ImmersiveThunderMods · 1.19 – 1.21A fabric mod that adds realistic and dynamic thunder sounds to Minecraft based on the player’s distance from the lightning strike.

Realistic material-aware explosions with shockwaves, debris, persistent dust, concussion, and optional structural collapse.
Descarga directa desde Modrinth · 14 descargas
Detonance Core: Dynamic Shockwave Physics (mod) es obra de Tarubi_. Realistic material-aware explosions with shockwaves, debris, persistent dust, concussion, and optional structural collapse.
Es compatible con Minecraft 1.21. Se ha descargado 14 veces en Modrinth. La última actualización salió el 20/09/2026.
Detonance Core: Dynamic Shockwave Physics ha publicado 6 versiones en Modrinth desde el 19/09/2026. 6 salieron en el último año. La más reciente es 1.0.1, publicada el 20/09/2026. Está hecha para Minecraft 1.21.1. Funciona en NeoForge. La descarga ocupa 752 KB.
| Versión | Publicado | Minecraft | Tipo |
|---|---|---|---|
1.0.1 | 20/09/2026 | 1.21.1 | Estable |
1.0.1 | 20/09/2026 | 1.21.1 | Estable |
1.0.0 | 20/09/2026 | 1.21.1 | Estable |
1.0.0 | 20/09/2026 | 1.21.1 | Estable |
0.3.0-pre.3 | 19/09/2026 | 1.21.1 | Beta |
Detonance Core turns Minecraft explosions into staged, server-authoritative shockwaves. Pressure travels through space, loses energy through materials and occlusion, then drives dust, debris, fire fragments, sound delay, camera response and concussion on the client.
The server owns real block/entity damage. Clients render synchronized smoke, sand dust, debris, delayed audio, camera shake and concussion. All players should use the same mod version and loader build.
Structural collapse is opt-in. It has bounded chain depth, radius, block count and performance presets. Test it in a copy of a world before enabling it on a long-running server. Large explosions can still be expensive on weak hardware; use the Potato or Balanced preset when needed.
/detonance info
/detonance reload
/detonance mode visual_only|hybrid|full_propagation
/detonance profile [set] arcade|cinematic|realistic|brutal_realistic
/detonance compatibility safe|enhanced|full_override
/detonance collapse on|off
/detonance collapse debug on|off
/detonance collapse scan|stress|preview
The mod targets Minecraft 1.21.1 on Fabric and NeoForge. Weapon mods that call the vanilla explosion pipeline receive the generic compatibility path; a weapon's private custom physics may need a profile adapter. Report reproducible bugs with the loader, game version, performance preset, relevant config, /detonance info, log excerpt and a minimal world.
Author: Tarubi_
License and redistribution permissions are listed in the project metadata and repository. Do not redistribute modified or bundled copies unless the selected license explicitly allows it.
Escrita por Tarubi_. Léela con imágenes en Modrinth.
Este mod hace falta en el servidor y en cada jugador que entra.
Instala Fabric y NeoForge para Minecraft 1.21.
Descarga el archivo .jar desde Modrinth y ponlo en la carpeta mods de tu directorio .minecraft.
Inicia Minecraft con el perfil de Fabric.
Más fácil: en Prism Launcher o la Modrinth App, busca Detonance Core: Dynamic Shockwave Physics en los mods de tu instancia y haz clic en Install. Añade el loader y los mods que necesita por ti.
| Recurso | Descargas | Versiones | Última actualización | Precio |
|---|---|---|---|---|
| 14 | 1.21 | 20 sept 2026 | Gratis | |
| 3.9M | 1.19 – 1.21 | 30 jun 2025 | Gratis | |
| 51 | 1.21 | hace 4 días | Gratis | |
| CCSpeakerCodecsJackMacWindows | 16 | 1.20 | 7 may 2026 | Gratis |
Todavía no. La versión más reciente que admite es Minecraft 1.21.
Sí. Detonance Core: Dynamic Shockwave Physics se puede descargar gratis desde Modrinth.
Ambos. El servidor y cada jugador necesitan Detonance Core: Dynamic Shockwave Physics instalado.
Sí. La última actualización salió en el último día.
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