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Recursos / Plugins / Transcribe

Transcribe

A Paper 1.21+ plugin for voice transcribing, built on Simple Voice Chat with pluggable speech-to-text (embedded Vosk or an external WebSocket microservice).

PluginsGrátis1.21
por eyman_26 · listado a partir do Modrinth
Baixar ›

Download direto do Modrinth · 7 downloads

Transcribe, captura 1

O que ele faz

eyman_26 criou Transcribe (plugin) para servidores Paper / Spigot. A Paper 1.21+ plugin for voice transcribing, built on Simple Voice Chat with pluggable speech-to-text (embedded Vosk or an external WebSocket microservice).

É compatível com o Minecraft 1.21. Tem 7 downloads em Modrinth. Isso o coloca na posição 87 entre os 114 plugins de RPG e magia listados aqui. A última atualização saiu em 26/09/2026.

Versões suportadas

1.21

Histórico de versões

A mais recente é 0.1.0, lançada em 26/09/2026. Ela é feita para o Minecraft 1.21 – 1.21.11. Ela roda em Paper e Spigot. O download tem 29.7 MB.

VersãoLançadoMinecraftTipo
0.1.026/09/20261.21 – 1.21.11Estável

Comandos

Os comandos citados na página de Transcribe no Modrinth:

/transcribe

Permissões

Permissões citadas lá, para dar com um plugin como o LuckPerms:

transcribe.reloadtranscribeapi.get

Última versão no GitHub

Transcribe é de código aberto. A versão mais recente no GitHub é Transcribe 1.21+, publicada em 26/09/2026.

This is the first RELEASED version of Transcribe. It is only available for minecraft paper servers 1.21+. More versions will be supported soon.

Full Changelog: https://github.com/eyman26/Transcribe/commits/1.21+

Descrição do autor no Modrinth

Transcribe

THIS IS THE FREE VERSION OF THE PLUGIN.
TO GET THE FULL CAPACITY OF THE PLUGIN PLEASE CONSIDER PAYING FOR THE FULL VERSION: Get it on my official website or get it on BuiltByBit

a Paper plugin that turns short spoken words into real game actions. It
piggybacks on the microphone stream that Simple Voice Chat already captures, so players
don't need to press "push to talk" for a second time and no extra mod is required beyond
the voice chat one.

Press a trigger (sneak + F by default), a brief listen window opens, you say a word from
your server's vocabulary, and Transcribe fires an event and/or runs your commands.

Runs fully offline. Speech recognition happens on your server (or your own box).
No audio ever leaves your infrastructure.


Features

  • Two speech-to-text backends, your choice
  • INTERNAL - Vosk embedded directly in the server JVM via JNI. No extra service to run.
  • EXTERNAL - streams audio to your own STT microservice over a persistent WebSocket.

Keep the Minecraft server's footprint at zero and scale/harden STT separately.

  • Tiny vocabulary, huge accuracy + speed. You list a handful of words (e.g. fire,

light, ice) and Vosk is grammar-constrained to exactly those. Constraining the search
space is what makes this cheap and reliable instead of a fuzzy general transcriber.

  • Bring your own activation. Choose any combination of eight triggers, or drive it

from a PlaceholderAPI condition:

  • OFF_HAND / SNEAK_OFF_HAND (F, or sneak + F)
  • LEFT_CLICK / SNEAK_LEFT_CLICK
  • RIGHT_CLICK / SNEAK_RIGHT_CLICK
  • HOTBAR_SLOT / SNEAK_HOTBAR_SLOT (pick any of slots 1-9)
  • a polled PlaceholderAPI placeholder == value
  • Gesture events can be suppressed (cancel-trigger-events) so players don't actually

swap hands, drop items, or swing while casting.

  • Fully configurable feedback. Action bar text and sounds on window open/close, with

independent volume and pitch. Accepts vanilla sound keys and resource-pack custom sounds
(mypack:spells.cast).

  • Runs commands, or anything else. Every recognized word can dispatch console commands

with %player% and %keyword% placeholders, so one entry can branch across your whole
spell set - or write your own plugin.

  • Clean API for developers. A cancellable VoiceWordSpokenEvent (player, keyword,

confidence) plus TranscribeAPI to query or force-open listen windows from your own code.

  • Near-zero idle cost. Microphone packets are dropped before decoding unless a listen

window is actually open.

  • Hot reload. /transcribe reload re-reads config without a restart, and builds the new

engine before tearing down the old one - a bad config leaves the working one running.

  • Four verbosity levels of [Transcribe debug] logging for diagnosing the audio pipeline,

trigger detection, and recognition results.


Requirements

This is a hard dependency; Transcribe will not enable without it.

Note: players must install the Simple Voice Chat mod on their client (Fabric / Forge /
NeoForge). It has to be the mod, not just the server plugin, or no audio is ever captured.

Quick start

  1. Install Simple Voice Chat server-side and on clients, and verify proximity voice works.
  2. Drop Transcribe.jar into plugins/.
  3. Start the server once to generate plugins/Transcribe/config.yml.
  4. Choose your words:

engine:
internal:
grammar:

  • fire
  • light
  • ice
  1. (INTERNAL only) Download a small Vosk model from

and unzip it to plugins/Transcribe/models/vosk-model-small-en-us-0.15.

  1. Point your spells at the keywords:

recognition:
console-commands:

  • "spellcast trigger %player% %keyword%"
  1. /transcribe reload, then sneak + F and say "fire".

How it works

trigger gesture
|
v
Listen Window opens (configurable, default 3s) -- audio bar + sound cue
|
v
Opus microphone packets decoded to 48 kHz mono PCM
|
v
Speech recognition (INTERNAL Vosk, or EXTERNAL WebSocket service)
|
v
keyword matched against your grammar? -- no --> window closes, nothing happens
| yes
v
VoiceWordSpokenEvent (cancellable) -- cancelled --> nothing happens
| not cancelled
v
recognition.console-commands dispatched as console


Performance notes

  • Recognition only runs while a listen window is open. Outside of that, packets are dropped

before decoding.

  • A grammar of a few words collapses the decoder's search space, so even INTERNAL mode costs

almost nothing at idle.

  • Recognition happens off the main thread on virtual threads; only the resulting event and

commands touch the server thread.

  • The small Vosk models (~40 MB) are more than sufficient for keyword spotting. You do not

need a large model.


Configuration

Everything lives in plugins/Transcribe/config.yml, which is heavily commented inline.
Headlines:

Key · What it does
debug.level · 0-3, how much [Transcribe debug] logging to emit
engine.mode · INTERNAL (embedded Vosk) or EXTERNAL (WebSocket service)
engine.sample-rate-hertz · PCM rate handed to the engine (default 16000)
engine.internal.model-path · path to an unpacked Vosk model, under the plugin folder
engine.internal.grammar · your vocabulary - the words players can say
engine.external.uri · ws:// / wss:// endpoint of your STT service
engine.external.request-timeout-millis · per-request ceiling before giving up
activation.window-seconds · how long the listen window stays open
activation.triggers · which of the eight gesture triggers are active
activation.hotbar-slots · slots 1-9 used by the hotbar triggers
activation.cancel-trigger-events · suppress the vanilla action behind a trigger
activation.feedback.action-bar.* · open/close action bar text, &-colour codes, '' to hide
activation.feedback.sound.* · open/close sound key, volume, pitch
activation.placeholderapi.* · polled placeholder condition trigger
recognition.console-commands · commands to run on a recognized keyword

%player% and %keyword% are substituted in every entry of recognition.console-commands.
VoiceWordSpokenEvent always fires first and can be cancelled to suppress the commands -
which is where cooldowns, mana costs, or silence effects belong.

Commands & permissions

Command · Permission · Default
/transcribe reload · transcribe.reload · op

For developers

@EventHandler
public void onSpell(VoiceWordSpokenEvent event) {
if (event.getKeyword().equals("fire")) {
event.setCancelled(); // stop the configured console commands
castFireball(event.getPlayer());
}
}

// open a window programmatically, e.g. from an item or a skill GUI
TranscribeAPI.get().forceStartListenWindow(player, Duration.ofSeconds(3));

if (TranscribeAPI.get().isListening(player)) { /* ... */ }

Build against it with:

compileOnly("org.eyman_:Transcribe:")

Notes & limitations

  • LEFT_CLICK / SNEAK_LEFT_CLICK fire for clicking air or a block, but not for

attacking an entity - Bukkit emits a damage event there, which Transcribe does not hook.

  • The microphone stream is 48 kHz mono (Simple Voice Chat's native rate) and is resampled to

engine.sample-rate-hertz for recognition.

  • The bundled external STT reference server processes one segment at a time per connection;

concurrent players are served by concurrent connections.

  • activation.triggers entries SWAP_HAND / SNEAK_SWAP_HAND from older configs were renamed

to OFF_HAND / SNEAK_OFF_HAND. Update them or they'll be ignored with a warning.

  • Requires the standard Bukkit scheduler, so Folia is not supported.

License

GPL-3.0. Simple Voice Chat is a separate, independently licensed project and is neither
bundled nor redistributed here - it is a required runtime dependency.

USED CLAUDE FOR THE DESCRIPTION

Escrita por eyman_26. Leia com imagens no Modrinth.

Como instalar Transcribe

  1. Confira se o seu servidor roda Paper e Spigot no Minecraft 1.21.

  2. Instale primeiro o que ele precisa: Simple Voice Chat.

  3. Baixe o arquivo .jar pelo Modrinth e coloque na pasta plugins do seu servidor.

  4. Reinicie o servidor. Evite /reload, muitos plugins não lidam bem com ele.

  5. Digite /plugins no console: Transcribe deve aparecer em verde. Os arquivos de configuração são criados na pasta plugins na primeira inicialização.

Guia completo: Como instalar plugins em um servidor de Minecraft

Compatibilidade

Versões do Minecraft
1.21
Roda em
Paper, Spigot
Edição
Java
Precisa de
Simple Voice Chat
Licença
GPL
Preço
Grátis
Manutenção
Atualizado ativamente (14/11/2026)

Transcribe comparado com similares Comparar todas as alternativas

RecursoDownloadsVersõesÚltima atualizaçãoPreço
Transcribeo que você estava vendo71.2126 set 2026Grátis
Simple Voice Chathenkelmax76.5M1.8 – 26.xhá 3 diasGrátis
Plasmo Voicekpids4.2M1.16 – 26.xhá 4 diasGrátis
Voice MessagesDimasKama351K1.21 – 26.xhá 1 diaGrátis

Perguntas

Transcribe funciona no Minecraft 26.x?

Ainda não. A versão mais recente compatível é o Minecraft 1.21.

Transcribe é grátis?

Sim. Você pode baixar Transcribe de graça em Modrinth.

Em qual software de servidor Transcribe roda?

Transcribe roda em servidores Paper e Spigot.

Transcribe precisa de mais alguma coisa?

Sim: Simple Voice Chat. Instale antes de Transcribe.

Transcribe ainda recebe atualizações?

Sim. A última atualização saiu no último dia.

Quais são as melhores alternativas a Transcribe?

Os mais parecidos são Simple Voice Chat, Plasmo Voice e Voice Messages. Comparar todas as alternativas

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