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Resources / Plugins / EpicHomes

EpicHomes

A fully featured homes plugin that is resource efficient and simple to use. | With Folia Support |

PluginsFree1.13 – 26.x
by Loving11ish · listed from Hangar
Download ›

Opens Hangar · 540 downloads there

What it does

A fully featured homes plugin that is resource efficient and simple to use. | With Folia Support |

EpicHomes is a plugin for Paper / Spigot servers, made by Loving11ish. It supports Minecraft 1.13 – 26.x. It has been downloaded 540 times on Hangar. That puts it at #258 of the 490 gameplay plugins listed here. The last update came out on Apr 8, 2026.

Supported versions

26.x1.211.201.191.181.171.161.13

Release history

EpicHomes has had 15 releases on Hangar. 2 of them came out in the past year. The newest is 1.1.4, released on Apr 8, 2026. It is made for Minecraft 1.16.5 – 26.1.1. It runs on Paper. The download is 1.4 MB.

VersionReleasedMinecraftType
1.1.4Apr 8, 20261.16.5 – 26.1.1Release
1.1.3Dec 20, 20251.16.5 – 1.21.11Release
1.1.2Oct 1, 20241.16.5 – 1.21.1Release
1.1.1Sep 14, 20241.16.5 – 1.21.1Release
1.1.0Jul 11, 20241.16.5 – 1.21Release

Commands

The commands named on the Hangar page of EpicHomes:

/importhomes

Permissions

Permission nodes named there, to give with a plugin like LuckPerms:

epichomes.maxhomesepichomes.maxhomes.groupxepichomes.maxhomes.group6epichomes.maxhomes.group5epichomes.maxhomes.group4epichomes.maxhomes.group3epichomes.maxhomes.group2epichomes.maxhomes.group1epichomes.command.importepichomes.update
Description from the author on Hangar

Welcome to the very best and last homes plugin you'll ever need!

EpicHomes


This homes plugin is a very highly optimised and recourse efficient plugin that makes use of the very lates features that the most modern API's offer!

EpicHomes features include a FULL integrated GUI to teleport and manage homes. The plugin also features FULLY optimised Asynchronous teleporting!

This homes plugin also features complete and full native support to make use of PaperMC's new Folia project! That means that as soon as Folia is ready, you'll have a homes plugin to use right away without waiting!

EpicHomes also has full PlaceholderAPI support, that allows you to very easily access the internal storage of the plugin to display into others, such as HolographicDisplays.

As another massive bonus, EpicHomes also features the ability for any server owner/admin to import homes data from other common and popular homes plugins such as StormerHomes & EssentialsX. This importing is also handled Asynchronously so it makes sure that your server's performance is not impacted during the import!

Another big bonus of EpicHomes is direct api support for the very popular PlugManX plugin management system.

Want to try out the very latest dev builds?
[[Click here]](patreon.com/CraptiCraftDevelopment)
Use the above dev build at your own risk! Please follow any and ALL instructions provided with EACH dev build released!


Video Documentation

{YouTube Video}

*Video graciously created and provided by user
GreenArrow99 on Spigot & @GreenArrow99 on YouTube.*


Dependancies:
None!

Soft Dependancies:

  • PlaceholderAPI
  • PlugManX

Config.yml

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

----[EpicHomes]----

----[By Loving11ish]----

~~~~~~~~~~~~~~~~~~~~~~~

----[Plugin Config File]----

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes config for 1.1.2

Changing anything below MAY require a server restart to take effect!

Homes config options.

homes:

Set the default maximum amount of homes a player can have. [Default value: 3]

ANY OP PLAYER BYPASS ALL LIMITS!

To bypass all limits grant permission epichomes.maxhomes.

default-max-homes: 3

To allow the use of a tiered permission system for home sizes instead of the global amount, use the system below.

permission-based-homes-max-amount:

Enable the tiered system use. [Default value: false]

enabled: false

To set the max amount of homes for each permission group, use the system below.

The permission group must be in the format of 'epichomes.maxhomes.groupX' where X is the group number.

The permission group must be given to the player in order for the max amount to take effect.

The highest priority group should be at the top of the list.

permission-group-list:

  • group: "epichomes.maxhomes.group6"

maxAmount: 24

  • group: "epichomes.maxhomes.group5"

maxAmount: 20

  • group: "epichomes.maxhomes.group4"

maxAmount: 16

  • group: "epichomes.maxhomes.group3"

maxAmount: 12

  • group: "epichomes.maxhomes.group2"

maxAmount: 8

  • group: "epichomes.maxhomes.group1"

maxAmount: 4

Set below names that are not allowed to be used in home names. [They ARE case & syntax sensitive]

disallowed-home-names:

  • "Gamers"
  • "Rise"
  • "Up"

teleportation:
delay-before-teleport:

Do you want to have a delay before teleporting the player to their home? [Default value: true]

enabled: true

How long do you want the countdown delay to be? (In seconds) [Default value: 5]

time: 5

Do you want the server to constantly check if the player moves when they have requested a home teleport?

WARNING - THIS ENABLES ADDITIONAL MOVEMENT EVENT CHECKS THAT MAY CAUSE INCREASED LOAD ON YOUR SERVER

IF YOU EXPERIENCE PERFORMANCE ISSUES TRY SETTING BELOW TO 'FALSE'

[Default value: true]

cancel-teleport-on-move: true

~~~~~~~~~~~~~~~~~~~~~~~

This section is for any general plugin config options.

general:
command-cool-down:

Do you want to have a cool-down for ALL the plugins commands? [Default value: false]

THIS ALSO APPLIES TO THE GUI OPENING COMMANDS!

enabled: false

How long (In seconds) do you want the cool-down to be between command usages? [Default value: 60]

cool-down-time: 60

developer-debug-mode:

Do you want to see a lot of debug messages in console when most actions are performed? [Default value: false]

enabled: false

home-data-importer:

Do you want to import and convert the home data from another supported plugin? [Default value: false]

enabled: false

Do you want to import home and player data from another homes' plugin?

To import, set below to one of the supported options listed then restart the server.

ENSURE THAT BOTH EPICHOMES AND YOUR OLD HOMES PLUGIN ARE BOTH ENABLED BEFORE PROCEEDING!

Next, run the command /importhomes either in game or from the console. (Permission: 'epichomes.command.import')

If no errors are reported the import process should be completed then you are safe to remove or disable the previous homes' plugin.

current-supported-plugins:

- StormerHomes

- StormerHomesReloaded

- EssentialsX

import-from: EssentialsX

show-auto-save-task-message:

Do you want to see notifications in console when the auto-save task runs? [Default value: true]

enabled: true

~~~~~~~~~~~~~~~~~~~~~~~

gui-system:
use-global-gui:

Do you want to use the gui system to allow players to view and select their homes? [Default value: true]

enabled: true

----------------------------------------------------------------------------

home-list-gui:

What title do you want the GUI to have? [Default value: &d&nYour Homes:]

title: "&d&nYour Homes:"

icons:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"
  • "&e&oLeft click me to travel here"
  • "&7------------"
  • "&c&oRight click me to delete this home"
  • "&3"

----------------------------------------------------------------------------

delete-list-gui:

What title do you want the GUI to have? [Default value: &d&nYour Homes:]

title: "&d&nSelect Home To Delete"

icons:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"
  • "&e&oLeft click me to delete this home"
  • "&3"

----------------------------------------------------------------------------

delete-single-home-gui:

What title do you want the GUI to have? [Default value: &d&nDelete %HOME%]

title: "&d&nDelete %HOME%"

icons:
home-info:

What material do you want the home item to be represented by? [Default value: RED_BED]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

home-material: RED_BED

What name do you want the home item to be? [Default value: &6%HOME%]

display-name: "&6%HOME%"

Below is the lore for the home item. If you don't want to show the player the home location values, simply

remove the lines below that contain the values inside the '%%' symbols.

lore:

  • "&3"
  • "&6Home Word: &a%LOCATION-WORLD%"
  • "&6Home X: &a%LOCATION-X%"
  • "&6Home Y: &a%LOCATION-Y%"
  • "&6Home Z: &a%LOCATION-Z%"
  • "&3"

confirm-delete:

What material do you want the confirmation delete item to be represented by? [Default value: TNT]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

material: TNT

What name do you want the confirmation delete item to be? [Default value: &cConfirm]

display-name: "&cConfirm"

Below is the lore for the confirmation delete item.

lore:

  • "&3"
  • "&c&lThis action CANNOT be undone!"
  • "&3"
  • "&e&oLeft click me to delete this home"
  • "&3"

cancel-delete:

What material do you want the cancel delete item to be represented by? [Default value: BARRIER]

Use Bukkit material names only! (hub.spigotmc.org/javadocs/bukkit/org/bukkit/Mat…)

material: BARRIER

What name do you want the cancel delete item to be? [Default value: &aCancel]

display-name: "&aCancel"

Below is the lore for the cancel delete item.

lore:

  • "&3"
  • "&a&lCancel and close this GUI"
  • "&3"
  • "&e&oLeft click me to cancel"
  • "&3"

----------------------------------------------------------------------------

Menu controls options

menu-controls:

The name of the previous page icon

previous-page-icon-name: "&2Previous Page"

The name of the next page icon

next-page-icon-name: "&2Next Page"

The name of the close/go back icon

close-go-back-icon-name: "&4Close/Go Back"

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes update system

plugin-update-notifications:

Do you want to enable in game plugin update notifications? (Permission:'epichomes.update'). [Default value: true]

enabled: true

Messages.yml

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

----[EpicHomes]----

----[By Loving11ish]----

~~~~~~~~~~~~~~~~~~~~~~~

----[Plugin Messages File]----

~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~

EpicHomes messages config for 1.1.2

Changing anything below MAY require a server restart to take effect!

Plugin global prefix

global-prefix: "&f[&6Epic&bHomes&f]&r"

Home teleportation

timed-teleporting-begin-tp: "&aTeleporting to home &e%H

Written by Loving11ish. Read it with pictures on Hangar.

How to install EpicHomes

  1. Make sure your server runs Paper and Spigot on Minecraft 1.13 – 26.x.

  2. Download the .jar file from Hangar and put it in the plugins folder of your server.

  3. Restart the server. Avoid /reload, many plugins do not handle it well.

  4. Type /plugins in the console: EpicHomes should be listed in green. Its config files are created in the plugins folder on the first start.

Compatibility

Minecraft versions
26.x, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.13
Runs on
Paper, Spigot
Edition
Java
Needs
PlaceholderAPI, Multiverse-Core
License
MIT
Price
Free
Upkeep
Actively updated (Nov 10, 2026)

EpicHomes compared with similar ones Compare all alternatives

ResourceDownloadsVersionsLast updatePrice
EpicHomesthe one you looked at5401.13 – 26.xApr 8, 2026Free
EssentialsC_GodlyCow39K1.17 – 26.x17 days agoFree
simple ecoTAMIR-STUDIO2,2471.21 – 26.x26 days agoFree
SingleSleeper_PanFiluta_2,2371.21Oct 3, 2024Free

Questions

Does EpicHomes work on Minecraft 26.x?

Yes. EpicHomes supports Minecraft 26.x. All supported versions: 26.x, 1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.13.

Is EpicHomes free?

Yes. EpicHomes is free to download from Hangar.

Which server software does EpicHomes run on?

EpicHomes runs on Paper and Spigot servers.

Does EpicHomes need anything else?

Yes: PlaceholderAPI, Multiverse-Core. Install it before EpicHomes.

Is EpicHomes still updated?

Yes. The last update came out in the past day.

What are the best alternatives to EpicHomes?

The closest ones are EssentialsC, simple eco and SingleSleeper. Compare all alternatives

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