
blocks where your machine used to be. Harmless. Embarrassing.

Staying alive

  • Exotic Hazmat Suit - keeps exotic matter out, piece by piece; only a full set blocks all of it. Combine each

piece with its Mekanism counterpart for a Composite Hazmat Suit that protects against radiation too.

  • Exotic Shielding Unit - the same protection for a MekaSuit, one per piece.
  • Exotic Geiger Counter and Exotic Dosimeter - how bad a spot is before you walk in, and how much got

through. Both also come as MekaSuit modules that put the readings on your HUD.

  • Containment Lining - line your Mekanism pipes, and a fully lined network releases nothing when broken,

Mekanism's radioactive chemicals included.

  • Radiation Scrubber and Exotic Scrubber - place one by a spill and it clears in minutes instead of hours.

It works on all of Mekanism's radiation too. What they collect refines back into something useful in an Isotopic
Centrifuge, at a quarter of the volume.

Gear and upgrades

  • Antimatter Reactor Unit - a MekaSuit module that adds an antimatter tank and keeps the suit charged.
  • Antimatter Cell Unit - a Meka-Tool module that burns antimatter pellets from your inventory to recharge it.
  • Antimatter Cell - a portable battery worth sixteen antimatter pellets. Burn pellets into it, then plug it into

any machine.

  • Antimatter Catalyst - right-click any Mekanism machine to halve its power draw for an hour.
  • Strange Accelerant - right-click any Mekanism machine to double its speed for ten minutes, even beyond the

speed-upgrade cap. Made from shards you mine out of a strange matter spread before it collapses.

  • SPS Focusing Coil - halve the polonium your SPS needs, for an hour. Make it permanent with an **Exotic

Focusing Matrix, then fit a **Strange Resonator on top to make the SPS twice as fast on the same power.

  • Antimatter Charge - power it with redstone and it annihilates everything within six blocks. Nothing drops,

nothing burns, and charges chain. The crater is left radioactive.

An advancement tab guides you through the whole chain, from your first antimatter pellet to printing matter from
data.

Compatibility

Optional support for Jade (structure status when you look at a block), JEI (a description page for every
block and item) and Athena (connected textures on multiblock casings). None is required, and the mod works the
same without them.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.250 or newer
  • Mekanism 10.7+ - required, this is an addon

Configuration

Every rate, cost, capacity and threshold is configurable - 113 values, including the reactor's throttle and
meltdown temperatures, the collector's sky conditions, how expensive replication is, and how harsh, how far-reaching
and how long-lasting each hazard is. Servers can also turn off the Antimatter Charge's block damage.

Status

Early, and honest about it. The textures are placeholders. The core chain - power, exotic matter, strange matter
and replication - has been played through by hand. The hazards, protection and cleanup, and the newer gear and
upgrades, have all been tested on a server but not yet in a real play session. Bug reports are genuinely useful
right now.

Geschrieben von franstanic24. Mit Bildern auf Modrinth lesen.

So installierst du Mekanism Better Antimatter

  1. Diese Mod wird auf dem Server und bei jedem Spieler gebraucht.

  2. Installiere NeoForge für Minecraft 1.21.

  3. Füge die benötigten Mods hinzu: Mekanism.

  4. Lade die .jar-Datei von Modrinth herunter und lege sie in den mods-Ordner deines .minecraft-Verzeichnisses.

  5. Starte Minecraft mit dem NeoForge-Profil.

  6. Einfacher: Suche in Prism Launcher oder der Modrinth App in den Mods deiner Instanz nach Mekanism Better Antimatter und klicke auf Install. Loader und benötigte Mods werden für dich hinzugefügt.

Kompatibilität

Minecraft-Versionen
1.21
Läuft auf
NeoForge
Wo es läuft
Client und Server
Edition
Java
Benötigt
Mekanism, Jade 🔍, Just Enough Items (JEI), Athena
Lizenz
MIT
Preis
Kostenlos
Pflege
Wird aktiv aktualisiert (13.11.2026)

Mekanism Better Antimatter im Vergleich mit ähnlichen Alle Alternativen vergleichen

RessourceDownloadsVersionenLetztes UpdatePreis
Mekanism Better Antimatterdie du angesehen hast291.2119. Sept. 2026Kostenlos
Fabric Seasons: ExtrasD4rkness_King6.6M1.19 – 1.2121. Aug. 2026Kostenlos
Applied Energistics 2shartte6.4M1.18 – 26.xvor 5 TagenKostenlos
Mekanismpupnewfster4M1.12 – 1.2110. Apr. 2026Kostenlos

Fragen

Funktioniert Mekanism Better Antimatter mit Minecraft 26.x?

Noch nicht. Die neueste unterstützte Version ist Minecraft 1.21.

Ist Mekanism Better Antimatter kostenlos?

Ja. Mekanism Better Antimatter kannst du kostenlos bei Modrinth herunterladen.

Ist Mekanism Better Antimatter client- oder serverseitig?

Beides. Der Server und jeder Spieler brauchen Mekanism Better Antimatter.

Braucht Mekanism Better Antimatter noch etwas anderes?

Ja: Mekanism, Jade 🔍, Just Enough Items (JEI), Athena. Installiere es vor Mekanism Better Antimatter.

Wird Mekanism Better Antimatter noch aktualisiert?

Ja. Das letzte Update kam innerhalb des letzten Tages.

Was sind die besten Alternativen zu Mekanism Better Antimatter?

Am ähnlichsten sind Fabric Seasons: Extras, Applied Energistics 2 und Mekanism. Alle Alternativen vergleichen

Alternativen zu Mekanism Better Antimatter

MekanismMods · 1.12 – 1.21

High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Modrinth!

Kostenlos3,950,419 Downloads
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