ShrimpleShaders · 1.16 – 1.21A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows, colored lighting, and ray-tracing.
Foxy shader (pacote de shaders) é obra de ENXV233. An in-development shader with global ray tracing and some interesting features.
É compatível com o Minecraft 1.20 – 26.x. Tem 46,867 downloads em Modrinth. A última atualização saiu em 13/11/2026.
Foxy shader teve 14 versões no Modrinth desde 16/09/2026. 14 saíram no último ano. A mais recente é 1.2.3, lançada em 17/10/2026. Ela é feita para o Minecraft 1.20.1 – 26.1. Ela roda em Iris. O download tem 73.4 MB.
| Versão | Lançado | Minecraft | Tipo |
|---|---|---|---|
1.2.3 | 17/10/2026 | 1.20.1 – 26.1 | Estável |
1.2.2 | 14/10/2026 | 1.20.1 – 26.1 | Estável |
1.2.1 | 10/10/2026 | 1.20.1 – 26.1 | Estável |
1.2.0 | 30/09/2026 | 1.20.1 – 26.1 | Estável |
1.1.9 | 29/09/2026 | 1.20.1 – 26.1 | Estável |
Foxy shader é de código aberto. A versão mais recente no GitHub é Development snapshot 2026-08-02, publicada em 16/09/2026.
This is a re-upload of a build that exists on my local machine, published here so it can be downloaded and compared.
I am publishing it today, so this page carries today's date and is not evidence of when the code was written. The archive's internal file timestamps run from 2026-06-11 to 2026-08-02, but those are local filesystem timestamps and can be edited, so treat them as claims rather than proof.
What this archive is useful for is comparison, not dating. Extract it and compare it against the project published at https://modrinth.com/shader/foxy-shader. 192 of the 558 files there are byte identical to files in this archive, and the setting identifiers match as well: it declares 601 distinct FOXY_ identifiers, theirs declares 631, and theirs is the later build.
Verification:
SHA1 A1551D16BC834C30052C3164FB8EAEF9FA0335C7
SHA256 F6AB2A08AD26AB4C5FDA89D569CCFED122A4FD9DA8BEE4CC7CED3703BB762208
Bytes 12650637
Foxy — evoking agility and nimbleness — aims for a high degree of stylistic choice and all-round versatility.
The ray tracing feature must be manually enabled and its presets switched in the GUI
Features:
Supports global ray tracing (must be enabled manually), a complete IRC-SVGF denoising system, screen-space path tracing (SSPT), pure irradiance GI, and various hybrid global-illumination combinations such as screen space + irradiance cache; also supports hardware-ray-tracing-style shading presets.
Includes a real-time, volumetrically rendered black hole driven entirely by ray tracing within a relativistic framework (with a certain performance cost), highly customizable physical parameters, support for player flight-based exploration (must be enabled manually in the settings), and a four-dimensional easter egg near the singularity inspired by Interstellar.
Basic Features:
Volumetric clouds, atmospheric scattering, volumetric light, volumetric fog, weather changes, the four seasons, held light sources, motion blur, the option to manually replace the sun/moon with a real-time rendered black hole, temporal anti-aliasing with adjustable strength, TAAU (feels fairly gimmicky), tone mapping, manual color grading (AGX, ACES, ACES2), depth of field, essentially complete material support (some ultra-high-resolution materials may show moiré), material specular reflection, material rough reflection (reflections can be off-screen), no mineral/ore glow for now (just add an emissive resource pack), parallax (smooth parallax planned for the future), colorwheel, Voxy, DH compatibility, and basic compatibility with Aeronautics (physics structures generally show no serious rendering issues under ray tracing / AO); SR mod compatibility will be considered later depending on how things go.
Recommended Specs:
RTX 3060 / RX 5600 or above (with ray tracing enabled)
GT 960 / RX 470 or above (playing without ray tracing)
Integrated graphics / mobile (worth a try)
Compatibility: Iris 1.20.1 through 26.1; Oculus still untested (so far, test 1.20.1 + Oculus shades correctly).
Escrita por ENXV233. Leia com imagens no Modrinth.
Instale o Iris (com Sodium) ou o OptiFine para sua versão do Minecraft: shaders precisam de um deles.
Baixe o arquivo .zip pelo Modrinth. Não descompacte.
No Minecraft, abra Opções, depois Gráficos, depois Shader Packs e clique em Abrir pasta de shaders.
Coloque o arquivo .zip nessa pasta, escolha Foxy shader na lista e clique em Concluído.
Shaders pesam na placa de vídeo. Se o jogo ficar lento, escolha um perfil mais baixo nas configurações.
| Recurso | Downloads | Versões | Última atualização | Preço |
|---|---|---|---|---|
| 47K | 1.20 – 26.x | há 16 horas | Grátis | |
| 2.2M | 1.16 – 1.21 | 8 dez 2024 | Grátis | |
| 4,917 | 1.16 – 26.x | há 28 dias | Grátis | |
| 177 | 1.21 – 26.x | há 2 dias | Grátis |
Sim. Foxy shader é compatível com o Minecraft 26.x. Todas as versões compatíveis: 26.x, 1.21, 1.20.
Sim. Você pode baixar Foxy shader de graça em Modrinth.
Sim. A última atualização saiu no último dia.
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