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Ressources / Packs de textures / Torturable Healthbars

Torturable Healthbars

Instead of a health bar above the entity, health is shown as visual injuries on the mob

Packs de texturesGratuit1.18 – 26.x
par EnderBC · repris depuis Modrinth
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Téléchargement direct depuis Modrinth · 263,809 téléchargements

Torturable Healthbars, capture 1

Ce qu'il fait

Torturable Healthbars (pack de textures) est une création de EnderBC. Instead of a health bar above the entity, health is shown as visual injuries on the mob.

Versions prises en charge : Minecraft 1.18 – 26.x. On compte 263,809 téléchargements sur Modrinth. La dernière mise à jour date du 25/06/2026.

Versions prises en charge

26.x1.211.201.191.18

Historique des versions

Torturable Healthbars a publié 26 versions sur Modrinth depuis le 31/07/2023. 4 sont sorties au cours de l'année passée. La plus récente est 2.4.3, sortie le 25/06/2026. Elle est faite pour Minecraft 1.20 – 1.21.11. Elle fonctionne sur Minecraft. Le téléchargement fait 1.0 MB.

VersionPubliéMinecraftType
2.4.325/06/20261.20 – 1.21.11Stable
2.4.210/05/20261.20.5 – 1.21.11Stable
2.4.106/03/20261.21 – 1.21.11Stable
2.421/02/20261.21 – 1.21.11Stable
2.3full07/04/20251.21 – 1.21.5Stable
Description de l'auteur sur Modrinth

This Pack is available on:

Latest (big) Updates (check changelog for subversion updates)

Updates

2.4
Here we are, finally! A new release of the pack, getting us up to date with the latest minecraft version, with tons of new features and technical changes that affect both optimization and compatibility! New armor, nautili, copper golems, happy ghasts, mob reworks, bug fixes and correctly held items (pun intended) for each humanoid mob. Compatible Healthbars is being abandoned, or better, merged with both TH and THFA. Yes, all these changes have also been ported to THFA, so i don’t have to do a CHFA pack!

Also, if you didn’t notice from the huge banner on top of the page, I'm partnered with SparkedHost! So if you want a cheap server and would like it to be cheaper and/or you would like to support me a bit, you can use my code “EnderBC”.

below is a list of all the changes:

  • new armor, also for FA player extension
  • added horse armor, also for FA
  • added nautilus
  • added zombie nautilus
  • added nautilus armor
  • remade zombie horse, should now be compatible with both new and old versions
  • reworked blaze, also for FA
  • readded magma cube that disappeared for some reason, also for FA
  • added copper golem
  • remade creeper, also for FA
  • remade ghast, also for FA
  • added happy ghast, also for FA
  • remade skeleton, also for FA
  • remade wither skeleton, also for FA
  • remade stray, also for FA
  • remade bogged, also for FA
  • added parched, also for FA
  • remade zombie, also for FA
  • remade husk, also for FA
  • optimized drowned model, also for FA
  • optimized enderman model, also for FA
  • optimized spider model, also for FA
  • optimized cave spider model, also for FA
  • optimized breeze model
  • optimized shulker, also for FA
  • remade silverfish squashing animation
  • remade silverfish squashing animation
  • remade tadpole squashing animation
  • remade snow golem, and also for FA
  • optimized squid, also for FA
  • optimized glow squid, also for FA
  • optimized wolf, also for FA
  • green bleed should work better now
  • many fixes

Im also changing the way i handle these updates, instead of x.y versions (like 2.4) i will be making x.y.z (idk like 2.4.1) versions, that will contain like 1 or 2 mobs but will let me publish updates at a more frequent rate, literally every time i finish i mob i can just update the pack. Then it will go to 2.5 when there will be significant changes, like updating to Minecraft 26.1, with all the new baby mobs.

Below is a list of all the mobs that have to be updated to this new model format

Missing mobs (43/82)

This list contains all the mobs that i have to add or redo, most of them are passives, but considering the focus of the pack is hostiles im actually pretty close to finishing

Hostiles (that already have a texture by themselves and just need compatibility)

  • piglin
  • piglin brute
  • hoglin
  • vex
  • witch
  • ender dragon
  • slime
  • warden
  • wither
  • guardian
  • elder guardian
  • phantom
  • zombie villager

Passives (that already have a texture by themselves and just need compatibility)

  • allay
  • bee
  • goat
  • parrot
  • pig
  • strider
  • villager
  • armadillo
  • bat
  • wandering trader

Passives (that don’t have a texture and need compatibility)

  • cow
  • sheep
  • axolotl
  • camel
  • camel husk
  • cat
  • donkey
  • frog
  • horse
  • mooshroom
  • mule
  • ocelot
  • rabbit
  • sniffer
  • turtle
  • dolphin
  • fox
  • llama
  • trader llama
  • panda
  • polar bear

Description of the pack

_____________________________________________________________________________________________

This resource pack changes the texture of all hostile mobs (and is getting close to neutral and passive, the latter can be disabled with respackopts) based on their health! For a total of 500+ new variants!

I made it because I think that seeing a bar above every mob doesn't look as good as its usefulness. Also this way you can know how many sword swings you need to kill your enemy without breaking the immersion. For example i coded the zombies to have a different texture for every wooden sword swing

Some mobs also have animated blood, look how cool it looks

Another thing is a bit of usefulness in PvP, with chipped armor and shields, that can be turned off if you don't want it using the Respackopts mod

Variations of this pack

This project has a version that uses Fresh's Animations; found over here

Addons

This pack uses Respackopts to let you toggle on/off many options, including the oldest community-suggested Addons like Green Bleed (suggested by The Great Magispeller) and Ills Kills (suggested by MorrisHD) on Planet minecraft, and also has many built-in addons like Humanoids and Pacifics, that adds the pack to villagers and passive mobs.

_____________________________________________________________________________________________

Known Issues

-TH is incompatible with Epic Combat, that is the mod's fault i cannot do anything about it

-TH is missing compatibility for a TON of mobs, at the top of the page is a list of all the missing mobs, highlighted by a yellow and black "safety" tape

Planned

  • add compatibility for all the remaining mobs

How about Bedrock Edition?

Luckly for you, a really cool dude called Akazq ported the pack from java to bedrock, found over here

DEPENDENCIES

The pack is made for 1.21.5+. If you want to play with versions below 1.21.5 of the game, you can still use 2.3 and mobs should still work the same, but its not guaranteed that there won't be problems with some entities. I still try to make the pack as compatible as possible to all those versions.

Actually with how good i am at making bug-free resource packs this message could also be applied to 1.21.5+

Depencencies (in-depth)

Optifine or EMF + ETF

Required for seeing any changes to mobs. Keep in mind that Optifine is unable to show armor damage.

MoreMCMeta or Animatica (or Optifine i guess)

Optional, if you want animated mob textures.

ImmediatelyFast

Optional, but highly recommended to correctly see armors, just to fix a bug that breaks armor trims. It doesn't depend on me, we have to wait for mojang to fix rendering or for Traben to bless us all with custom trim models (i don't even think it's possible). Other alternatives would impact greatly FPS, quality and stability in general.

Respackopts

Optional, so that you can enable/disable features.

Écrite par EnderBC. À lire avec les images sur Modrinth.

Comment installer Torturable Healthbars

  1. Télécharge le fichier .zip depuis Modrinth. Ne le décompresse pas.

  2. Dans Minecraft, ouvre Options, puis Packs de ressources, puis Ouvrir le dossier des packs.

  3. Dépose le fichier .zip dans ce dossier et retourne au jeu.

  4. Déplace Torturable Healthbars dans la liste de droite et clique sur Terminé.

  5. Il est fait pour Minecraft 1.18 – 26.x. Sur d'autres versions, Minecraft l'indique comme incompatible, mais il fonctionne souvent quand même.

Compatibilité

Versions de Minecraft
26.x, 1.21, 1.20, 1.19, 1.18
Édition
Java
Nécessite
ImmediatelyFast, [EMF] Entity Model Features, Respackopts, [ETF] Entity Texture Features, Animatica
Licence
MIT
Prix
Gratuit
Suivi
Mis à jour activement (15/11/2026)

Torturable Healthbars comparé à des ressources similaires Comparer toutes les alternatives

RessourceTéléchargementsVersionsMise à jourPrix
Torturable Healthbarscelle que tu regardais264K1.18 – 26.x25 juin 2026Gratuit
Player Health IndicatorsAlphaLeoli510K1.18 – 26.x10 oct. 2025Gratuit
Ashen Custom MobsAim_Boot1.3M1.19 – 1.215 juil. 2025Gratuit
Ashen Custom Mobs x Fresh AnimationsAim_Boot1.3M1.19 – 1.2113 juil. 2024Gratuit

Questions

Est-ce que Torturable Healthbars fonctionne sur Minecraft 26.x ?

Oui. Torturable Healthbars prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x, 1.21, 1.20, 1.19, 1.18.

Est-ce que Torturable Healthbars est gratuit ?

Oui. Torturable Healthbars se télécharge gratuitement sur Modrinth.

Torturable Healthbars a-t-il besoin d'autre chose ?

Oui : ImmediatelyFast, [EMF] Entity Model Features, Respackopts, [ETF] Entity Texture Features, Animatica. Installe-le avant Torturable Healthbars.

Torturable Healthbars est-il encore mis à jour ?

Oui. La dernière mise à jour date des dernières 24 heures.

Quelles sont les meilleures alternatives à Torturable Healthbars ?

Les plus proches sont Player Health Indicators, Ashen Custom Mobs et Ashen Custom Mobs x Fresh Animations. Comparer toutes les alternatives

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