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Ressources / Mods / Pipster

Pipster

Readable item, fluid, gas and energy pipes for Minecraft, with filters right at the port and channel-based tesseracts. For Fabric and NeoForge.

ModsGratuit1.21 – 26.x
par CptGummiball · repris depuis Modrinth
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Téléchargement direct depuis Modrinth · 38 téléchargements

Pipster, capture 1

Ce qu'il fait

Pipster (mod) est une création de CptGummiball. Readable item, fluid, gas and energy pipes for Minecraft, with filters right at the port and channel-based tesseracts. For Fabric and NeoForge.

Versions prises en charge : Minecraft 1.21 – 26.x. On compte 38 téléchargements sur Modrinth. La dernière mise à jour date du 11/11/2026.

Versions prises en charge

26.x1.21

Historique des versions

Pipster a publié 30 versions sur Modrinth depuis le 31/10/2026. 30 sont sorties au cours de l'année passée. La plus récente est 1.3.0+mc26.3+neoforge-26.3, sortie le 10/11/2026. Elle est faite pour Minecraft 26.3. Elle fonctionne sur NeoForge. Le téléchargement fait 833 KB.

VersionPubliéMinecraftType
1.3.0+mc26.3+neoforge-26.310/11/202626.3Stable
1.3.0+mc26.2+neoforge-26.210/11/202626.2Stable
1.3.0+mc26.1.2+neoforge-26.1.210/11/202626.1.2Stable
1.3.0+mc1.21.11+neoforge-1.21.1110/11/20261.21.11Stable
1.3.0+mc1.21.1+neoforge-1.21.110/11/20261.21.1Stable
Description de l'auteur sur Modrinth

Pipster

Readable pipes for items, fluids, gas and energy, with filters right at the port, channel-based tesseracts and the Energy Pulse Amplifier. Works on Fabric and NeoForge.

New in 1.3.0: a new look for all pipes and cables: the tube shows the kind, the node and the flange show the tier. The status line of an open port screen now updates while it is open. Worlds from 1.2.0 load without changes. 1.3.0 is made for Minecraft 1.21.1, 1.21.11, 26.1.2, 26.2 and 26.3; for other versions, Pipster 1.2.0 stays available.

  • Pipes look like pipes. Every pipe and cable is a real, narrow shape (no full blocks), with a bolted flange where it connects to a machine. The tube shows the kind, the colour of the node and flange shows the tier.
  • Four kinds, five tiers. Item pipes, fluid pipes, gas pipes and energy cables, each from Copper (T1) to Quantum (T5), and energy cables up to Singularity (T6). Upgrade placed pipes in place with a bolt; they keep their settings and contents.
  • Filters live in the port. No filter blocks in the way. Put a filter card straight into the port where the pipe meets the machine.
  • Tesseracts. Send resources through named channels: any distance in one dimension (Resonant) or across all dimensions (Quantum).
  • Overcharge. The Energy Pulse Amplifier stores energy and releases it in short, powerful pulses.
  • Built for servers. Everything runs on the server in bounded steps. Pipes do not tick, and Pipster never loads chunks.

How to recognise them (new look in 1.3.0): item pipes are square copper tubes, fluid pipes round iron-grey tubes, gas pipes round petrol (dark teal) tubes, and energy cables narrower square anthracite cables with fine insulation rings. The node in the middle and the flange show the tier colour (in brackets below). A flange with four bolts only where a pipe meets a machine; between two pipes a slim coupling. Throughput, tiers, recipes and behaviour did not change.

  • Copper (copper): 2 items/t, 100 mB/t, 1,000 E/t
  • Reinforced (gold): 8 items/t, 400 mB/t, 8,000 E/t
  • Precision (emerald green): 32 items/t, 1,600 mB/t, 64,000 E/t
  • Resonant (lapis blue): 128 items/t, 6,400 mB/t, 512,000 E/t
  • Quantum (amethyst purple): 512 items/t, 25,600 mB/t, 4,096,000 E/t
  • Singularity (redstone red, energy cables only): 32,768,000 E/t
  • Supercalifragilisticexpialidocious Energy Cable (magenta with white bolts, creative only): 1,000,000,000,000 E/t; no recipe, drops nothing

Gas pipes move as much gas per tick as fluid pipes move mB. Throughput is shared per pipe segment, so a bottleneck is a real bottleneck. Nothing ignores limits: even the creative cable has a finite rate, and a thinner cable between two of them keeps its own limit.

  • Right-click a port: mode (insert, extract, both, off), redstone control, priority, distribution (round robin, nearest, sticky). The status line says why nothing moves and updates while the screen is open.
  • Accept port: a side next to a block that pushes but has no storage of its own (AE2 Export Bus, Create funnels, Oritech item and fluid pipes) can be set to Accept. It takes what the block pushes in and never pulls.
  • Sneak + right-click an arm: disconnect just that side; the same on the centre reconnects it, elsewhere it dismantles the pipe.
  • Copy and paste port settings with 3 profiles (cards are never copied).
  • Basic (9 rules): exact item, fluid or gas; allowlist or denylist
  • Advanced (27 rules): tags, whole mods, exact components such as enchantments
  • Precision (54 rules): "keep 64 in the source", "fill the target up to 256"
  • Rule Card: per-port rate limit and energy reserve

Patterns are ghost items: nothing is used up.

Fluid and gas pipes have a filter field with suggestions. Type a name and pick a fluid, gas or (with Mekanism) chemical from the list, no filled container needed. # lists tags, "Everything from " covers a whole mod, and entries with the same name show their mod in brackets.

  • Resonant Tesseract: any distance, same dimension, T4 speed
  • Quantum Tesseract: all dimensions of the server, T5 speed
  • One channel per resource type per tesseract, private, invite-only or public, filters per side

The Energy Pulse Amplifier takes energy evenly, stores it at 90 % efficiency and releases it for a short time at a higher rate than it takes. It never creates energy.

  • Front = output, every other side = input. The pulse respects the cable at the front, so a thin cable limits it; on Singularity and creative cables the amplifier's own pulse limit applies.
  • Capacitor Banks around it add capacity and pulse power (up to 8 banks).
  • Modes: Auto, Charge, Pulse (fired by redstone or the Fire button).
  • Screen: stored energy, input and output per tick, efficiency, banks, pulse limit, mode, status (Charging, Ready, Pulsing, Empty).
  • Looks and sounds: a coil that spins faster with the charge and glows during a pulse, charge lights, sparks and own sounds.
  • Defaults (server config): 1,000,000 E store, +1,000,000 E per bank, 16,000 E/t input, pulse 32,000 E/t + 4,000 E/t per bank.
  • Breaking it keeps the energy in the item; creative pick-block never copies it.
  • Pipster: readable pipes for items, fluids, gases and energy.
  • QNet: industry, power, storage, logistics and dimensional extraction in one mod.

Pipster itself needs none of them.

Pipster connects to other mods through the standard interfaces of each loader:

  • Fabric: Transfer API for items and fluids, Team Reborn Energy for energy (included). Extract ports actively pull energy (can be switched off in the config).
  • NeoForge: item, fluid and energy capabilities
  • Gas: Pipster's own small gas API, fluids you tag as gaseous, and Mekanism chemicals (NeoForge 1.21.1)

Tested with the real mods (server, client and automated game tests that send items, fluids and energy through their blocks and back without loss or duplication). These runs were made with the 1.2.0 files on the Minecraft versions of 1.3.0:

  • Storage Drawers: drawers and compacting drawers, all five versions, both loaders
  • Sophisticated Storage: NeoForge, all five versions; Fabric 1.21.1 (unofficial port)
  • Energized Power: battery box and fluid tank, all five versions, both loaders
  • Oritech: energy storage and tank, 1.21.1 both loaders, NeoForge 26.1.2 (beta)
  • Powah!: energy cell, NeoForge 1.21.1 and 26.1.2 (alpha)
  • Mekanism: energy cube, fluid tank, chemicals through gas pipes (NeoForge 1.21.1)
  • Create: fluid tank, and the Mechanical Arm can target item pipes (NeoForge 1.21.1)
  • Applied Energistics 2 (also with Applied Mekanistics) and Immersive Machinery: start and run together with Pipster

Not every block of these mods is covered. Please report problems.

Built-in optional support (never required):

  • Jade: port mode and status, tesseract channels (only with access), pulse amplifier charge and status
  • CC: Tweaked: computers read pipes, tesseracts and pulse amplifiers; with the redstone mode "Computer" they switch ports
  • Open Parties and Claims, FTB Chunks: pipes respect claims, nobody pipes out of your claimed chests
  • FTB Teams, OPAC parties: teammates share channels, tesseracts and pipes, also ones placed earlier
  • LuckPerms and other permission mods: nodes pipster.admin and pipster.command (operators keep them without a permission mod)
  • The Conduit Wrench counts as a wrench for other mods

Minecraft 1.21.1, 1.21.11, 26.1.2, 26.2 and 26.3, Fabric and NeoForge. One file per Minecraft version and loader. Before release, each file is tested on its version: client and server start, automated game tests for transport, throughput limits, filters, tesseracts, the pulse amplifier, claims and teams, saving and loading, plus runs with the partner mods above.

All ten 1.3.0 files passed this release check on 2026-11-08: 188 runs passed, none failed; 12 runs could not take place for reasons outside Pipster (Open Parties and Claims cannot start on a game-test server and is checked on the dedicated server instead; CC: Tweaked 1.120.3 does not start on NeoForge 26.3).

  • 1.21.1: pipster-1.3.0+mc1.21.1-fabric.jar, pipster-1.3.0+mc1.21.1-neoforge.jar
  • 1.21.11: pipster-1.3.0+mc1.21.11-fabric.jar, pipster-1.3.0+mc1.21.11-neoforge.jar
  • 26.1.2: pipster-1.3.0+mc26.1.2-fabric.jar, pipster-1.3.0+mc26.1.2-neoforge.jar
  • 26.2: pipster-1.3.0+mc26.2-fabric.jar, pipster-1.3.0+mc26.2-neoforge.jar
  • 26.3: pipster-1.3.0+mc26.3-fabric.jar, pipster-1.3.0+mc26.3-neoforge.jar
  • NeoForge 26.1.2, 26.2 and 26.3 need at least 26.1.2.122, 26.2.0.93 and 26.3.0.97.
  • Other Minecraft versions (1.21.2 to 1.21.10, 26.1, 26.1.1): use Pipster 1.2.0. It stays available and keeps working. Builds for further versions only come back if enough players ask for them in the issue tracker. Request a Minecraft version

1.3.0 was not measured again: it only changes models, textures and the refresh of the port screen. The numbers below were measured with older versions.

Measured for 1.1.0 on an Intel Core i7-13700H with dedicated 1.21.1 and 26.3 servers, both loaders:

  • 10,000 idle pipes: about 0.01 ms per tick
  • 10,000 pipes with 100 active ports: about 0.8 to 1.2 ms per tick (95th percentile)
  • 50,000 pipes with 500 active ports: about 3.4 to 5.0 ms per tick (95th percentile)

1.2.0 compared with 1.1.0 (same machine, 50,000 pipes with 500 active ports, alternating runs): 8 to 11 % less time per tick on 1.21.1 (both loaders) and 26.3 Fabric, no measurable change on 26.3 NeoForge, and less than half the memory per tick on 1.21.1 Fabric.

That is one machine and a few test scenes, not a promise for every server.

You may include Pipster in any modpack, public or private, free or paid, as long as the jar files stay exactly as published.

Pipster is made by cptgummiball (bandlaufwerk at CurseForge). All rights reserved: modifying, decompiling or re-uploading Pipster outside of modpacks is not allowed. Mod developers may compile against the Pipster API. Full license: https://github.com/CptGummiball/Pipster/blob/main/LICENSE

Écrite par CptGummiball. À lire avec les images sur Modrinth.

Comment installer Pipster

  1. Ce mod est nécessaire sur le serveur et chez chaque joueur qui rejoint.

  2. Installe Fabric et NeoForge pour Minecraft 1.21 – 26.x.

  3. Télécharge le fichier .jar depuis Modrinth et place-le dans le dossier mods de ton répertoire .minecraft.

  4. Lance Minecraft avec le profil Fabric.

  5. Plus simple : dans Prism Launcher ou la Modrinth App, cherche Pipster dans les mods de ton instance et clique sur Install. Le loader et les mods requis sont ajoutés pour toi.

Compatibilité

Versions de Minecraft
26.x, 1.21
Fonctionne sur
Fabric, NeoForge
Où il fonctionne
Client et serveur
Édition
Java
Nécessite
Rien d'autre
Licence
Utilisation gratuite
Prix
Gratuit
Suivi
Mis à jour activement (12/11/2026)

Pipster comparé à des ressources similaires Comparer toutes les alternatives

RessourceTéléchargementsVersionsMise à jourPrix
Pipstercelle que tu regardais381.21 – 26.xil y a 1 jourGratuit
Create Crafts & Additionsmrh011.4M1.18 – 1.211 oct. 2026Gratuit
Logistics Pipes: ReroutedEdivad997226.xil y a 5 joursGratuit
Mekanismpupnewfster3.9M1.12 – 1.2110 avr. 2026Gratuit

Questions

Est-ce que Pipster fonctionne sur Minecraft 26.x ?

Oui. Pipster prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x, 1.21.

Est-ce que Pipster est gratuit ?

Oui. Pipster se télécharge gratuitement sur Modrinth.

Pipster est-il côté client ou côté serveur ?

Les deux. Le serveur et chaque joueur doivent avoir Pipster installé.

Pipster est-il encore mis à jour ?

Oui. La dernière mise à jour date des dernières 24 heures.

Quelles sont les meilleures alternatives à Pipster ?

Les plus proches sont Create Crafts & Additions, Logistics Pipes: Rerouted et Mekanism. Comparer toutes les alternatives

Alternatives à Pipster

MekanismMods · 1.12 – 1.21

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