A shaderpack for Iris that accurately recreates the vanilla look

An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
Download direto do Modrinth · 4,292 downloads
Mode 13h: MS-DOSify (pacote de shaders) é obra de HandLock_. An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
É compatível com o Minecraft 1.20 – 26.x. Tem 4,292 downloads em Modrinth. A última atualização saiu em 01/10/2026.
Mode 13h: MS-DOSify teve 11 versões no Modrinth desde 15/03/2026. 11 saíram no último ano. A mais recente é 3.1.0, lançada em 01/10/2026. Ela é feita para o Minecraft 1.20 – 26.3. Ela roda em Iris. O download tem 109 KB.
| Versão | Lançado | Minecraft | Tipo |
|---|---|---|---|
3.1.0 | 01/10/2026 | 1.20 – 26.3 | Estável |
3.0.0 | 01/10/2026 | 1.20 – 26.3 | Estável |
2.2.0 | 01/10/2026 | 1.20 – 26.3 | Estável |
2.1.2 | 29/09/2026 | 1.20 – 26.3 | Estável |
2.1.1 | 29/09/2026 | 1.20 – 26.3 | Estável |
Mode 13h: MS-DOSify é de código aberto. A versão mais recente no GitHub é 3.1.0, publicada em 01/10/2026.
hanging mangrove propagules keep Golden Days' look.
one on its own.
Antes: 3.0.0 (01/10/2026), 2.2.0 (01/10/2026).
An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.
Mode 13h: MS-DOSify! is not just a generic “pixelation” shader. It aims to reproduce the actual visual limitations and quirks that gave old DOS-era 3D games their unmistakable look: low resolution, wobbly software texture mapping, a fixed 256-color palette, colormap lighting, billboarded sprites, and vanilla-accurate fog.
It supports the long-term Minecraft versions 1.20.1, 1.21.1 and 1.21.11 with Iris or Oculus; every release is tested on all three. 26.x and other versions are best-effort.
Recommended render resolution: 1280 x 800
The shader pack is designed to downscale by 4x to an internal 320 x 200 image, matching classic Mode 13h output.
For the most authentic look, stretch the final image to 4:3 to reproduce the era’s non-square pixels.
A lot of “retro” shaders stop at chunky pixels and call it a day.
Mode 13h goes further. It tries to recreate the specific rendering artifacts that defined old DOS-era 3D, including the quirks modern graphics usually try to hide or eliminate. The goal is not just to look old — it is to feel like an actual late-90s PC pushing textured 3D slightly beyond its comfort zone.
The shader includes a configuration menu with several options so you can fine-tune the effect to your taste.
You can adjust things such as:
Mode 13h also has optional companion add-ons that expand the billboarding system.
Important: Add-ons are not included with the shader pack. They must be downloaded separately.
**Flatter Signs** is a mod that changes signs into cross/hatch models, allowing Mode 13h to billboard them like flowers or grass.
Without the shader pack, those signs simply render as flat cross/hatch objects. With Mode 13h enabled, they become proper DOS-style billboarded signs.
**Billy Boarding** is a resource pack that changes the .json block models of selected blocks so they become cross/hatch-based and therefore compatible with the shader’s billboarding system.
It covers cakes and candle cakes, flower pots and potted plants, anvils, bells, brewing stands, cactus, crops and fire.
If you install these add-ons, you can enable or disable their dedicated support from the shader configuration screen.
For the best overall presentation, it is recommended to pair Mode 13h with a stylized skybox.
At the moment, the recommended choice is **Better Sky**. It uses the OptiFine sky format, so it needs the mods **Nuit** and **Nuit Interop**.
A bespoke skybox made specifically for Mode 13h may come in the future.
Mode 13h intentionally embraces visual instability, harsh quantization, and awkward old rendering tricks — because that is the whole point.
Sodium draws clouds with its own renderer, which Iris skips, so clouds are missing with every shader pack on 1.21.1. This is not a Mode 13h bug.
To fix it, open your instance folder and add this line to config/sodium-mixins.properties (create the file if it doesn't exist), then restart the game:
mixin.features.render.world.clouds=false
Vanilla clouds then render through the shader.
Clouds fade out at Video Settings → Cloud Distance. Shaders can't read that setting, so set Shader options → Fog → Cloud Distance to the same number of chunks. The default, 128, is vanilla's default.
Before 1.21.6, clouds fog at the render distance like terrain, and the option does nothing.
This is an Iris bug on 26.2 and happens with every shader pack (Iris #3348). Hotbar and inventory items are drawn after the world with vanilla's own shaders, so no shader pack code runs on them and Mode 13h can't fix it. It goes away when Iris fixes it.
Licensed under AGPL-3.0-or-later.
See AGENTS.md.
“If the textures don’t wobble, it’s not old enough.”
Escrita por HandLock_. Leia com imagens no Modrinth.
Instale o Iris (com Sodium) ou o OptiFine para sua versão do Minecraft: shaders precisam de um deles.
Baixe o arquivo .zip pelo Modrinth. Não descompacte.
No Minecraft, abra Opções, depois Gráficos, depois Shader Packs e clique em Abrir pasta de shaders.
Coloque o arquivo .zip nessa pasta, escolha Mode 13h: MS-DOSify na lista e clique em Concluído.
Shaders pesam na placa de vídeo. Se o jogo ficar lento, escolha um perfil mais baixo nas configurações.
| Recurso | Downloads | Versões | Última atualização | Preço |
|---|---|---|---|---|
| 4,292 | 1.20 – 26.x | 1 out 2026 | Grátis | |
| Base-ShaderBestsoft100 | 4,349 | 1.21 | 11 mai 2025 | Grátis |
| 8.3M | 1.13 – 1.21 | 8 jul 2025 | Grátis | |
| 441K | 1.20 – 26.x | 4 out 2026 | Grátis |
Sim. Mode 13h: MS-DOSify é compatível com o Minecraft 26.x. Todas as versões compatíveis: 26.x, 1.21, 1.20.
Sim. Você pode baixar Mode 13h: MS-DOSify de graça em Modrinth.
Sim. A última atualização saiu no último dia.
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