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Ressources / Mods / Computed

Computed

A MISC fantasy computer similar to the DCPU-16 from Mojang's cancelled 0x10ᶜ.

ModsGratuit26.x
par emmowo · repris depuis Modrinth
Télécharger › Install with the launcher

Téléchargement direct depuis Modrinth · 8 téléchargements

Ce qu'il fait

Computed (ressource) est une création de emmowo. A MISC fantasy computer similar to the DCPU-16 from Mojang's cancelled 0x10ᶜ.

Versions prises en charge : Minecraft 26.x. On compte 8 téléchargements sur Modrinth. La dernière mise à jour date du 22/09/2026.

Versions prises en charge

26.x

Historique des versions

La plus récente est 1.0.0-full, sortie le 22/09/2026. Elle est faite pour Minecraft 26.2. Elle fonctionne sur Fabric. Le téléchargement fait 41 KB.

VersionPubliéMinecraftType
1.0.0-full22/09/202626.2Alpha
Description de l'auteur sur Modrinth

Originally a port of my own cursed ISA, Computed introduces a 32-bit custom ISA for embedded systems... in Minecraft!

What does it offer?

The system used by Computed (mippi2) is more 'traditional' compared to other mods. Instead of writing pure Lua, or relying on custom ROMs with fixed resource requirements that might eat up more of your performance, you get to do whatever you want and leave it at that.

Basically, you can write a subset of assembly language to make more efficient devices.

- All Computed devices are virtual machines, however machine code is executed without JIT-style compilation to keep things a bit safer, and with the assumption that the JVM's own JIT can improve performance by using the fastest native instruction where possible. This hopefully should reduce the attack surface to JVM buffer handling, which if compromised would also mean that Minecraft Multiplayer in general is screwed. (TL:DR, the emulator aims to be safe instead)
- Expansion cards, however, are effectively written in Java for the sake of performance and being able to 'bridge' between the game and VM. This code execution is why cards can only be added via user-installed mods.

The best comparison I could make is Mojang's own DCPU-16 architecture on the ship computer in their cancelled Minecraft-like space sim, 0x10ᶜ, which has a very similar concept.

In terms of resource use, mippi2 is tested with the following configurations:

  • Frequency: 50kHz 150MHz
  • RAM: 4kB 2GiB (can be raised further later)
  • Virtual Java TTY and Redstone Cards.

In this alpha release, the default system configuration is 64K of RAM alongside a 1MHz clock, with a Redstone Card installed. This will be changed once more expansion hardware is made.

mippi2 operates off of a simplified design with support for (currently) one IRQ at a time. Technologically, you're effectively working with hardware equivalent to the late 1980s/early 1990s.

A PDF with slightly more tech info is available here.

Computers

While the survival features of Computed aren't fully implemented, the recipe for a Computer is as follows:

When placed, you'll notice it doesn't really... do much. This is because it has to be programmed! This is done using any kind of text book, including signed ones.

Remember to back-up your code!

Instruction Table

Registers are written as r[number] in the assembler. Addresses use regular numbers OR a label name.

Instruction · Arguments · Description
NOP · [] · Does nothing.
LOAD · [register, address] · Loads two bytes from the address.
LOADI · [register, value] · Loads the immediate value you specify.
LOADS · [register, offset] · like LOAD, but with relative offset.
STORE · [register, address] · Store register to address.
STORI · [register] · Writes 2 bytes from a register at current address.
STORS · [register, offset] · Stores register with relative offset.
ADD · [register, register] · Effectively does A += B (Signed).
ADDU · [register, register] · Effectively does A += B (Unsigned).
SUBU · [register, register] · Effectively does A -= B. (Unsigned).
XOR · [register, register] · Effectively does A ^= B.
OR · [register, register] · Effectively does A \ · = B.
AND · [register, register] · Effectively does A &= B.
JMP · [address] · Jump to address/label
JMPR · [register, register] · Jump to address formed by (integer) `(A B
HALT · [value] · If > 0, halt for value's cycles. If 0, stop machine.

A common hack for systems like this is to do a B XOR A style operation, as this effectively copies a register, and has been situationally used to zero a register (A XOR A) faster than an x86 mov.
Signed subtraction can easily be done via ADD using values with existing sign bits. SUBU exists only to allow for unsigned subtraction.

Device Expansion

Computed machines are very configurable, especially if you want to create new hardware!

A simple ExpansionCard class can be extended to implement behaviours when the card bus is read from, written to, or is just doing its own thing!

In the future, an example 3D video card will be added. These can be provided as items to insert into machines once the API is fully complete.

Redstone support

Redstone support is currently provided by the mod itself, although redstone updates are a messy for now.

These can be set by writing a register to set a direction (starting from address 56565) high/low. To turn the east channel to full (15) strength, write a snippet like:

; Make a label for jumping
SETHIGH:

; set r1 to 15
LOADI r1 15

; set east to strength 15
STORE r1 56570

Note for admins: assembly files are temporarily stored before compilation (with the JVM instructed to delete after) in whatever the available temporary directory is. This means that if not on a true tmpfs, this could be spammed by someone to use up storage. This only really occurs if your server repeatedly crashes with a JVM error, and 99% of servers won't have to worry about this.
The device emulation is entirely performed within Java, so all architectures will function without separate compilation. However there may be potential for how the JVM treats the byte buffer to cause conflicts regarding endianness, however I have not tested this myself.

Écrite par emmowo. À lire avec les images sur Modrinth.

Comment installer Computed

  1. Ce mod est nécessaire sur le serveur et chez chaque joueur qui rejoint.

  2. Installe Fabric pour Minecraft 26.x.

  3. Ajoute les mods dont il a besoin : API Fabric.

  4. Télécharge le fichier .jar depuis Modrinth et place-le dans le dossier mods de ton répertoire .minecraft.

  5. Lance Minecraft avec le profil Fabric.

  6. Avec le CraftRank Launcher, tu peux sauter ces étapes : ouvre Mods, cherche Computed et clique sur Installer.

Compatibilité

Versions de Minecraft
26.x
Fonctionne sur
Fabric
Où il fonctionne
Client et serveur
Édition
Java
Nécessite
API Fabric
Licence
GPL
Prix
Gratuit
Suivi
Mis à jour activement (11/11/2026)

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Questions

Est-ce que Computed fonctionne sur Minecraft 26.x ?

Oui. Computed prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x.

Est-ce que Computed est gratuit ?

Oui. Computed se télécharge gratuitement sur Modrinth.

Computed est-il côté client ou côté serveur ?

Les deux. Le serveur et chaque joueur doivent avoir Computed installé.

Computed a-t-il besoin d'autre chose ?

Oui : Fabric API. Installe-le avant Computed.

Computed est-il encore mis à jour ?

Oui. La dernière mise à jour date des dernières 24 heures.

Quelles sont les meilleures alternatives à Computed ?

Les plus proches sont Create Aeronautics: Freeze Staff, HighLightMyItems et Create: Insights. Comparer toutes les alternatives

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