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Ressources / Plugins / EpicHomes

EpicHomes

A fully featured homes plugin that is resource efficient and simple to use. | With Folia Support |

PluginsGratuit1.13 – 26.x
par Loving11ish · repris depuis Hangar
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Téléchargement direct depuis Hangar · 540 téléchargements

Ce qu'il fait

Loving11ish a créé EpicHomes (plugin) pour les serveurs Paper / Spigot. A fully featured homes plugin that is resource efficient and simple to use. | With Folia Support |.

Versions prises en charge : Minecraft 1.13 – 26.x. On compte 540 téléchargements sur Hangar. Il arrive ainsi en position n° 265 sur les 508 plugins de gameplay listés ici. La dernière mise à jour date du 08/04/2026.

Versions prises en charge

26.x1.211.201.191.181.171.161.13

Historique des versions

EpicHomes a publié 15 versions sur Hangar. 2 sont sorties au cours de l'année passée. La plus récente est 1.1.4, sortie le 08/04/2026. Elle est faite pour Minecraft 1.16.5 – 26.1.1. Elle fonctionne sur Paper. Le téléchargement fait 1.4 MB.

VersionPubliéMinecraftType
1.1.408/04/20261.16.5 – 26.1.1Stable
1.1.320/12/20251.16.5 – 1.21.11Stable
1.1.201/10/20241.16.5 – 1.21.1Stable
1.1.114/09/20241.16.5 – 1.21.1Stable
1.1.011/07/20241.16.5 – 1.21Stable

Commandes

Les commandes citées sur la page Hangar de EpicHomes :

/importhomes

Permissions

Permissions citées là-bas, à donner avec un plugin comme LuckPerms :

epichomes.maxhomesepichomes.maxhomes.groupxepichomes.maxhomes.group6epichomes.maxhomes.group5epichomes.maxhomes.group4epichomes.maxhomes.group3epichomes.maxhomes.group2epichomes.maxhomes.group1epichomes.command.importepichomes.update
Description de l'auteur sur Hangar

Welcome to the very best and last homes plugin you'll ever need!

EpicHomes


This homes plugin is a very highly optimised and recourse efficient plugin that makes use of the very lates features that the most modern API's offer!

EpicHomes features include a FULL integrated GUI to teleport and manage homes. The plugin also features FULLY optimised Asynchronous teleporting!

This homes plugin also features complete and full native support to make use of PaperMC's new Folia project! That means that as soon as Folia is ready, you'll have a homes plugin to use right away without waiting!

EpicHomes also has full PlaceholderAPI support, that allows you to very easily access the internal storage of the plugin to display into others, such as HolographicDisplays.

As another massive bonus, EpicHomes also features the ability for any server owner/admin to import homes data from other common and popular homes plugins such as StormerHomes & EssentialsX. This importing is also handled Asynchronously so it makes sure that your server's performance is not impacted during the import!

Another big bonus of EpicHomes is direct api support for the very popular PlugManX plugin management system.

Want to try out the very latest dev builds?
[[Click here]](patreon.com/CraptiCraftDevelopment)
Use the above dev build at your own risk! Please follow any and ALL instructions provided with EACH dev build released!


Video Documentation

{YouTube Video}

*Video graciously created and provided by user
GreenArrow99 on Spigot & @GreenArrow99 on YouTube.*


Dependancies:
None!

Soft Dependancies:

  • PlaceholderAPI
  • PlugManX

Config.yml

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

----[EpicHomes]----

----[By Loving11ish]----

~~~~~~~~~~~~~~~~~~~~~~~

----[Plugin Config File]----

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes config for 1.1.2

Changing anything below MAY require a server restart to take effect!

Homes config options.

homes:

Set the default maximum amount of homes a player can have. [Default value: 3]

ANY OP PLAYER BYPASS ALL LIMITS!

To bypass all limits grant permission epichomes.maxhomes.

default-max-homes: 3

To allow the use of a tiered permission system for home sizes instead of the global amount, use the system below.

permission-based-homes-max-amount:

Enable the tiered system use. [Default value: false]

enabled: false

To set the max amount of homes for each permission group, use the system below.

The permission group must be in the format of 'epichomes.maxhomes.groupX' where X is the group number.

The permission group must be given to the player in order for the max amount to take effect.

The highest priority group should be at the top of the list.

permission-group-list:

  • group: "epichomes.maxhomes.group6"

maxAmount: 24

  • group: "epichomes.maxhomes.group5"

maxAmount: 20

  • group: "epichomes.maxhomes.group4"

maxAmount: 16

  • group: "epichomes.maxhomes.group3"

maxAmount: 12

  • group: "epichomes.maxhomes.group2"

maxAmount: 8

  • group: "epichomes.maxhomes.group1"

maxAmount: 4

Set below names that are not allowed to be used in home names. [They ARE case & syntax sensitive]

disallowed-home-names:

  • "Gamers"
  • "Rise"
  • "Up"

teleportation:
delay-before-teleport:

Do you want to have a delay before teleporting the player to their home? [Default value: true]

enabled: true

How long do you want the countdown delay to be? (In seconds) [Default value: 5]

time: 5

Do you want the server to constantly check if the player moves when they have requested a home teleport?

WARNING - THIS ENABLES ADDITIONAL MOVEMENT EVENT CHECKS THAT MAY CAUSE INCREASED LOAD ON YOUR SERVER

IF YOU EXPERIENCE PERFORMANCE ISSUES TRY SETTING BELOW TO 'FALSE'

[Default value: true]

cancel-teleport-on-move: true

~~~~~~~~~~~~~~~~~~~~~~~

This section is for any general plugin config options.

general:
command-cool-down:

Do you want to have a cool-down for ALL the plugins commands? [Default value: false]

THIS ALSO APPLIES TO THE GUI OPENING COMMANDS!

enabled: false

How long (In seconds) do you want the cool-down to be between command usages? [Default value: 60]

cool-down-time: 60

developer-debug-mode:

Do you want to see a lot of debug messages in console when most actions are performed? [Default value: false]

enabled: false

home-data-importer:

Do you want to import and convert the home data from another supported plugin? [Default value: false]

enabled: false

Do you want to import home and player data from another homes' plugin?

To import, set below to one of the supported options listed then restart the server.

ENSURE THAT BOTH EPICHOMES AND YOUR OLD HOMES PLUGIN ARE BOTH ENABLED BEFORE PROCEEDING!

Next, run the command /importhomes either in game or from the console. (Permission: 'epichomes.command.import')

If no errors are reported the import process should be completed then you are safe to remove or disable the previous homes' plugin.

current-supported-plugins:

- StormerHomes

- StormerHomesReloaded

- EssentialsX

import-from: EssentialsX

show-auto-save-task-message:

Do you want to see notifications in console when the auto-save task runs? [Default value: true]

enabled: true

~~~~~~~~~~~~~~~~~~~~~~~

gui-system:
use-global-gui:

Do you want to use the gui system to allow players to view and select their homes? [Default value: true]

enabled: true

----------------------------------------------------------------------------

home-list-gui:

What title do you want the GUI to have? [Default value: &d&nYour Homes:]

title: "&d&nYour Homes:"

icons:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"
  • "&e&oLeft click me to travel here"
  • "&7------------"
  • "&c&oRight click me to delete this home"
  • "&3"

----------------------------------------------------------------------------

delete-list-gui:

What title do you want the GUI to have? [Default value: &d&nYour Homes:]

title: "&d&nSelect Home To Delete"

icons:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"
  • "&e&oLeft click me to delete this home"
  • "&3"

----------------------------------------------------------------------------

delete-single-home-gui:

What title do you want the GUI to have? [Default value: &d&nDelete %HOME%]

title: "&d&nDelete %HOME%"

icons:
home-info:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"

confirm-delete:

What material do you want the confirmation delete item to be represented by? [Default value: TNT]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

material: TNT

What name do you want the confirmation delete item to be? [Default value: &cConfirm]

display-name: "&cConfirm"

Below is the lore for the confirmation delete item.

lore:

  • "&3"
  • "&c&lThis action CANNOT be undone!"
  • "&3"
  • "&e&oLeft click me to delete this home"
  • "&3"

cancel-delete:

What material do you want the cancel delete item to be represented by? [Default value: BARRIER]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

material: BARRIER

What name do you want the cancel delete item to be? [Default value: &aCancel]

display-name: "&aCancel"

Below is the lore for the cancel delete item.

lore:

  • "&3"
  • "&a&lCancel and close this GUI"
  • "&3"
  • "&e&oLeft click me to cancel"
  • "&3"

----------------------------------------------------------------------------

Menu controls options

menu-controls:

The name of the previous page icon

previous-page-icon-name: "&2Previous Page"

The name of the next page icon

next-page-icon-name: "&2Next Page"

The name of the close/go back icon

close-go-back-icon-name: "&4Close/Go Back"

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes update system

plugin-update-notifications:

Do you want to enable in game plugin update notifications? (Permission:'epichomes.update'). [Default value: true]

enabled: true

Messages.yml

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

----[EpicHomes]----

----[By Loving11ish]----

~~~~~~~~~~~~~~~~~~~~~~~

----[Plugin Messages File]----

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes messages config for 1.1.2

Changing anything below MAY require a server restart to take effect!

Plugin global prefix

global-prefix: "&f[&6Epic&bHomes&f]&r"

Home teleportation

timed-teleporting-begin-tp: "&aTeleporting to home &e%H

Écrite par Loving11ish. À lire avec les images sur Hangar.

Comment installer EpicHomes

  1. Vérifie que ton serveur tourne sous Paper et Spigot en Minecraft 1.13 – 26.x.

  2. Télécharge le fichier .jar depuis Hangar et place-le dans le dossier plugins de ton serveur.

  3. Redémarre le serveur. Évite /reload, beaucoup de plugins le supportent mal.

  4. Tape /plugins dans la console : EpicHomes doit apparaître en vert. Ses fichiers de config sont créés dans le dossier plugins au premier démarrage.

Guide complet: Comment installer des plugins sur un serveur Minecraft

Compatibilité

Versions de Minecraft
26.x, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.13
Fonctionne sur
Paper, Spigot
Édition
Java
Nécessite
PlaceholderAPI, Multiverse-Core
Licence
MIT
Prix
Gratuit
Suivi
Mis à jour activement (10/11/2026)

EpicHomes comparé à des ressources similaires Comparer toutes les alternatives

RessourceTéléchargementsVersionsMise à jourPrix
EpicHomescelle que tu regardais5401.13 – 26.x8 avr. 2026Gratuit
HomePluginfuzeblocks28K1.16 – 26.x1 oct. 2026Gratuit
EssentialsC_GodlyCow39K1.17 – 26.xil y a 18 joursGratuit
simple ecoTAMIR-STUDIO2,3011.21 – 26.xil y a 27 joursGratuit

Questions

Est-ce que EpicHomes fonctionne sur Minecraft 26.x ?

Oui. EpicHomes prend en charge Minecraft 26.x. Toutes les versions prises en charge : 26.x, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.13.

Est-ce que EpicHomes est gratuit ?

Oui. EpicHomes se télécharge gratuitement sur Hangar.

Sur quel logiciel serveur fonctionne EpicHomes ?

EpicHomes fonctionne sur les serveurs Paper et Spigot.

EpicHomes a-t-il besoin d'autre chose ?

Oui : PlaceholderAPI, Multiverse-Core. Installe-le avant EpicHomes.

EpicHomes est-il encore mis à jour ?

Oui. La dernière mise à jour date des dernières 24 heures.

Quelles sont les meilleures alternatives à EpicHomes ?

Les plus proches sont HomePlugin, EssentialsC et simple eco. Comparer toutes les alternatives

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