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Ressources / Mods / Krypton Reno

Krypton Reno

Provides powerful network optimization capabilities for all mainstream systems.

ModsGratuit1.18 – 26.x
par 4x · repris depuis Modrinth
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Téléchargement direct depuis Modrinth · 6,286,160 téléchargements

Krypton Reno, capture 1Krypton Reno, capture 2Krypton Reno, capture 3

Ce qu'il fait

Krypton Reno (mod) est une création de 4x. Provides powerful network optimization capabilities for all mainstream systems.

Versions prises en charge : Minecraft 1.18 – 26.x. On compte 6,286,160 téléchargements sur Modrinth. La dernière mise à jour date du 09/07/2026.

Versions prises en charge

26.x1.211.201.191.18

Historique des versions

Krypton Reno a publié 97 versions sur Modrinth depuis le 19/05/2025. 39 sont sorties au cours de l'année passée. La plus récente est 26.3.2-26.2, sortie le 09/07/2026. Elle est faite pour Minecraft 26.2. Elle fonctionne sur NeoForge. Le téléchargement fait 698 KB.

VersionPubliéMinecraftType
26.3.2-26.209/07/202626.2Stable
26.3.2-26.1.209/07/202626.1.2Stable
26.3.1-26.1.209/07/202626.1.2Stable
26.3.1-26.209/07/202626.2Stable
26.3.0-26.1.209/07/202626.1.2Stable

Dernière version sur GitHub

Krypton Reno est open source. Sa dernière version sur GitHub est [NeoForge 26.2] Krypton Reno - 26.3.2-26.2, publiée le 06/07/2026.

26.3.2 Beta in Minecraft 26.2.0

  • avoid sync chunk loads in line of sight culling
  • Cache entity culling config check outside loops in TrackedEntityMixin
  • improved Executor in Varint21FrameDecoderMixin
  • Remove Connection Micro-Optimization
  • Add Packet Processor Optimization

Full Changelog: v26.3.1-26.2...v26.3.2-26.2

Avant : [NeoForge 26.1.2] Krypton Reno - 26.3.2-26.1.2 (06/07/2026), [NeoForge 26.2] Krypton Reno - 26.3.1-26.2 (19/06/2026).

Description de l'auteur sur Modrinth

Krypton Reno
====


Since we no longer provide Forge compatibility starting from version 26.1, the original name "Krypton FNP" is no longer meaningful.

The acronym "FNP" stood for "Forge and NeoForge's Port," but as Forge support is now absent, I have renamed this mod to Krypton Reno.

To ensure that our legacy URLs cannot be exploited by malicious parties, the URLs for our listings on Modrinth and CurseForge will remain unchanged, only the URL for the GitHub repository has been updated.


Krypton Reno provides powerful network optimization capabilities for all major systems.

Ported from Krypton Fabric, with some unique optimizations added. Supports NeoForge/Forge;

For Fabric/Paper Server, please see the KryptonReno Fabric

For Velocity Server, please see the VelocityNT Recast.


Differentiation

This refers to the differences between "us" and upstream "Krypton Fabric" and other Krypton Forks
  • Continuously provide compatibility for stable versions (1.20.1, 1.21.1) and the latest versions
  • RecastLib provides acceleration features for Windows (x64/arm64)
  • Further scalability optimizations

What is RecastLib

RecastLib is a native library I wrote in Rust that is compatible with Velocity Native JNI Bind.

It aims to make up for some of the shortcomings of Velocity Native compatibility,
thereby making the performance advantages of KryptonReno more comprehensive.

In KryptonReno for Fabric, I’m also testing the stability of the FFM APIs available in Java 22,
which, according to benchmarks, should provide more performance gains
(ultimately Fabric only. Forge/NeoForge won’t be able to run them).

Their benefits are obvious that both Server and Client can benefit, and that most popular PCs can run these native
libraries due to the replacement compatibility.

Compatibility

System & Arch · RecastLib · Velocity Native
Windows x64 · Yes · No
Windows arm64 · Yes · No
Linux x64 · No · Yes
Linux arm64 · No · Yes
MacOS arm64 (Apple Silicon) · No · Yes

**Compatibility is "hybrid"; they provide compatibility in areas where the other does not support them,
so you don't need to worry about losing compatibility.**

Currently, there are no plans to provide compatibility for Android,
32-bit architecture operating systems, or other architectures.

Please do not open any related issues or complain to me,
even if you do, I can't help.

Config

mixin:

Replace player login validation thread with virtual thread

loginVT: true

Replace text filter thread with virtual thread

textFilterVT: true

Replace download thread with virtual thread

utilVT: true

Optimized VarLong implementation

bestVarLong: true

Enable new encryption optimizations on the client side

clientEncrypt: true

Optimized RconClient implementation

rconClient: false

Skips sending movement packets if the entity hasn't moved, and downgrades position+rotation packets to just rotation if the entity only turned

serverEntityMoveOpt: false

Reduces object allocation and lock contention in the Connection class

connectionMicroOpt: true

Reduces some potentially useless particle packets. This configuration only takes effect on the server side.

particlePacketOpt: true

Optimizes entity tracking by reducing object allocation and using array-based broadcasting

trackedEntityOpt: true
fix:
issues128:

Fix Traffic Statistics

enabled: false

Run bandwidth statistics on sync thread, which is closer to Vanilla behavior.

sync: true
culling:

Smart entity culling on server side

entity: true

Smart block/block entity culling on server side

block: true

Replaces completely hidden blocks in chunk packets with air to save bandwidth

chunk_block: true

Treat light sections whose data array is fully zero as empty to skip 2KiB payload per section in ClientboundLevelChunkWithLightPacket / ClientboundLightUpdatePacket

chunk_light: true
compress:

The compression level for packets, between 1-9.

compressionLevel: 4

Permit Oversized Packets

permitOversizedPackets: false
gui:

Replace Minecraft style KReno UI with a newly designed OreUI

oreui: false
compatibility:
allow-wide-var-int: false
netty:

Change Netty's default 16MiB memory allocation to 4MiB, as Minecraft has a 2MiB packet size limit.

allocatorMaxOrder: 9

Enable Happy Eyeballs (RFC 8305) for client connections to race IPv6 and IPv4. May cause some servers (like Velocity) to temporarily refuse connections.

happyEyeballs: false

Use env instead of jvm args

Some configuration items support using environment variables instead of jvm args.

JVM ARGS · Environment Variable
velocity.linux-recast-enabled · ENABLE_LINUX_RECAST

java -Dvelocity.natives-disable=false -Dvelocity.linux-recast-enabled=true -jar neoforge_launcher.jar

or

ENABLE_LINUX_RECAST=true java -jar neoforge_launcher.jar

Benchmark

[

](github.com/404Setup/KryptonReno/blob/master/Ben…)

Q&A

1

Q: If I install this mod on the client but not on the server, will I be unable to join the server?

A: I deliberately designed it to be "consistent" with Krypton Fabric, so you can connect (be connected to) even if
the
other end doesn't have this mod, unless the server administrator has installed an anti-cheat mod that detects the mod
list, in which case you should contact them to request permission.


2

Q: Will it help me reduce ping latency?

A: Krypton Reno's optimizations can save some hardware performance, which should reduce high latency caused by CPU
core
preemption. However, if your hardware resources are already very limited, or your network quality is truly poor, then
Krypton Reno can't save you much. It can't push the physical limits.


3

Q: Which mods is Krypton Reno compatible with?

A: There are a lot! You basically only need to worry about whether they will conflict with each other, without
having to
worry about Krypton Reno.

Incompatible Mods: Krypton Reforged, Ceres, Pluto, KryptonFoxified, Krypton Hybird, Chionanthus, Krypton Fabric with Connector


4

Q: Will it cause some different behavior?

A: This is unavoidable, I have tried to keep the implementation as aligned as possible, and in most cases you only
need
to modify the configuration to continue using it.


5

Q: Can I use Krypton Reno in servers that mix Bukkit API with Forge/NeoForge?

A: No, absolutely not. The Bukkit API was simply not designed to support Mods, and I can't guarantee that Krypton
Reno won't break something there, or that they break Krypton Reno.


6

Q: I can't seem to load the native library (Velocity Native or RecastLib), what should I do?

A: Generally, this should be caused by missing dependent libraries on the machine.

  • For Windows: You should probably

install MSVC 170
and OpenSSL 3 Win32

  • For Linux: You should have at least OpenSSL3 installed (most operating systems should come with it)
  • For MacOS: You should do nothing, just make sure the system is up to date.

These libraries should be compatible with x64 and arm64 architectures, so you don’t need to worry about them.


Credit

For Modpack

If you comply with the license, you can use it freely for Modpack.

Modpacks that redistribute Minecraft game body (i.e. packages that package the entire Minecraft game including Mod
files, Config, ShaderPacks, ResourcePacks, Library and launcher into a whole zip file) are not allowed to use this mod.

License

This work has a restrictive license in addition to the original license to prevent some unexpected behavior,
see 404Setup Public License
  • Krypton Reno: 2025-2026. Licensed "as is". Provided by 404Setup under LGPL-3.0 Only.
  • RecastLib RecastXZ: 2025-2026 404Setup. All rights reserved. Source code is licensed under a MPL-2.0 License.
  • RecastLib RecastSSL: 2025-2026 404Setup. All rights reserved. Source code is licensed under a BSD-3-Clause

License.

Écrite par 4x. À lire avec les images sur Modrinth.

Comment installer Krypton Reno

  1. Ce mod fonctionne uniquement dans ton jeu. Les serveurs n'en ont pas besoin, tu peux donc l'utiliser sur n'importe quel serveur.

  2. Installe Forge et NeoForge pour Minecraft 1.18 – 26.x.

  3. Ajoute les mods dont il a besoin : Spring Lotus.

  4. Télécharge le fichier .jar depuis Modrinth et place-le dans le dossier mods de ton répertoire .minecraft.

  5. Lance Minecraft avec le profil Forge.

  6. Plus simple : dans Prism Launcher ou la Modrinth App, cherche Krypton Reno dans les mods de ton instance et clique sur Install. Le loader et les mods requis sont ajoutés pour toi.

Compatibilité

Versions de Minecraft
26.x, 1.21, 1.20, 1.19, 1.18
Fonctionne sur
Forge, NeoForge
Où il fonctionne
Client uniquement (ton jeu)
Édition
Java
Nécessite
Spring Lotus
Licence
GPL
Prix
Gratuit
Suivi
Mis à jour activement (11/11/2026)

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Net MusicTartaricAcid4.9M1.12 – 26.x6 sept. 2026Gratuit

Questions

Est-ce que Krypton Reno fonctionne sur Minecraft 26.x ?

Oui. Krypton Reno prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x, 1.21, 1.20, 1.19, 1.18.

Est-ce que Krypton Reno est gratuit ?

Oui. Krypton Reno se télécharge gratuitement sur Modrinth.

Krypton Reno est-il côté client ou côté serveur ?

Côté client. Krypton Reno se place dans ton propre dossier mods et fonctionne sur n'importe quel serveur, même sans mods.

Krypton Reno a-t-il besoin d'autre chose ?

Oui : Spring Lotus. Installe-le avant Krypton Reno.

Krypton Reno est-il encore mis à jour ?

Oui. La dernière mise à jour date des dernières 24 heures.

Quelles sont les meilleures alternatives à Krypton Reno ?

Les plus proches sont Krypton, Create: Steam 'n' Rails et Net Music. Comparer toutes les alternatives

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