A shaderpack for Iris that accurately recreates the vanilla look

An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
Descarga directa desde Modrinth · 4,277 descargas
Mode 13h: MS-DOSify (pack de shaders) es obra de HandLock_. An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
Es compatible con Minecraft 1.20 – 26.x. Se ha descargado 4,277 veces en Modrinth. La última actualización salió el 01/10/2026.
Mode 13h: MS-DOSify ha publicado 11 versiones en Modrinth desde el 15/03/2026. 11 salieron en el último año. La más reciente es 3.1.0, publicada el 01/10/2026. Está hecha para Minecraft 1.20 – 26.3. Funciona en Iris. La descarga ocupa 109 KB.
| Versión | Publicado | Minecraft | Tipo |
|---|---|---|---|
3.1.0 | 01/10/2026 | 1.20 – 26.3 | Estable |
3.0.0 | 01/10/2026 | 1.20 – 26.3 | Estable |
2.2.0 | 01/10/2026 | 1.20 – 26.3 | Estable |
2.1.2 | 29/09/2026 | 1.20 – 26.3 | Estable |
2.1.1 | 29/09/2026 | 1.20 – 26.3 | Estable |
Mode 13h: MS-DOSify es de código abierto. Su última versión en GitHub es 3.1.0, publicada el 01/10/2026.
hanging mangrove propagules keep Golden Days' look.
one on its own.
Antes: 3.0.0 (01/10/2026), 2.2.0 (01/10/2026).
An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
Mode 13h: MS-DOSify! is not just a generic “pixelation” shader. It aims to reproduce the actual visual limitations and quirks that gave old DOS-era 3D games their unmistakable look: low resolution, wobbly software texture mapping, a fixed 256-color palette, colormap lighting, billboarded sprites, and vanilla-accurate fog.
It supports the long-term Minecraft versions 1.20.1, 1.21.1 and 1.21.11 with Iris or Oculus; every release is tested on all three. 26.x and other versions are best-effort.
Recommended render resolution: 1280 x 800
The shader pack is designed to downscale by 4x to an internal 320 x 200 image, matching classic Mode 13h output.
For the most authentic look, stretch the final image to 4:3 to reproduce the era’s non-square pixels.
A lot of “retro” shaders stop at chunky pixels and call it a day.
Mode 13h goes further. It tries to recreate the specific rendering artifacts that defined old DOS-era 3D, including the quirks modern graphics usually try to hide or eliminate. The goal is not just to look old — it is to feel like an actual late-90s PC pushing textured 3D slightly beyond its comfort zone.
The shader includes a configuration menu with several options so you can fine-tune the effect to your taste.
You can adjust things such as:
Mode 13h also has optional companion add-ons that expand the billboarding system.
Important: Add-ons are not included with the shader pack. They must be downloaded separately.
**Flatter Signs** is a mod that changes signs into cross/hatch models, allowing Mode 13h to billboard them like flowers or grass.
Without the shader pack, those signs simply render as flat cross/hatch objects. With Mode 13h enabled, they become proper DOS-style billboarded signs.
**Billy Boarding** is a resource pack that changes the .json block models of selected blocks so they become cross/hatch-based and therefore compatible with the shader’s billboarding system.
It covers cakes and candle cakes, flower pots and potted plants, anvils, bells, brewing stands, cactus, crops and fire.
If you install these add-ons, you can enable or disable their dedicated support from the shader configuration screen.
For the best overall presentation, it is recommended to pair Mode 13h with a stylized skybox.
At the moment, the recommended choice is **Better Sky**. It uses the OptiFine sky format, so it needs the mods **Nuit** and **Nuit Interop**.
A bespoke skybox made specifically for Mode 13h may come in the future.
Mode 13h intentionally embraces visual instability, harsh quantization, and awkward old rendering tricks — because that is the whole point.
Sodium draws clouds with its own renderer, which Iris skips, so clouds are missing with every shader pack on 1.21.1. This is not a Mode 13h bug.
To fix it, open your instance folder and add this line to config/sodium-mixins.properties (create the file if it doesn't exist), then restart the game:
mixin.features.render.world.clouds=false
Vanilla clouds then render through the shader.
Clouds fade out at Video Settings → Cloud Distance. Shaders can't read that setting, so set Shader options → Fog → Cloud Distance to the same number of chunks. The default, 128, is vanilla's default.
Before 1.21.6, clouds fog at the render distance like terrain, and the option does nothing.
This is an Iris bug on 26.2 and happens with every shader pack (Iris #3348). Hotbar and inventory items are drawn after the world with vanilla's own shaders, so no shader pack code runs on them and Mode 13h can't fix it. It goes away when Iris fixes it.
Licensed under AGPL-3.0-or-later.
See AGENTS.md.
“If the textures don’t wobble, it’s not old enough.”
Escrita por HandLock_. Léela con imágenes en Modrinth.
Instala Iris (con Sodium) u OptiFine para tu versión de Minecraft: los shaders necesitan uno de ellos.
Descarga el archivo .zip desde Modrinth. No lo descomprimas.
En Minecraft, abre Opciones, luego Gráficos, luego Shader Packs y pulsa Abrir carpeta de shaders.
Suelta el archivo .zip en esa carpeta, elige Mode 13h: MS-DOSify en la lista y pulsa Listo.
Los shaders exigen mucho a la tarjeta gráfica. Si el juego va lento, elige un perfil más bajo en sus ajustes.
| Recurso | Descargas | Versiones | Última actualización | Precio |
|---|---|---|---|---|
| 4,277 | 1.20 – 26.x | 1 oct 2026 | Gratis | |
| Base-ShaderBestsoft100 | 4,343 | 1.21 | 11 may 2025 | Gratis |
| 8.3M | 1.13 – 1.21 | 8 jul 2025 | Gratis | |
| 440K | 1.20 – 26.x | 4 oct 2026 | Gratis |
Sí. Mode 13h: MS-DOSify es compatible con Minecraft 26.x. Todas las versiones compatibles: 26.x, 1.21, 1.20.
Sí. Mode 13h: MS-DOSify se puede descargar gratis desde Modrinth.
Sí. La última actualización salió en el último día.
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