MoneyHuntersPlugins · 1.17 – 1.20Earn money for killing mobs, players, mining blocks and fishing! [1.17 - 1.20]

A RPG way to get money reward from mobs/players & blocks
Téléchargement direct depuis SpigotMC · 121,020 téléchargements
KickVN a créé PickupMoney (plugin) pour les serveurs Paper / Spigot. A RPG way to get money reward from mobs/players & blocks.
Versions prises en charge : Minecraft 1.8. On compte 121,020 téléchargements sur SpigotMC. Il arrive ainsi en position n° 13 sur les 108 plugins de RPG et de magie listés ici. 69 personnes lui ont donné en moyenne 4.5 sur 5. La dernière mise à jour date du 08/12/2016.
PickupMoney a publié 32 versions sur SpigotMC depuis le 23/08/2015. Aucune n'est sortie au cours de l'année passée. La plus récente est 2.5.2, sortie le 08/12/2016.
| Version | Publié | Type |
|---|---|---|
2.5.2 | 08/12/2016 | Stable |
2.5.1 | 05/12/2016 | Stable |
2.5 | 04/12/2016 | Stable |
2.4.3 | 19/10/2016 | Stable |
2.4.2 | 08/07/2016 | Stable |
Les commandes citées sur la page SpigotMC de PickupMoney :
/pickupmoney/pmoney/pumPermissions citées là-bas, à donner avec un plugin comme LuckPerms :
pickupmoney.admincmdpickupmoney.commandpickupmoney.pickuppickupmoney.multiply.drop.*pickupmoney.multiply.pickup.*Note: The plugin can be used for Spigot 1.8. But you have to change the sound value in the config to the value of 1.8. Tell me if you don't know where to find it.
Simply, this plugin make money drop out as coin for picking up. And your server will look more RPG.
Features:
Requirements:
Java
7+
Spigot
1.8+
Vault for economy support, of course.
MythicMobs (Optional)
Command & Permission:
/pickupmoney,
/pmoney,
/pum
PickupMoney.pickup - Allow to pick up
PickupMoney.multiply.drop.*
PickupMoney.multiply.pickup.*
When change these multiplier permissions of players, it will only affect when they relogin or you reload plugin/server. Just to optimize the speed.
Configuration:
Spoiler: config.yml
Code (YAML):
enableEntitiesDrop
: true
enableBlocksDrop
: true
notiUpdate
: true
shiftToPickUp
: false
actionBarMessage
: true
chatMessage
: true
minimumCmdDrop
: 10
spawnerPercent
: 50
defaultFortuneBonus
: 0
defaultLootingBonus
: 0
decimalPlace
: 2
scheduleMode:
enable
: false
radius
: 2
interval
: 5
dropBlock:
silkTouch
: false
creative
: false
limit:
enable
: false
time
: 86400000
amount
: 20000
particle:
enable
: true
type
: happyVillager
amount
: 6
sound:
enable
: true
type
: BLOCK_NOTE_PLING
volumn
: 2.0
pitch
: 1.0
item:
small:
type
: GOLD_NUGGET
amount
: 5
normal:
type
: GOLD_INGOT
amount
: 10
big:
type
: GOLD_BLOCK
disableWorld
:
- someworld
Type of item can be found
here
Type of sound can be found
here. Warning: This list is only used for 1.9.
Type of particle can be found
here
Spoiler: entities.yml
Code (YAML):
CHICKEN:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
ZOMBIE:
enable
: true
money
: 5-20
amount
: 2-3
chance
: 100
PLAYER:
enable
: true
money
: 10
%
amount
: 1
chance
: 100
cost
: true
onlyKill
: true
SkeletalMinion:
enable
: true
money
: 20-30
amount
: 1-2
chance
: 100
Name of entities can be found
here
You can easily see how to config the range of amount or money. If you want it fixed, just use 1 number (without -).
PLAYER:
Spoiler: blocks.yml
Code (YAML):
GOLD_BLOCK:
enable
: true
money
: 1-5
amount
: 1-2
chance
: 100
dropBlock
: true
DIAMOND_BLOCK:
enable
: true
money
: 10-20
amount
: 2-3
chance
: 100
dropBlock
: false
Name of the blocks can be found
here
Spoiler: language.yml
Code (YAML):
pickup
:
"&aYou have received {money}$"
reload
: Plugin has been reloaded!
nameSyntax
: '&6
{money
} &eP'
dropOut
: You have dropped
{money
}$
noPermission
: You don't have permission!
noMoney
: You don't have enough money
miniumCmdDrop
: The minimum is
{money
}
To use color code, you must write the message inside 2 " or ' like in the example.
To disable the message, you just have to leave the message in language.yml blank like
Code (YAML):
pickup
:
""
And that message will not be sent to player anymore.
Spoiler: limit.yml
This file is generated when you enable the limit.
It mostly uses only to store player data.
But you can set the
base time in here to.
In limit.yml, there is a option called 'time'. It's is the base time value in timestamp milisec that the plugin uses to check for the reset. The value is
automatically generated when the server first starts which the limit is enabled. And the plugin will start counting and reseting base on that time value. So if you want a nice base time such as mid-day or the end of the day, you have to
stop the server, then go to
http://www.epochconverter.com/ to get a timestamp of that time and set the 'time' to it. So the plugin will use that new time.
Screenshot:
Tutorial Video:
Portuguese - Thanks to
@AbsintoJ
Source:
It's really really mess. However, it's here:
Thanks for reading.
Leave a rating if you like this plugin.
And just tell me if you have suggestions or bugs
Écrite par KickVN. À lire avec les images sur SpigotMC.
Vérifie que ton serveur tourne sous Paper et Spigot en Minecraft 1.8.
Télécharge le fichier .jar depuis SpigotMC et place-le dans le dossier plugins de ton serveur.
Redémarre le serveur. Évite /reload, beaucoup de plugins le supportent mal.
Tape /plugins dans la console : PickupMoney doit apparaître en vert. Ses fichiers de config sont créés dans le dossier plugins au premier démarrage.
Guide complet: Comment installer des plugins sur un serveur Minecraft
| Ressource | Téléchargements | Note | Versions | Mise à jour | Prix |
|---|---|---|---|---|---|
| 121K | 4.5 | 1.8 | 8 déc. 2016 | Gratuit | |
| 126K | 4.3 | 1.17 – 1.20 | 27 mars 2023 | Gratuit | |
| 133K | 4.4 | 1.20 – 1.21 | 29 déc. 2025 | Gratuit | |
| 15K | – | 1.16 – 26.x | 25 juil. 2026 | Gratuit |
Pas encore. La version la plus récente prise en charge est Minecraft 1.8.
Oui. PickupMoney se télécharge gratuitement sur SpigotMC.
PickupMoney fonctionne sur les serveurs Paper et Spigot.
Oui. La dernière mise à jour date des dernières 24 heures.
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