MoneyHuntersPlugins · 1.17 – 1.20Earn money for killing mobs, players, mining blocks and fishing! [1.17 - 1.20]

A RPG way to get money reward from mobs/players & blocks
Direct download from SpigotMC · 121,020 downloads
PickupMoney is a plugin for Paper / Spigot servers, made by KickVN. A RPG way to get money reward from mobs/players & blocks.
It supports Minecraft 1.8. It has been downloaded 121,020 times on SpigotMC. That puts it at #13 of the 94 RPG and magic plugins listed here. 69 people rated it 4.5 out of 5. The last update came out on Dec 8, 2016.
PickupMoney has had 32 releases on SpigotMC since Aug 23, 2015. None of them came out in the past year. The newest is 2.5.2, released on Dec 8, 2016.
| Version | Released | Type |
|---|---|---|
2.5.2 | Dec 8, 2016 | Release |
2.5.1 | Dec 5, 2016 | Release |
2.5 | Dec 4, 2016 | Release |
2.4.3 | Oct 19, 2016 | Release |
2.4.2 | Jul 8, 2016 | Release |
The commands named on the SpigotMC page of PickupMoney:
/pickupmoney/pmoney/pumPermission nodes named there, to give with a plugin like LuckPerms:
pickupmoney.admincmdpickupmoney.commandpickupmoney.pickuppickupmoney.multiply.drop.*pickupmoney.multiply.pickup.*Note: The plugin can be used for Spigot 1.8. But you have to change the sound value in the config to the value of 1.8. Tell me if you don't know where to find it.
Simply, this plugin make money drop out as coin for picking up. And your server will look more RPG.
Features:
Requirements:
Java
7+
Spigot
1.8+
Vault for economy support, of course.
MythicMobs (Optional)
Command & Permission:
/pickupmoney,
/pmoney,
/pum
PickupMoney.pickup - Allow to pick up
PickupMoney.multiply.drop.*
PickupMoney.multiply.pickup.*
When change these multiplier permissions of players, it will only affect when they relogin or you reload plugin/server. Just to optimize the speed.
Configuration:
Spoiler: config.yml
Code (YAML):
enableEntitiesDrop
: true
enableBlocksDrop
: true
notiUpdate
: true
shiftToPickUp
: false
actionBarMessage
: true
chatMessage
: true
minimumCmdDrop
: 10
spawnerPercent
: 50
defaultFortuneBonus
: 0
defaultLootingBonus
: 0
decimalPlace
: 2
scheduleMode:
enable
: false
radius
: 2
interval
: 5
dropBlock:
silkTouch
: false
creative
: false
limit:
enable
: false
time
: 86400000
amount
: 20000
particle:
enable
: true
type
: happyVillager
amount
: 6
sound:
enable
: true
type
: BLOCK_NOTE_PLING
volumn
: 2.0
pitch
: 1.0
item:
small:
type
: GOLD_NUGGET
amount
: 5
normal:
type
: GOLD_INGOT
amount
: 10
big:
type
: GOLD_BLOCK
disableWorld
:
- someworld
Type of item can be found
here
Type of sound can be found
here. Warning: This list is only used for 1.9.
Type of particle can be found
here
Spoiler: entities.yml
Code (YAML):
CHICKEN:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
ZOMBIE:
enable
: true
money
: 5-20
amount
: 2-3
chance
: 100
PLAYER:
enable
: true
money
: 10
%
amount
: 1
chance
: 100
cost
: true
onlyKill
: true
SkeletalMinion:
enable
: true
money
: 20-30
amount
: 1-2
chance
: 100
Name of entities can be found
here
You can easily see how to config the range of amount or money. If you want it fixed, just use 1 number (without -).
PLAYER:
Spoiler: blocks.yml
Code (YAML):
GOLD_BLOCK:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
dropBlock
: true
DIAMOND_BLOCK:
enable
: true
money
: 10-20
amount
: 2-3
chance
: 100
dropBlock
: false
Name of the blocks can be found
here
Spoiler: language.yml
Code (YAML):
pickup
:
"&aYou have received {money}$"
reload
: Plugin has been reloaded!
nameSyntax
: '&6
{money
} &eP'
dropOut
: You have dropped
{money
}$
noPermission
: You don't have permission!
noMoney
: You don't have enough money
miniumCmdDrop
: The minimum is
{money
}
To use color code, you must write the message inside 2 " or ' like in the example.
To disable the message, you just have to leave the message in language.yml blank like
Code (YAML):
pickup
:
""
And that message will not be sent to player anymore.
Spoiler: limit.yml
This file is generated when you enable the limit.
It mostly uses only to store player data.
But you can set the
base time in here to.
In limit.yml, there is a option called 'time'. It's is the base time value in timestamp milisec that the plugin uses to check for the reset. The value is
automatically generated when the server first starts which the limit is enabled. And the plugin will start counting and reseting base on that time value. So if you want a nice base time such as mid-day or the end of the day, you have to
stop the server, then go to
http://www.epochconverter.com/ to get a timestamp of that time and set the 'time' to it. So the plugin will use that new time.
Screenshot:
Tutorial Video:
Portuguese - Thanks to
@AbsintoJ
Source:
It's really really mess. However, it's here:
Thanks for reading.
Leave a rating if you like this plugin.
And just tell me if you have suggestions or bugs
Written by KickVN. Read it with pictures on SpigotMC.
Make sure your server runs Paper and Spigot on Minecraft 1.8.
Download the .jar file from SpigotMC and put it in the plugins folder of your server.
Restart the server. Avoid /reload, many plugins do not handle it well.
Type /plugins in the console: PickupMoney should be listed in green. Its config files are created in the plugins folder on the first start.
Full guide: How to install plugins on a Minecraft server
| Resource | Downloads | Rating | Versions | Last update | Price |
|---|---|---|---|---|---|
| 121K | 4.5 | 1.8 | Dec 8, 2016 | Free | |
| 126K | 4.3 | 1.17 – 1.20 | Mar 27, 2023 | Free | |
| 133K | 4.4 | 1.20 – 1.21 | Dec 29, 2025 | Free | |
| 15K | – | 1.16 – 26.x | Jul 25, 2026 | Free |
Not yet. The newest version it supports is Minecraft 1.8.
Yes. PickupMoney is free to download from SpigotMC.
PickupMoney runs on Paper and Spigot servers.
Yes. The last update came out in the past day.
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