ImmersiveThunderMods · 1.19 – 1.21A fabric mod that adds realistic and dynamic thunder sounds to Minecraft based on the player’s distance from the lightning strike.

Realistic material-aware explosions with shockwaves, debris, persistent dust, concussion, and optional structural collapse.
Direct download from Modrinth · 14 downloads
Detonance Core: Dynamic Shockwave Physics is a mod made by Tarubi_. Realistic material-aware explosions with shockwaves, debris, persistent dust, concussion, and optional structural collapse.
It supports Minecraft 1.21. It has been downloaded 14 times on Modrinth. The last update came out on Sep 20, 2026.
Detonance Core: Dynamic Shockwave Physics has had 6 releases on Modrinth since Sep 19, 2026. 6 of them came out in the past year. The newest is 1.0.1, released on Sep 20, 2026. It is made for Minecraft 1.21.1. It runs on NeoForge. The download is 752 KB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
1.0.1 | Sep 20, 2026 | 1.21.1 | Release |
1.0.1 | Sep 20, 2026 | 1.21.1 | Release |
1.0.0 | Sep 20, 2026 | 1.21.1 | Release |
1.0.0 | Sep 20, 2026 | 1.21.1 | Release |
0.3.0-pre.3 | Sep 19, 2026 | 1.21.1 | Beta |
Detonance Core turns Minecraft explosions into staged, server-authoritative shockwaves. Pressure travels through space, loses energy through materials and occlusion, then drives dust, debris, fire fragments, sound delay, camera response and concussion on the client.
The server owns real block/entity damage. Clients render synchronized smoke, sand dust, debris, delayed audio, camera shake and concussion. All players should use the same mod version and loader build.
Structural collapse is opt-in. It has bounded chain depth, radius, block count and performance presets. Test it in a copy of a world before enabling it on a long-running server. Large explosions can still be expensive on weak hardware; use the Potato or Balanced preset when needed.
/detonance info
/detonance reload
/detonance mode visual_only|hybrid|full_propagation
/detonance profile [set] arcade|cinematic|realistic|brutal_realistic
/detonance compatibility safe|enhanced|full_override
/detonance collapse on|off
/detonance collapse debug on|off
/detonance collapse scan|stress|preview
The mod targets Minecraft 1.21.1 on Fabric and NeoForge. Weapon mods that call the vanilla explosion pipeline receive the generic compatibility path; a weapon's private custom physics may need a profile adapter. Report reproducible bugs with the loader, game version, performance preset, relevant config, /detonance info, log excerpt and a minimal world.
Author: Tarubi_
License and redistribution permissions are listed in the project metadata and repository. Do not redistribute modified or bundled copies unless the selected license explicitly allows it.
Written by Tarubi_. Read it with pictures on Modrinth.
This mod is needed on both the server and every player who joins.
Install Fabric and NeoForge for Minecraft 1.21.
Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.
Start Minecraft with the Fabric profile.
Easier: in Prism Launcher or the Modrinth App, search for Detonance Core: Dynamic Shockwave Physics in your instance's mods and click Install. It adds the loader and the mods it needs for you.
Full guide: How to install Minecraft mods
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 14 | 1.21 | Sep 20, 2026 | Free | |
| 3.9M | 1.19 – 1.21 | Jun 30, 2025 | Free | |
| 44 | 1.21 | 4 days ago | Free | |
| CCSpeakerCodecsJackMacWindows | 16 | 1.20 | May 7, 2026 | Free |
Not yet. The newest version it supports is Minecraft 1.21.
Yes. Detonance Core: Dynamic Shockwave Physics is free to download from Modrinth.
Both. The server and every player need Detonance Core: Dynamic Shockwave Physics installed.
Yes. The last update came out in the past day.
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