HyperShaderShadery · 1.12 – 26.xHyper-realistic visuals with smooth FPS — built for low-end PCs. Tune every detail in-game: water, lava, sun, moon, stars and more.
Breeze Flow Shaders to paczka shaderów, autor: Slrrxx. A more cinematic, realistic version of Complementary Shaders, built to run smoothly even on lower-end PCs.
Obsługiwane wersje: Minecraft 1.21 – 26.x. Liczba pobrań w serwisie Modrinth: 19,542. Ostatnia aktualizacja: 01.08.2026.
Breeze Flow Shaders ma 6 wydań na Modrinth od 17.03.2026. 6 z nich wyszło w ostatnim roku. Najnowsza to 1.0.5, wydana 31.07.2026. Jest zrobiona dla Minecraft 1.21 – 26.2. Działa na Iris i Optifine. Plik ma 540 KB.
| Wersja | Wydano | Minecraft | Typ |
|---|---|---|---|
1.0.5 | 31.07.2026 | 1.21 – 26.2 | Wydanie |
1.0.4 | 29.03.2026 | 1.21 – 26.1 | Wydanie |
1.0.3 | 22.03.2026 | 1.21 – 1.21.11 | Wydanie |
1.0.2 | 22.03.2026 | 1.21 – 1.21.11 | Wydanie |
1.0.1 | 21.03.2026 | 1.9 | Wydanie |
BreezeFlow is a modified edition of Complementary Shaders for Minecraft Java Edition, created to preserve its exceptional attention to detail, quality, and optimization while pushing a more cinematic, realistic look at higher frame rates on weaker devices. Complementary Shaders began as an edit of BSL Shaders in 2018 and has since evolved through countless major updates, community feedback, and a full rewrite to meet modern standards; BreezeFlow is built on that legacy and gives full credit to the original project.
BreezeFlow’s mission is simple: keep the signature Complementary look and polish, but make it run smoother on integrated GPUs and lower-end systems without sacrificing atmosphere. It is designed to feel cinematic and immersive while remaining practical for everyday gameplay.
There are many optimizations done, too many to be listed. However most of the work was based on reducing the amount of calculations performed and a LOD system was implemented.
All credits go to the original shader Complementary Shader
This shader is simply a variant of Complementary with optimization changes and color grading changes alongside new features.
An example of a new feature (Meteor Showers):
Better Nebula:
I highly recommend checking out the gallery page to understand how the shader looks - many gallery pictures are only at low preset and will look better at higher presets.
Like all shaders, Sodium and Iris or Optifine is required. I recommend using the mods listed as well.
Mods Used:
Intellium:
Improves CPU and GPU workload to further optimize performance on Intel GPU's. Only works on Intel GPU's and is made by me. The mod may not be published yet when you are viewing this page.
C2ME:
Improves world generation and chunk loading by using multiple CPU threads, making terrain load faster and reducing lag.
Cloth Config Api:
A library mod that provides config menus for other mods. Doesn’t do anything on its own.
Entity Culling:
Stops rendering entities you can’t see (like ones behind walls), improving FPS.
Fabric Api:
Core library required for most Fabric mods. Adds hooks and systems mods depend on.
FerriteCore:
Reduces memory usage, especially RAM, helping performance and stability.
ImmediatelyFast:
Speeds up UI and rendering performance, especially menus and HUD elements.
Iris:
Adds shader support to Fabric (lets you use shaders like OptiFine does).
Lithium:
Optimizes game logic (AI, physics, ticking), improving overall performance.
Mod Menu:
Adds a menu to view and configure installed mods in-game.
Nosium-Forked:
Optimizes world generation noise calculations, improving chunk generation speed.
RenderScale:
Lets you render the game at a lower resolution and upscale it for better performance.
Sodium:
Major rendering optimization mod that significantly boosts FPS and reduces lag.
If you are not getting similar fps it may be due to the resolution, use the mod Render Scale to reduce your resolution to get higher fps.
The Default is also Very Low, reduce it to Potato if you are not getting your target fps
Again huge thanks the original shader Complementary Shader
Without it this project wouldn't exist.
Support Me or Complementary
Autor: Slrrxx. Z obrazkami na Modrinth.
Zainstaluj Iris (z Sodium) albo OptiFine dla swojej wersji Minecrafta: shadery potrzebują jednego z nich.
Pobierz plik .zip z Modrinth. Nie rozpakowuj go.
W Minecrafcie otwórz Opcje, potem Ustawienia grafiki, potem Shadery i kliknij Otwórz folder shaderów.
Wrzuć plik .zip do tego folderu, wybierz Breeze Flow Shaders z listy i kliknij Gotowe.
Shadery mocno obciążają kartę graficzną. Jeśli gra zwalnia, wybierz niższy profil w ustawieniach shadera.
| Zasób | Pobrania | Wersje | Aktualizacja | Cena |
|---|---|---|---|---|
| 20K | 1.21 – 26.x | 1 sie 2026 | Za darmo | |
| 9,395 | 1.12 – 26.x | 3 paź 2026 | Za darmo | |
| 466K | 1.8 – 1.21 | 14 gru 2025 | Za darmo | |
| 197K | 1.8 – 26.x | 20 wrz 2026 | Za darmo |
Tak. Breeze Flow Shaders działa w wersji Minecrafta 26.x. Wszystkie obsługiwane wersje: 26.x, 1.21.
Tak. Breeze Flow Shaders można pobrać za darmo z serwisu Modrinth.
Tak. Ostatnia aktualizacja wyszła w ciągu ostatniej doby.
Najbliższe to HyperShader, Amethyst Shaders i Lumina Shader. Porównaj wszystkie alternatywy
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