Delay OptimizerMods · 1.21Zero delay. Absolutely no delay. Delay Optimizer completely eliminates every bit of action and input delay—giving you instant, seamless responsiveness on any…

Buffered raw input and threaded event polling
Descarga directa desde Modrinth · 15,642,334 descargas
Ixeris (mod) es obra de decce6. Buffered raw input and threaded event polling.
Es compatible con Minecraft 1.16 – 26.x. Se ha descargado 15,642,334 veces en Modrinth. La última actualización salió el 31/10/2026.
Ixeris ha publicado 1,064 versiones en Modrinth desde el 12/06/2025. 970 salieron en el último año. La más reciente es 4.6.11+26.3-neoforge, publicada el 31/10/2026. Está hecha para Minecraft 26.3. Funciona en NeoForge. La descarga ocupa 677 KB.
| Versión | Publicado | Minecraft | Tipo |
|---|---|---|---|
4.6.11+26.3-neoforge | 31/10/2026 | 26.3 | Estable |
4.6.11+26.3-fabric | 31/10/2026 | 26.3 | Estable |
4.6.11+26.2-neoforge | 31/10/2026 | 26.2 | Estable |
4.6.11+26.2-fabric | 31/10/2026 | 26.2 | Estable |
4.6.11+26.1.2-neoforge | 31/10/2026 | 26.1, 26.1.1, 26.1.2 | Estable |
Ixeris es de código abierto. Su última versión en GitHub es 4.6.11, publicada el 31/10/2026.
Bump to 4.6.11
Antes: 4.6.10 (19/10/2026), 4.6.9 (18/10/2026).
Ixeris is a mod that optimizes event polling to improve client performance.
You might have noticed a visible drop of the FPS when you move your mouse. Part of the FPS drop is because the game does have additional jobs to do when you turn the camera, like calculating the visibility of chunks. However, because of the inefficiency in the native code that polls events and the JNI upcall overhead, some of the CPU time, otherwize can be utilized for rendering, are unnecessarily spent on event polling. This is most noticeable on Windows, especially when your mouse has a high polling rate.
Ixeris resolves the issue mainly through two measures:
These tests are done after the world has fully loaded and the framerate has stabilized.
This test compares the performance when the mouse is grabbed, i.e. cursor invisible. This test is performed in a superflat world with no entities.
This test is done on Windows, where Ixeris uses buffered raw input by default to improve performance. The "Ixeris, Non-buffered" column shows the FPS with that option disabled.
Polling Rate · Without Ixeris · Ixeris, Non-buffered · Ixeris, Buffered
8000 Hz · 12 FPS · 83 FPS (6.9x) · 121 FPS (10.1x)
2000 Hz · 76 FPS · 114 FPS (1.50x) · 135 FPS (1.78x)
500 Hz · 134 FPS · 145 FPS (1.08x) · 151 FPS (1.13x)
This test compares the performance when the mouse is not grabbed, i.e. cursor visible, as in F3+Esc pause screen. In this case, raw input is never used as the game needs to know the actual cursor position, not the raw relative movement. The polling rate is 1000Hz.
The "Idle FPS" column shows the FPS when not moving the mouse, and the next two columns show the FPS when moving the mouse quickly over the game window, without Ixeris and with Ixeris, respectively. Note that this test was performed at the initial release of Ixeris, and many improvements have been made since then.
Idle FPS · Without Ixeris · With Ixeris
Windows · 233 FPS · 133 FPS · 165 FPS (1.24x)
Linux (X11) · 358 FPS · 320 FPS · 355 FPS (1.11x)
Linux (Wayland) · 364 FPS · 289 FPS · 298 FPS (1.03x)
In its current state Ixeris should not break thread safety. Callbacks registered with ``glfwSet*Callback`` are executed on the render thread. Calls to GLFW functions that are required to be called on the main thread, if made on other threads, are dispatched to the main thread. These calls may immediately return if they can be safely delayed, or otherwise may block the caller until the call is finished.
As of version 3.1.0, the requirements of thread safety in the GLFW documentation are strictly obeyed.
Most GLFW functions are required to be called from the main thread. However, many mods may call them from the render thread. To avoid performance degradation introduced by thread communications, Ixeris caches frequently used GLFW states for fast access from any thread, without having to route the call to the main thread. The caches are safe and do not introduce extra lag.
The vanilla FPS limiter (prior to 26.1) is flawed, using glfwWaitEventsTimeout to sleep. This function, however, cannot be called from the render thread and thus does not work optimally with Ixeris.
Ixeris rewrites the FPS limiter in a hybrid way, sleeping precisely and starting spin waiting when the wait time is very low.
These two terms are synonymous in vanilla Minecraft.
Escrita por decce6. Léela con imágenes en Modrinth.
Este mod funciona solo en tu propio juego. Los servidores no lo necesitan, así que puedes usarlo en cualquier servidor.
Instala Fabric, Quilt, Forge y NeoForge para Minecraft 1.16 – 26.x.
Descarga el archivo .jar desde Modrinth y ponlo en la carpeta mods de tu directorio .minecraft.
Inicia Minecraft con el perfil de Fabric.
Más fácil: en Prism Launcher o la Modrinth App, busca Ixeris en los mods de tu instancia y haz clic en Install. Añade el loader y los mods que necesita por ti.
| Recurso | Descargas | Versiones | Última actualización | Precio |
|---|---|---|---|---|
| 15.6M | 1.16 – 26.x | hace 11 días | Gratis | |
| 139 | 1.21 | hace 25 días | Gratis | |
| 251.1M | 1.16 – 26.x | hace 3 días | Gratis | |
| 194.1M | 1.16 – 26.x | 30 sept 2026 | Gratis |
Sí. Ixeris es compatible con Minecraft 26.x. Todas las versiones compatibles: 26.x, 1.21, 1.20, 1.19, 1.18, 1.16.
Sí. Ixeris se puede descargar gratis desde Modrinth.
Del lado del cliente. Ixeris va en tu propia carpeta mods y funciona en cualquier servidor, incluso en servidores sin mods.
Sí. La última actualización salió en el último día.
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