Spatial_BlueprintMods · 1.20Capture, preview, and rebuild structures as blueprints — with rotation, material lists, six library tabs, and server-safe uploads for Forge 1.20.1.

A structure configuration mod that eliminates the need for datapacks. Spread out structures, prevent overlap, enforce flat terrain, customize size and biomes.
A structure configuration mod that eliminates the need for datapacks. Spread out structures, prevent overlap, enforce flat terrain, customize size and biomes.
Structurify (ressource) est une création de faboslav. Versions prises en charge : Minecraft 1.20 – 26.x. On compte 3,348,183 téléchargements sur Modrinth. La dernière mise à jour date du 12/10/2026.
Structurify a publié 851 versions sur Modrinth depuis le 20/08/2024. 623 sont sorties au cours de l'année passée. La plus récente est forge-2.0.43+mc1.20.1, sortie le 12/10/2026. Elle est faite pour Minecraft 1.20, 1.20.1. Elle fonctionne sur Forge. Le téléchargement fait 710 KB.
| Version | Publié | Minecraft | Type |
|---|---|---|---|
forge-2.0.43+mc1.20.1 | 12/10/2026 | 1.20, 1.20.1 | Stable |
neoforge-2.0.43+mc26.3 | 12/10/2026 | 26.3 | Stable |
neoforge-2.0.43+mc26.1.2 | 12/10/2026 | 26.1, 26.1.1, 26.1.2 | Stable |
neoforge-2.0.43+mc1.21.11 | 12/10/2026 | 1.21.11 | Stable |
neoforge-2.0.43+mc26.2 | 12/10/2026 | 26.2 | Stable |
Structurify est open source. Sa dernière version sur GitHub est Structurify 2.0.43, publiée le 12/10/2026.
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Avant : Structurify 2.0.42 (30/09/2026), Structurify 2.0.41 (23/09/2026).
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Structurify is a configuration mod that makes configuring everything related to structures very easy and accessible,
eliminating the hassle of creating multiple datapacks.
Core Features:
simplifying your world generation process.
ones generate in your world.
generate in selected biomes.
sets, enabling consistent structure spread throughout your world.
customized generation distances between them.
Other Features:
Available Commands:
Future plans:
This mod is designed for in-game configuration, so it requires the YACL (YetAnotherConfigLib) mod.
If you’re using Fabric or Quilt, you’ll also need the Mod Menu
mod or another mod that provides access to mod configs.
No extra mods are needed.
Structures are organized into categories based on the mods and datapacks in use (namespaces), making them easier to
manage.
It is possible to disable the generation of structures and manage a list of biomes where specific structures should
generate.
Specific structures can also be easily searched for across these categories.
Each structure has its own configuration, allowing specific biomes to be added and/or removed to adjust structure
generation.
Custom structure spread can be configured via global spacing and separation modifiers or through per-structure specific
spacing and separation values.
The separation value cannot be greater than the spacing value.
Additionally both salt and frequency can be configured for each specific structure set.
All configurations mentioned in the In-Game section of this guide are mirrored and saved in a JSON file located at
config/structurify.json.
This file is particularly useful for managing configurations on the server side. For that case it is recommended to
configure everything based on the In-Game section of this guide.
Structurify is designed to be fully compatible with most of the world/structure generation mods and datapacks, and it currently
offers enhanced compatibility with the following:
Since structure generation is a complex system, things can occasionally break, especially with mods that implement their own custom structure generation logic or heavily alter vanilla generation behavior.
Feel free to join our community at the discord server to chat, share your
creations, ask any question or to simply be updated about the latest development of the mod and notified when the new
release is out. Also don't hesitate to [report any crash or bug
via GitHub issues](github.com/Faboslav/structurify/issues).
I will continue developing my mods as a hobby because I truly enjoy it. If you'd like to support me, you can do so
on Patreon or Ko-fi. Your support is greatly
appreciated.
The mod is licensed with CC BY-NC-ND 4.0
license.
Please feel free to explore my code for examples of how I've tackled and solved various challenges while developing this
mod. You're welcome to incorporate code snippets into your own projects. Also feel free to use this mod in any modpack (
although credit/link back to this page will be greatly appreciated).
Écrite par faboslav. À lire avec les images sur Modrinth.
Ce mod est nécessaire sur le serveur et chez chaque joueur qui rejoint.
Installe Fabric, Quilt, Forge et NeoForge pour Minecraft 1.20 – 26.x.
Ajoute les mods dont il a besoin : YetAnotherConfigLib (YACL).
Télécharge le fichier .jar depuis Modrinth et place-le dans le dossier mods de ton répertoire .minecraft.
Lance Minecraft avec le profil Fabric.
Avec le CraftRank Launcher, tu peux sauter ces étapes : ouvre Mods, cherche Structurify et clique sur Installer.
| Ressource | Téléchargements | Versions | Mise à jour | Prix |
|---|---|---|---|---|
| 3.3M | 1.20 – 26.x | il y a 29 jours | Gratuit | |
| 12 | 1.20 | il y a 5 jours | Gratuit | |
| 2.8M | 1.18 – 1.20 | 18 nov. 2022 | Gratuit | |
| 5.5M | 1.16 – 26.x | 10 sept. 2026 | Gratuit |
Oui. Structurify prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x, 1.21, 1.20.
Oui. Structurify se télécharge gratuitement sur Modrinth.
Les deux. Le serveur et chaque joueur doivent avoir Structurify installé.
Oui : YetAnotherConfigLib (YACL). Installe-le avant Structurify.
Oui. La dernière mise à jour date des dernières 24 heures.
Les plus proches sont Spatial_Blueprint, Keybind Fix et API Structure Gel. Comparer toutes les alternatives
Spatial_BlueprintMods · 1.20Capture, preview, and rebuild structures as blueprints — with rotation, material lists, six library tabs, and server-safe uploads for Forge 1.20.1.
Keybind FixMods · 1.18 – 1.20Allows multiple functions to be mapped to the same keybind without (as much) conflict
API Structure GelMods · 1.16 – 26.xAn API for simplifying the developer end of creating generated structures.
Road WandMods · 1.20Players use the staff to mark the start and end points, and the server will choose a staff with a smooth terrain-adapting curve.
InspectMCMods · 1.21 – 26.xInspect blocks, entities, biomes, registries, datapacks and runtime data in-game, then export diagnostics to JSON, CSV, Excel and ZIP.
SeedScoutMods · 1.21 – 26.xA client-side Fabric mod that puts a Chunkbase-style seed map inside the game.
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