MoneyHuntersPlugins · 1.17 – 1.20Earn money for killing mobs, players, mining blocks and fishing! [1.17 - 1.20]

A RPG way to get money reward from mobs/players & blocks
Descarga directa desde SpigotMC · 121,020 descargas
KickVN creó PickupMoney (plugin) para servidores Paper / Spigot. A RPG way to get money reward from mobs/players & blocks.
Es compatible con Minecraft 1.8. Se ha descargado 121,020 veces en SpigotMC. Eso lo sitúa en el puesto 13 de los 103 plugins de RPG y magia de esta lista. 69 personas le dieron una nota media de 4.5 sobre 5. La última actualización salió el 08/12/2016.
PickupMoney ha publicado 32 versiones en SpigotMC desde el 23/08/2015. Ninguna salió en el último año. La más reciente es 2.5.2, publicada el 08/12/2016.
| Versión | Publicado | Tipo |
|---|---|---|
2.5.2 | 08/12/2016 | Estable |
2.5.1 | 05/12/2016 | Estable |
2.5 | 04/12/2016 | Estable |
2.4.3 | 19/10/2016 | Estable |
2.4.2 | 08/07/2016 | Estable |
Los comandos que aparecen en la página de PickupMoney en SpigotMC:
/pickupmoney/pmoney/pumPermisos que se nombran allí, para dar con un plugin como LuckPerms:
pickupmoney.admincmdpickupmoney.commandpickupmoney.pickuppickupmoney.multiply.drop.*pickupmoney.multiply.pickup.*Note: The plugin can be used for Spigot 1.8. But you have to change the sound value in the config to the value of 1.8. Tell me if you don't know where to find it.
Simply, this plugin make money drop out as coin for picking up. And your server will look more RPG.
Features:
Requirements:
Java
7+
Spigot
1.8+
Vault for economy support, of course.
MythicMobs (Optional)
Command & Permission:
/pickupmoney,
/pmoney,
/pum
PickupMoney.pickup - Allow to pick up
PickupMoney.multiply.drop.*
PickupMoney.multiply.pickup.*
When change these multiplier permissions of players, it will only affect when they relogin or you reload plugin/server. Just to optimize the speed.
Configuration:
Spoiler: config.yml
Code (YAML):
enableEntitiesDrop
: true
enableBlocksDrop
: true
notiUpdate
: true
shiftToPickUp
: false
actionBarMessage
: true
chatMessage
: true
minimumCmdDrop
: 10
spawnerPercent
: 50
defaultFortuneBonus
: 0
defaultLootingBonus
: 0
decimalPlace
: 2
scheduleMode:
enable
: false
radius
: 2
interval
: 5
dropBlock:
silkTouch
: false
creative
: false
limit:
enable
: false
time
: 86400000
amount
: 20000
particle:
enable
: true
type
: happyVillager
amount
: 6
sound:
enable
: true
type
: BLOCK_NOTE_PLING
volumn
: 2.0
pitch
: 1.0
item:
small:
type
: GOLD_NUGGET
amount
: 5
normal:
type
: GOLD_INGOT
amount
: 10
big:
type
: GOLD_BLOCK
disableWorld
:
- someworld
Type of item can be found
here
Type of sound can be found
here. Warning: This list is only used for 1.9.
Type of particle can be found
here
Spoiler: entities.yml
Code (YAML):
CHICKEN:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
ZOMBIE:
enable
: true
money
: 5-20
amount
: 2-3
chance
: 100
PLAYER:
enable
: true
money
: 10
%
amount
: 1
chance
: 100
cost
: true
onlyKill
: true
SkeletalMinion:
enable
: true
money
: 20-30
amount
: 1-2
chance
: 100
Name of entities can be found
here
You can easily see how to config the range of amount or money. If you want it fixed, just use 1 number (without -).
PLAYER:
Spoiler: blocks.yml
Code (YAML):
GOLD_BLOCK:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
dropBlock
: true
DIAMOND_BLOCK:
enable
: true
money
: 10-20
amount
: 2-3
chance
: 100
dropBlock
: false
Name of the blocks can be found
here
Spoiler: language.yml
Code (YAML):
pickup
:
"&aYou have received {money}$"
reload
: Plugin has been reloaded!
nameSyntax
: '&6
{money
} &eP'
dropOut
: You have dropped
{money
}$
noPermission
: You don't have permission!
noMoney
: You don't have enough money
miniumCmdDrop
: The minimum is
{money
}
To use color code, you must write the message inside 2 " or ' like in the example.
To disable the message, you just have to leave the message in language.yml blank like
Code (YAML):
pickup
:
""
And that message will not be sent to player anymore.
Spoiler: limit.yml
This file is generated when you enable the limit.
It mostly uses only to store player data.
But you can set the
base time in here to.
In limit.yml, there is a option called 'time'. It's is the base time value in timestamp milisec that the plugin uses to check for the reset. The value is
automatically generated when the server first starts which the limit is enabled. And the plugin will start counting and reseting base on that time value. So if you want a nice base time such as mid-day or the end of the day, you have to
stop the server, then go to
http://www.epochconverter.com/ to get a timestamp of that time and set the 'time' to it. So the plugin will use that new time.
Screenshot:
Tutorial Video:
Portuguese - Thanks to
@AbsintoJ
Source:
It's really really mess. However, it's here:
Thanks for reading.
Leave a rating if you like this plugin.
And just tell me if you have suggestions or bugs
Escrita por KickVN. Léela con imágenes en SpigotMC.
Asegúrate de que tu servidor use Paper y Spigot en Minecraft 1.8.
Descarga el archivo .jar desde SpigotMC y ponlo en la carpeta plugins de tu servidor.
Reinicia el servidor. Evita /reload, muchos plugins no lo llevan bien.
Escribe /plugins en la consola: PickupMoney debería aparecer en verde. Sus archivos de configuración se crean en la carpeta plugins al primer arranque.
Guía completa: Cómo instalar plugins en un servidor de Minecraft
| Recurso | Descargas | Valoración | Versiones | Última actualización | Precio |
|---|---|---|---|---|---|
| 121K | 4.5 | 1.8 | 8 dic 2016 | Gratis | |
| 126K | 4.3 | 1.17 – 1.20 | 27 mar 2023 | Gratis | |
| 133K | 4.4 | 1.20 – 1.21 | 29 dic 2025 | Gratis | |
| 15K | – | 1.16 – 26.x | 25 jul 2026 | Gratis |
Todavía no. La versión más reciente que admite es Minecraft 1.8.
Sí. PickupMoney se puede descargar gratis desde SpigotMC.
PickupMoney funciona en servidores Paper y Spigot.
Sí. La última actualización salió en el último día.
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