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Zasoby / Mody / Dynamic Surroundings

Dynamic Surroundings

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

ModyZa darmo1.17 – 26.x
autor: OreCruncher · pobrane z Modrinth
Pobierz ›

Bezpośrednie pobieranie z Modrinth · 7,211,976 pobrań

Co robi

Dynamic Surroundings to mod, autor: OreCruncher. Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects.

Obsługiwane wersje: Minecraft 1.17 – 26.x. Liczba pobrań w serwisie Modrinth: 7,211,976. Ostatnia aktualizacja: 07.11.2026.

Obsługiwane wersje

26.x1.211.201.17

Historia wersji

Dynamic Surroundings ma 45 wydań na Modrinth od 12.10.2021. 18 z nich wyszło w ostatnim roku. Najnowsza to 5.1.0, wydana 07.11.2026. Jest zrobiona dla Minecraft 26.3. Działa na NeoForge. Plik ma 15.1 MB.

WersjaWydanoMinecraftTyp
5.1.007.11.202626.3Wydanie
5.1.007.11.202626.3Wydanie
5.0.004.11.20261.21.11Wydanie
5.0.004.11.20261.21.11Wydanie
0.4.903.11.20261.21.1Wydanie

Najnowsze wydanie na GitHubie

Dynamic Surroundings ma otwarty kod. Najnowsze wydanie na GitHubie to 26.3-5.1.0, opublikowane 07.11.2026.

Dynamic Surroundings 5.1.0 for Minecraft 26.3

Wcześniej: 1.21.11-5.0.0 (04.11.2026), 1.21.1-0.4.9 (03.11.2026).

Opis autora na Modrinth

As an FYI there are other versions of my mod floating around the various mod distribution sites. They appear to be forks
from various versions of my mod, and have had AI extensively used to rework to fit modern Minecraft/loaders, and extend the
feature set. I cannot attest to the quality, and I have no involvement with those efforts. The source of my mod is licensed
MIT so they are free to do this with proper attribution.

Dynamic Surroundings is a 100% client side mod that alters the fabric of Minecraft experience by weaving a tapestry of
sound and visual effects.

Features

  • Biome sounds - Various atmospheric sounds that play based on biomes in the area
  • Seamless blending of sounds as the player moves throughout the world
  • Handles Minecraft biomes as well as many modded ones
  • Client side wind simulation (1.21.1-0.4.7+)
  • Varying direction and speed over time
  • Influences the drift of particles of the mod, such as steam and fire jets
  • Client side storm simulation (1.21.1-0.4.7+)
  • Rain, snow, and dust particle like effects in applicable biomes
  • Varying storm intensity which drives the number of particles
  • Simulated wind affects direction and velocity of precipitation particles
  • Rain, snow, and dust blown in under overhangs drift a little way in and fade (1.21.1-0.4.8+)
  • Rain and snow stop on top of blocks from other mods that Minecraft's own rain falls through, such as Mekanism's energy cube (1.21.1-0.4.8+)
  • Lightning that branches and forks, more the stronger the thunderstorm, flickering with each stroke (1.21.1-0.4.8+)
  • Replaces Minecraft's bolts, and adds bolts, spider lightning, and flashes in the clouds through a thunderstorm, mostly upwind
  • Thunder from each strike arrives later the farther away it is
  • Can be turned off in the Scary Content options
  • Ground fog in swamps and eerie biomes (experimental) (1.21.1-0.4.7+)
  • Hugs the ground, and drifts a bit based on wind
  • Intense rain will diminish the effect, but will come back once rain has finished
  • Frost on the outside of windows in cold weather (1.21.1-0.4.7+)
  • Grows in from the window's edges on glass blocks and panes, thickest before sunrise
  • The sun melts it from the windows it shines on
  • Sky fog density changes driven by biome, time of day, and weather.
  • Waterfall sound and visual effects - will trigger when flowing water is detected nearby
  • Misting where waterfalls hit a full block surface
  • Foam generated by 1 block high falls which follow the flow of the water
  • Rings spreading on the water where waterfalls land, and ripples where their spray falls back (26.3-5.1.0+)
  • Rings and wakes on the water from players, mobs and boats, and foam behind a boat under way (26.3-5.1.0+)
  • Beach waves: foam rolling in on the shores of oceans and large lakes, bigger in a storm (experimental) (26.3-5.1.0+)
  • Aurora display in the northern sky when standing in a cold/icy/taiga biome (1.21.1-0.4.6+)
  • Realistic aurora, modeled on real ones: arcs of light high in the sky that change through the night, with a storm overhead now and then (26.3-5.1.0+)
  • Firefly particle effect around flowers (1.21.1-0.4.6+)
  • Particles blink like real fireflies
  • A faint glow lights up a small area around the particle
  • Hot block effects such as flame jets over lava, and steam where water hits a hot block
  • Hot blocks are things Lava, Magma, campfires, and a cauldron containing lava
  • Skeleton skulls placed in the world burn with little flames in their eyes, blue soul fire for wither skeleton skulls (1.21.1-0.4.8+)
  • Block effects are found in a sphere around the player, nearest first; the range can reach past Minecraft's particle distance, up to 64 blocks (1.21.1-0.4.8+)
  • Burning mobs are wreathed in flame jet style flames, sparks, and smoke instead of flat fire sheets (1.21.1-0.4.8+)
  • Sized to the mob, keeps up when it runs, and lights the area around it
  • Dark mist where a mob's body vanishes when it dies, in place of the white puffs (1.21.1-0.4.8+)
  • Damage pop-offs: numbers pop off mobs and players when their health changes, with comic book words for heavy blows (1.21.1-0.4.8+)
  • Footprints left by players and mobs in soft ground such as dirt, sand, gravel, snow, and mud (1.21.1-0.4.8+)
  • Square, paw, hoof, and bird prints depending on the feet; players can pick their style
  • Prints fade over time, last longer in snow, and wash away in the rain
  • Tracked footprints: feet carry snow, mud, sand and water onto hard ground, leaving colored prints that fade with each step (26.3-5.1.0+)
  • Enhanced Sound processing - sounds playing in 3d space will have a reverb effect based on the surrounding materials
  • Simple Voice Chat support (experimental) (1.21.1-0.4.7+) - nearby players' voices get the same reverb and occlusion
  • Individual Sound Control - Set a key bind and activate in-game
  • Use this feature to block, cull, and control the volume at which sounds play
  • Replace Minecraft's thunder sound with improved versions.
  • Remap of block step sounds to "improved" versions (basically a lighter weight Presence Footsteps)
  • Other players and humanoid mobs will also have these step sound remaps!
  • Various "DS" client side commands for dumping configuration information. Useful for authors wanting to see how things are configured at runtime.
  • Compatibility with Serene Seasons - variations in seasons and temperatures can influence effects.
  • Compass and clock display when holding a compass or clock
  • Compass shown as a band that slides with the heading, or as a compass rose laid flat in front of the player (1.21.1-0.4.7+)
  • Clock shown as text, or as a pocket watch (worn and round, or square in pixel art) whose hands tick from minute to minute, with windows for day or night and the season or moon phase (1.21.1-0.4.7+)
  • Optionally shown in a side or corner of the screen while a compass or clock is in the hot bar (1.21.1-0.4.7+)
  • Either can be turned off, and their textures replaced by resource packs (1.21.1-0.4.7+)
  • Light level overlay, turned on and off by key bind, showing the light on the blocks around the player colored by whether monsters can spawn there, with an on screen legend (1.21.1-0.4.7+)
  • Guards that repair problems other mods cause, such as particles drawn as squares, naming the mod responsible in the log; each can be turned off (1.21.1-0.4.8+)
  • Configuration presets: rows of buttons at the top of the config screen, and /dsconfig preset, set groups of options in one go, for the look of the game or for performance; modpacks can add their own (1.21.1-0.4.9+)
  • Target portrait: the head, name, health and effects of the mob you are looking at (experimental) (26.3-5.1.0+)
  • Custom debug HUD that can be accessed by key bind. Moves the Dynamic Surroundings clutter out of the traditional F3 display.
  • Dynamic Surroundings is compatible when connecting to a Vanilla servers (a feature of both Fabric and NeoForge loaders).

Optional Dependencies

Shader Packs

Many effects are off on purpose while a shader pack is in use, whatever the configuration says: particle rain and snow, dust storms, ground fog, window frost, auroras, dynamic clouds, footprints and more. If a feature is on and isn't working, turn the shader pack off before opening an issue. The list is here.

Links

AI Disclosure

Starting with 1.21.1-0.4.6, AI is being used to help with:

  • Code review: finding bugs, performance problems, and places that didn't follow best practices
  • Refactoring: restructuring code so it can be unit tested (isolation, mocking), removing duplicate code, etc
  • Testing: writing extensive and thorough unit tests
  • GUIs: making the mod's screens consistent with how Minecraft's own screens work
  • Mod compatibility: analyzing how the mod interacts with other mods and making improvements
  • Visual effects: rework existing features, assist with shaders, etc.
  • New features: building effects such as the burning mob flames, death mist, footprints, and branching lightning, and porting damage pop-offs from older versions (1.21.1-0.4.8)
  • Planning ahead: working out the migration path and facilitating migration to subsequent Minecraft versions so it is easier and less error-prone

Videos

Autor: OreCruncher. Z obrazkami na Modrinth.

Jak zainstalować Dynamic Surroundings

  1. Ten mod działa tylko w twojej grze. Serwery go nie potrzebują, więc możesz go używać na każdym serwerze.

  2. Zainstaluj Fabric i NeoForge dla Minecraft 1.17 – 26.x.

  3. Pobierz plik .jar z Modrinth i wrzuć go do folderu mods w katalogu .minecraft.

  4. Uruchom Minecraft z profilem Fabric.

  5. Prościej: w Prism Launcher lub Modrinth App wyszukaj Dynamic Surroundings w modach swojej instancji i kliknij Install. Loader i potrzebne mody zostaną dodane za ciebie.

Kompatybilność

Wersje Minecraft
26.x, 1.21, 1.20, 1.17
Działa na
Fabric, NeoForge
Gdzie działa
Tylko klient (twoja gra)
Edycja
Java
Wymaga
Niczego więcej
Licencja
MIT
Cena
Za darmo
Utrzymanie
Aktywnie aktualizowany (11.11.2026)

Dynamic Surroundings w porównaniu z podobnymi Porównaj wszystkie alternatywy

ZasóbPobraniaWersjeAktualizacjaCena
Dynamic Surroundingsten, który oglądałeś7.2M1.17 – 26.x3 d. temuZa darmo
ImmersiveThundernetcatgirl3.9M1.19 – 1.2130 cze 2025Za darmo
EffectiveLadysnake3.4M1.18 – 1.2123 lut 2025Za darmo
Entity Model FeaturesTraben105.3M1.18 – 26.x27 d. temuZa darmo

Pytania

Czy Dynamic Surroundings działa w wersji Minecrafta 26.x?

Tak. Dynamic Surroundings działa w wersji Minecrafta 26.x. Wszystkie obsługiwane wersje: 26.x, 1.21, 1.20, 1.17.

Czy Dynamic Surroundings jest za darmo?

Tak. Dynamic Surroundings można pobrać za darmo z serwisu Modrinth.

Czy Dynamic Surroundings działa po stronie klienta czy serwera?

Po stronie klienta. Dynamic Surroundings trafia do twojego folderu mods i działa na każdym serwerze, także bez modów.

Czy Dynamic Surroundings jest nadal aktualizowany?

Tak. Ostatnia aktualizacja wyszła w ciągu ostatniej doby.

Jakie są najlepsze alternatywy dla Dynamic Surroundings?

Najbliższe to ImmersiveThunder, Effective i Entity Model Features. Porównaj wszystkie alternatywy

Alternatywy dla Dynamic Surroundings

ImmersiveThunderMody · 1.19 – 1.21

A fabric mod that adds realistic and dynamic thunder sounds to Minecraft based on the player’s distance from the lightning strike.

Za darmoPobrania: 3,873,181
EffectiveMody · 1.18 – 1.21

Fabric client-side mod designed to improve Minecraft's ambience through particles, visual effects and sounds

Za darmoPobrania: 3,377,346
Porównaj wszystkie alternatywy ›

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