Cobblemon Trainer BattleModlar · 1.20 – 1.21Cobblemon side mod that offers trainer battle system
TAOV Arcade, Rew1nd tarafından yapılmış bir mod. Arcade minigame extension for TAOV-X mod series.
Desteklediği sürümler: Minecraft 1.21. Modrinth üzerinde 13 kez indirildi. Son güncelleme 24.08.2026 tarihinde çıktı.
En yenisi 24.08.2026 tarihinde çıkan 0.1.0. Minecraft 1.21.1 için yapıldı. NeoForge üzerinde çalışır. İndirme boyutu 3.4 MB.
| Sürüm | Yayın tarihi | Minecraft | Tür |
|---|---|---|---|
0.1.0 | 24.08.2026 | 1.21.1 | Kararlı |
Taov Arcade is the competitive and scenario-play layer of Taovmod II. It turns large Sable-based physical builds into playable match actors: deployable vehicles, team roles, capture areas, scoreboards, repairs, arena reset flows, and tutorial-style scenarios.
Within the Taov series, Taov Arcade sits above Taov Core. Core provides the shared technical foundation; Arcade uses it to run structured multiplayer experiences around physics vehicles and large combat arenas.
Taov Arcade is for servers and worlds that want vehicle-based combat sessions instead of loose sandbox combat only. It is especially useful for organized arenas where players choose a team, select a role or vehicle, deploy into a controlled area, fight over objectives, and then reset or repair the battlefield for the next round.
Arcade content is meant to be configured. Arenas, teams, roles, match modes, deploy areas, and tutorials are described through JSON configuration and in-world marker tools. This allows a server to build custom battlefields and vehicle lineups without hardcoding each scenario into the mod.
The module also includes practical maintenance tools for large physical arenas: repairing missing snapshot blocks, smoothing terrain, relocating connected body clusters, and restoring dirty arena chunks between matches.
Mod ID: taov_arcade
Taov Arcade is built around a server-authoritative match runtime, client command envelopes, synchronized view snapshots, and mode-specific presentation modules. Match logic is separated from Minecraft UI details so that new modes can reuse the same session, team, deployment, actor, scoring, and feedback infrastructure.
Developers can integrate with Arcade through match modes, view data types, body/actor fact sources, deployment services, blueprint mappers, targeting hooks, and Shaolib/Synaxis/Sable adapters. The API is still evolving with Taovmod II, so addon authors should treat it as an active-development interface.
Yazan: Rew1nd. Resimli halini Modrinth sayfasında oku.
Bu mod hem sunucuda hem de giren her oyuncuda gerekli.
Minecraft 1.21 için NeoForge kur.
.jar dosyasını Modrinth üzerinden indir ve .minecraft klasöründeki mods klasörüne koy.
Minecraft'ı NeoForge profiliyle başlat.
Daha kolayı: Prism Launcher veya Modrinth App'te instance'ının modlarında TAOV Arcade ara ve Install'a tıkla. Mod yükleyiciyi ve gereken modları senin için ekler.
| Kaynak | İndirmeler | Sürümler | Son güncelleme | Fiyat |
|---|---|---|---|---|
| 13 | 1.21 | 24 Ağu 2026 | Ücretsiz | |
| 6.7M | 1.20 – 1.21 | 12 gün önce | Ücretsiz | |
| 3.4M | 1.16 – 1.21 | 9 gün önce | Ücretsiz | |
| 252 | 26.x | 12 saat önce | Ücretsiz |
Henüz değil. Desteklediği en yeni sürüm Minecraft 1.21.
Evet. TAOV Arcade, Modrinth üzerinden ücretsiz indirilebilir.
İkisi de. Hem sunucuda hem de giren her oyuncuda TAOV Arcade kurulu olmalı.
Evet. Son güncelleme son 24 saat içinde çıktı.
En yakın olanlar Cobblemon Trainer Battle, ParCool ve BingoBongo. Tüm alternatifleri karşılaştır
Cobblemon Trainer BattleModlar · 1.20 – 1.21Cobblemon side mod that offers trainer battle system
ParCoolModlar · 1.16 – 1.21A Minecraft Forge Mod for Cool actions like Parkour
BingoBongoModlar · 26.xA lockout style bingo mod with normal and custom objectives!
Needle in a HaystackModlar · 26.xThis mod adds searchable haystacks with goofy loot to discover on the way to locating a needle!
HyBedWarsModlar · 1.8 – 26.xMinecraft mod for Hypixel adding BedWars QoL features like resource display, height limit and more!
Skipping StoneModlar · 26.xPick up real stones from riverbanks and beaches, time your throw on a power meter, and watch the physics decide how far it skips.
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