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Recursos / Mods / Small Ships

Small Ships

Vanilla friendly Ships for Minecraft. Now with cannons!

ModsGrátis1.18 – 1.21
por talhanation · listado a partir do Modrinth
Baixar ›

Download direto do Modrinth · 5,682,889 downloads

Small Ships, captura 1Small Ships, captura 2Small Ships, captura 3

O que ele faz

Small Ships (mod) é obra de talhanation. Vanilla friendly Ships for Minecraft. Now with cannons!

É compatível com o Minecraft 1.18 – 1.21. Tem 5,682,889 downloads em Modrinth. A última atualização saiu em 16/10/2026.

Versões suportadas

1.211.201.191.18

Histórico de versões

Small Ships teve 115 versões no Modrinth desde 30/05/2023. 10 saíram no último ano. A mais recente é 2.0.2-fabric-1.20.1, lançada em 16/10/2026. Ela é feita para o Minecraft 1.20.1. Ela roda em Fabric. O download tem 3.1 MB.

VersãoLançadoMinecraftTipo
2.0.2-fabric-1.20.116/10/20261.20.1Estável
2.0.2-forge-1.20.116/10/20261.20.1Estável
2.0.2-fabric-1.21.116/10/20261.21.1Estável
2.0.2-neoforge-1.21.116/10/20261.21.1Estável
2.0.1-neoforge-1.21.112/10/20261.21.1Estável
Descrição do autor no Modrinth

Small Ships

Medieval-inspired ships for exploration, trade, and naval battles!


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Showcase

My Other Mods

[](modrinth.com/mod/villager-recruits)

**Villager Recruits**:
Command your own Villager Army into war! Now with Diplomacy and Factions!


[](modrinth.com/mod/villager-workers)

**Villager Workers**:
Hire Villagers and let them work for you!


**Siege Weapons**:
Prepare for war. Build your siege weapon. Dominate the battlefield!


Explanation

  • Craft a Dockyard and place it next to water.
  • Right-click the Dockyard, choose a ship and a wood type and press "Build ship". The materials are taken from your inventory.
  • The finished ship is placed in the water near the Dockyard. The water has to be wide and deep enough.
  • Right-click the ship to board. The first player gets the helm. Other players get the free seat closest to where they clicked.
  • Press R to open/close the sail.
  • W / S to increase or decrease the sail.
  • A / D to steer.
  • The keys for your seat are shown on screen when you board.
  • Ships can only be built at the Dockyard. There are no crafting recipes for ships.
  • Ships can be lost. A sunken ship can not be recovered.

Controls

Helm

Key · Action
R · Open / close the sail
W / S · More / less sail (4 steps). With closed sail: move slowly forward / backward
A / D · Steer
W · Row (Galley and Drakkar)
Hold right mouse button · Aim the cannons on the side you are looking at
Right mouse button + mouse wheel · Change ammo
Space · Shoot
E (inventory key) · Open ship inventory
Mouse wheel · Camera distance in third person

Gunner

Key · Action
Hold right mouse button · Aim your cannon
Right mouse button + mouse wheel · Change ammo
Space · Shoot your cannon

Other

  • Right-click another spot of the ship with an empty hand to change your seat.
  • Right-click a cannon to sit at it as gunner.
  • Crouch + right-click to open the inventory from outside of the ship.
  • Right-click a mob while sitting in the ship to take it on board.
  • Right-click a mob on the ship to dismount it.
  • The sail key can be changed in the options. The other keys use your vanilla key binds.

Dockyard

  • Materials are taken from your inventory.
  • Every job takes time. In creative mode it is free and instant.
  • Nobody can board a ship while the Dockyard works on it.

Build

  • Choose the ship and one of the 9 wood types.
  • Any planks can be used. The wood type only changes the look of the ship.
  • The Dockyard shows the attributes and the wind profile of the ship before you build it.
  • Bigger ships need deeper water. The Dockyard tells you if the water is too shallow or if there is not enough room.

Ship · Planks · White Wool · String · Iron · Build time
Galley · 96 · 24 · 12 · 18 nuggets · 2:00 min
Drakkar · 96 · 24 · 12 · 36 nuggets · 2:00 min
Dhow · 96 · 48 · 48 · none · 2:00 min
Caravel · 120 · 48 · 24 · 30 nuggets · 2:15 min
Cog · 192 · 24 · 12 · 48 nuggets · 3:00 min
Brigg · 240 · 48 · 24 · 8 ingots · 3:30 min
Galleon · 336 · 72 · 36 · 12 ingots · 4:30 min

Modify

Works on a ship within 16 blocks of the Dockyard.

  • Install or remove upgrades.
  • Mount or remove cannons.
  • Hang shields on the Drakkar.
  • Change sail color, mast banner and sail banner.
  • Rename the ship.
  • Repair hull and sails.

Removed cannons, shields and banners are given back. Removed upgrades give back 30% of the material.


Ships

These are the default values. All of them can be changed in the config.

Ship · Hull · Speed · Turning · Slots · Cannons · Seats · Water
Cog · 400 HP · 27 km/h · 4.0 · 108 · 4 · 11 · cold
Brigg · 500 HP · 30 km/h · 3.0 · 162 · 6 · 17 · cold
Galley · 200 HP · 35 km/h · 5.0 · 54 · 2 · 12 · warm
Drakkar · 200 HP · 28 km/h · 5.0 · 54 · 0 · 15 · cold
Caravel · 250 HP · 32 km/h · 4.75 · 81 · 4 · 10 · any
Dhow · 200 HP · 32 km/h · 4.5 · 135 · 4 · 12 · warm
Galleon · 700 HP · 25 km/h · 1.5 · 216 · 10 · 34 · any

A mounted cannon can take up one seat.

Cog

  • Trade ship with one mast (cold water).
  • Up to 4 cannons, 2 on each side.
  • Best with tail wind.

Brigg

  • Trade ship with two masts (cold water).
  • Up to 6 cannons, 3 on each side.
  • Best with tail wind.

Galley

  • Warship with one sail and oars (warm water).
  • Up to 2 cannons, 1 on each side.
  • With oars it reaches 85% of its speed in any wind.
  • Takes no hull damage when it rams another ship.
  • Best with side wind.

Drakkar

  • Viking ship with one sail and oars (cold water).
  • With oars it reaches 75% of its speed in any wind.
  • Up to 10 shields, 5 on each side. Each shield reduces the damage to the ship by 3%.
  • Breaks ice.
  • Best with tail wind.

Caravel

  • Ship with two masts.
  • Up to 4 cannons, 2 on each side.
  • Can sail against the wind. Best with head wind and side wind.
  • Same speed in every biome.

Dhow

  • Trade ship with two masts (warm water).
  • Up to 4 cannons, 2 on each side.
  • Cargo does not slow it down.
  • Best with side wind.

Galleon

  • The biggest ship, with three masts.
  • Up to 10 cannons, 5 on each side.
  • Cannons do not slow it down.
  • Same speed in every biome.
  • Best with tail wind.

Detailed Features

Wind

  • The wind changes direction and strength every few minutes. It is stronger in rain and thunder.
  • White lines on the water show the wind direction while you are on a ship. The banner on the mast shows it too.
  • Every ship has its own wind profile. The table shows the speed change at full wind strength with full sail.
  • A ship can not get faster than its max speed.
  • Oars are not affected by the wind.
  • The sail closes when nobody is at the helm.

Ship · Head wind · Side wind · Tail wind
Cog · -70% · +10% · +50%
Brigg · -75% · +20% · +40%
Galley · -30% · +40% · 0%
Drakkar · -70% · +10% · +40%
Caravel · +10% · +15% · -20%
Dhow · -40% · +20% · 0%
Galleon · -100% · -20% · +50%

Ship Performance

  • Cold-water ships → 20% faster in cold biomes, 20% slower in warm.
  • Warm-water ships → 20% faster in warm biomes, 20% slower in cold.
  • Both are 5% slower in biomes that are neither cold nor warm.
  • Each cannon decreases speed by 2.5% (not on the Galleon).
  • Cargo can decrease speed by up to 10% (not on the Dhow).
  • Torn sails give 25% less speed. Destroyed sails give no speed.

Cannons

  • Cannons are mounted at the Dockyard. Each cannon needs one Ship Cannon item.
  • Remove a cannon at the Dockyard or in the ship inventory (click and hold).
  • At the helm you aim and shoot all cannons on the side you are looking at.
  • A gunner aims and shoots only his own cannon. The helm does not shoot cannons that have a gunner.
  • While aiming, the camera is on the barrel and a line shows where the shot goes.
  • Ammo is taken from the ship inventory first, then from the inventory of the shooter.
  • The HUD shows the available ammo while aiming.
  • Reloading takes about 4 seconds.
  • A hit on the mast damages the sails. A hit on the hull damages the hull.
  • Hits on a ship throw wood debris and sail shreds.
  • Cannonballs that hit the ground make a small explosion.
  • Passengers can not damage their own ship.

Ammo

  • Cannon Ball → normal shot, best against the hull.
  • Chained Shot → 25% less range and damage, heavy damage to sails.
  • Grape Shot → short range, best against the crew.
  • Fine-Grain Powder → used up when shooting, +50% range.

Ground Cannon

  • Use the Ship Cannon item on the ground to place it.
  • Right-click to use it. W / S to move, A / D to turn.
  • Hold the right mouse button to aim. Double right-click turns the barrel back to the front.
  • Shoot with Space. Ammo is taken from your inventory.

Ramming

  • Ships damage each other when they collide at 20 km/h or more.
  • More speed means more damage. The smaller ship takes more damage and gets pushed away.
  • The crew of both ships takes damage too.
  • Hitting land at high speed damages your own ship.
  • A sailing ship pushes and damages mobs in its way.

Sinking

  • Ships do not repair themselves.
  • A ship with no hull HP left sinks with a sinking animation. The crew is thrown into the water.
  • A sunken ship is lost. It can not be repaired, boarded or picked up.
  • The wreck despawns after 15 minutes and drops its cargo and cannons.

Ship Repairing

  • Hull: right-click with an iron nugget while you have planks in your inventory. Works up to 66% hull.
  • Sail patching: right-click with string while you have an iron nugget in your inventory. Works up to 33% sail.
  • Dockyard: repairs hull and sails completely. Costs 4 planks and 1 iron nugget per 10 hull HP and 1 wool per 5 sail HP.

Ship Upgrades

  • Iron Scantlings → +100% hull HP.
  • Copper Plating → +20% turning.
  • Cotton Sails → +10% speed.
  • Upgrades are installed at the Dockyard. Bigger ships need more items:

Ship · Iron Scantlings · Copper Plating · Cotton Sails
Cog · 4 · 4 · 1
Brigg · 12 · 8 · 4
Galley · 5 · 4 · 1
Drakkar · 5 · 5 · 1
Caravel · 5 · 4 · 2
Dhow · 3 · 3 · 2
Galleon · 16 · 12 · 8

Inventory

  • Hoppers can put items into the ship inventory and take them out.
  • The ship inventory shows speed and damage of the ship.
  • Cannons, banners and shields can be removed in the ship inventory (click and hold).

Sail Coloring

  • Right-click with dye to color sails.

Banners

  • Right-click with a banner to put it on the mast. Shears remove it.
  • A banner pattern can be put on the sail at the Dockyard.

Shields

  • Right-click the Drakkar with a shield to hang it up. An axe removes it.
  • Shields with banner patterns are supported.
  • Epic Knights shields are supported.

Ship Naming

  • Use a nametag to name your ship, or rename it at the Dockyard.

Leashing

  • Right-click a ship with a lead to pull it.
  • Right-click a fence to tie the ship to it.
  • A leashed ship can not sail.

Other

  • Decks are walkable.
  • Mobs can be passengers. NPCs standing on the deck leave onto nearby land when the ship lies still.
  • All ships break lily pads.
  • Bubble columns do not affect ships.
  • Water animals swim away from ships.
  • Vanilla boats are 75% slower by default.

Crafting

Dockyard

Ship Cannon (any log)

Cannon Ball
Gunpowder in the middle, 4 iron nuggets on the sides. Gives 2.

Chained Shot
Chain in the middle, 4 Cannon Balls in the corners. Gives 2.

Grape Shot
Gunpowder in the middle, 8 iron nuggets around it.

Fine-Grain Powder

Iron Scantlings

Copper Plating

Cotton Sails


Config

Server config (smallships-server.toml, in the serverconfig folder of the world). Server values are synced to the clients.

  • Attributes for each ship: hull HP, speed, turning, acceleration, inventory size, water type. Changes apply to existing ships.
  • dockyardBuildableShips: ships that can be built at the Dockyard. Empty = all ships.
  • Upgrades: enable, cost, time, refund and strength.
  • Wind: enable, change interval, minimum strength in rain and thunder.
  • Cannon damage, block destruction, sail damage, collision damage, shield damage reduction.
  • Speed modifiers for cargo, cannons and biomes.
  • mountBlackList: entities that can not mount a ship.
  • driverEntities: non-player entities that can take the helm (default: recruits:captain).
  • Vanilla boat speed, despawn time of sunken ships, updateCheckerEnable.

**Client confi

Escrita por talhanation. Leia com imagens no Modrinth.

Como instalar Small Ships

  1. Este mod é necessário no servidor e em cada jogador que entra.

  2. Instale Fabric, Forge e NeoForge para o Minecraft 1.18 – 1.21.

  3. Baixe o arquivo .jar pelo Modrinth e coloque na pasta mods do seu diretório .minecraft.

  4. Abra o Minecraft com o perfil Fabric.

  5. Mais fácil: no Prism Launcher ou no Modrinth App, procure Small Ships nos mods da sua instância e clique em Install. Ele adiciona o loader e os mods necessários para você.

Compatibilidade

Versões do Minecraft
1.21, 1.20, 1.19, 1.18
Roda em
Fabric, Forge, NeoForge
Onde roda
Cliente e servidor
Edição
Java
Precisa de
Nada além disso
Licença
Uso gratuito
Preço
Grátis
Manutenção
Atualizado ativamente (13/11/2026)

Small Ships comparado com similares Comparar todas as alternativas

RecursoDownloadsVersõesÚltima atualizaçãoPreço
Small Shipso que você estava vendo5.7M1.18 – 1.21há 28 diasGrátis
Eureka! Ships! for Valkyrien Skiesrubydesic2.8M1.16 – 1.20há 12 diasGrátis
AstikorCarts Reduxjusipat3.2M1.19 – 1.2116 ago 2026Grátis
ParaglidersTictim2.9M1.20 – 26.x8 set 2026Grátis

Perguntas

Small Ships funciona no Minecraft 26.x?

Ainda não. A versão mais recente compatível é o Minecraft 1.21.

Small Ships é grátis?

Sim. Você pode baixar Small Ships de graça em Modrinth.

Small Ships é do lado do cliente ou do servidor?

Os dois. O servidor e cada jogador precisam ter Small Ships instalado.

Small Ships ainda recebe atualizações?

Sim. A última atualização saiu no último dia.

Quais são as melhores alternativas a Small Ships?

Os mais parecidos são Eureka! Ships! for Valkyrien Skies, AstikorCarts Redux e Paragliders. Comparar todas as alternativas

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