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Resources / Mods / TAOV Arcade

TAOV Arcade

Arcade minigame extension for TAOV-X mod series

ModsFree1.21
by Rew1nd · listed from Modrinth
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Direct download from Modrinth · 13 downloads

TAOV Arcade screenshot 1

What it does

TAOV Arcade is a mod made by Rew1nd. Arcade minigame extension for TAOV-X mod series.

It supports Minecraft 1.21. It has been downloaded 13 times on Modrinth. The last update came out on Aug 24, 2026.

Supported versions

1.21

Release history

The newest is 0.1.0, released on Aug 24, 2026. It is made for Minecraft 1.21.1. It runs on NeoForge. The download is 3.4 MB.

VersionReleasedMinecraftType
0.1.0Aug 24, 20261.21.1Release
Description from the author on Modrinth

Taov Arcade

Summary

Taov Arcade is the competitive and scenario-play layer of Taovmod II. It turns large Sable-based physical builds into playable match actors: deployable vehicles, team roles, capture areas, scoreboards, repairs, arena reset flows, and tutorial-style scenarios.

Within the Taov series, Taov Arcade sits above Taov Core. Core provides the shared technical foundation; Arcade uses it to run structured multiplayer experiences around physics vehicles and large combat arenas.

Features

  • Multiplayer match framework with join, leave, team selection, role selection, deployment, mounting, redeployment, and match results.
  • Built-in support for team deathmatch, capture-style objectives, fleet/objective modes, and tutorial-style linear scenarios.
  • Arena, team, role, match, deploy-area, and blueprint configuration systems.
  • Sable blueprint deployment integration for spawning physical actors into configured deploy areas.
  • Seat marker and deploy-area marker blocks for authoring playable vehicles and arenas.
  • Arcade UI for choosing teams, roles, blueprints, deploy areas, mounts, respawn options, and match status.
  • Scoreboard, kill/destroy feedback, hit and damage notices, objective awards, battle summaries, and team auto-balance notices.
  • Actor lifecycle tracking for physics bodies, including body topology, cleanup, destruction, relocation, and arena recovery.
  • Admin and map-authoring tools such as the arena config editor, terrain editor, terrain smoother, target spotter, body cluster relocator, and repair welders.
  • Compatibility hooks for Sable, Synaxis, Sable Schematic API, Create mechanical-arm blueprint behavior, Shaolib projectile facts, and optional Create Big Cannons destruction events.

For Players

Taov Arcade is for servers and worlds that want vehicle-based combat sessions instead of loose sandbox combat only. It is especially useful for organized arenas where players choose a team, select a role or vehicle, deploy into a controlled area, fight over objectives, and then reset or repair the battlefield for the next round.

For Map Makers And Server Owners

Arcade content is meant to be configured. Arenas, teams, roles, match modes, deploy areas, and tutorials are described through JSON configuration and in-world marker tools. This allows a server to build custom battlefields and vehicle lineups without hardcoding each scenario into the mod.

The module also includes practical maintenance tools for large physical arenas: repairing missing snapshot blocks, smoothing terrain, relocating connected body clusters, and restoring dirty arena chunks between matches.

For Developers

Mod ID: taov_arcade

Taov Arcade is built around a server-authoritative match runtime, client command envelopes, synchronized view snapshots, and mode-specific presentation modules. Match logic is separated from Minecraft UI details so that new modes can reuse the same session, team, deployment, actor, scoring, and feedback infrastructure.

Developers can integrate with Arcade through match modes, view data types, body/actor fact sources, deployment services, blueprint mappers, targeting hooks, and Shaolib/Synaxis/Sable adapters. The API is still evolving with Taovmod II, so addon authors should treat it as an active-development interface.

Written by Rew1nd. Read it with pictures on Modrinth.

How to install TAOV Arcade

  1. This mod is needed on both the server and every player who joins.

  2. Install NeoForge for Minecraft 1.21.

  3. Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.

  4. Start Minecraft with the NeoForge profile.

  5. Easier: in Prism Launcher or the Modrinth App, search for TAOV Arcade in your instance's mods and click Install. It adds the loader and the mods it needs for you.

Full guide: How to install Minecraft mods

Compatibility

Minecraft versions
1.21
Runs on
NeoForge
Where it runs
Client and server
Edition
Java
Needs
Nothing else
License
Free to use
Price
Free
Upkeep
Actively updated (Nov 11, 2026)

TAOV Arcade compared with similar ones Compare all alternatives

ResourceDownloadsVersionsLast updatePrice
TAOV Arcadethe one you looked at131.21Aug 24, 2026Free
Cobblemon Trainer BattleKiwiFlavoredApollo6.7M1.20 – 1.2111 days agoFree
ParCoolalRex_U3.4M1.16 – 1.218 days agoFree
BingoBongoDarkndX22526.x2 days agoFree

Questions

Does TAOV Arcade work on Minecraft 26.x?

Not yet. The newest version it supports is Minecraft 1.21.

Is TAOV Arcade free?

Yes. TAOV Arcade is free to download from Modrinth.

Is TAOV Arcade client-side or server-side?

Both. The server and every player need TAOV Arcade installed.

Is TAOV Arcade still updated?

Yes. The last update came out in the past day.

What are the best alternatives to TAOV Arcade?

The closest ones are Cobblemon Trainer Battle, ParCool and BingoBongo. Compare all alternatives

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