Screaming BedWarsEklentiler · 1.8 – 26.xBedWars/EggWars/AnchorWars/CakeWars minigame compatible with all versions since 1.8+

MiniGame, that can be used as a standalone MiniGame or an SMP - easy setup via ServicesManager
Hangar üzerinden doğrudan indirme · 781 indirme
EffectSteal, TureBentzin tarafından Paper / Spigot sunucuları için yapılmış bir eklenti. MiniGame, that can be used as a standalone MiniGame or an SMP - easy setup via ServicesManager.
Desteklediği sürümler: Minecraft 1.18. Hangar üzerinde 781 kez indirildi. Böylece burada listelenen minigame eklentileri (88 adet) arasında 38. sırada yer alıyor. Son güncelleme 10.01.2023 tarihinde çıktı.
En yenisi 10.01.2023 tarihinde çıkan 1.2-Release. Minecraft 1.18 için yapıldı. Paper üzerinde çalışır.
| Sürüm | Yayın tarihi | Minecraft | Tür |
|---|---|---|---|
1.2-Release | 10.01.2023 | 1.18 | Kararlı |
EffectSteal açık kaynaklıdır. GitHub'daki en yeni sürümü 11.08.2022 tarihinde yayınlanan v.1.0-release.
Each time a player kills another player the killer is awarded a good effect, and the victim receives a bad one as punishment
Every other change of the effects of the players is disabled for this minigame.
You can modify (dev-feature) the current effects of the players with the /es command
es Command:
/es reset - reset all player's effects
/es remove - demote a players "value" by 1
/es add - promotes a players "value" by 1
Known Issues:
It may happen that the game tries to remove a level 2 (or higher) effect from a player but instead removes all effects of this type - Working on it...
On every reload/restart the game will reset all player's effects - intended behavior (minigame)
Full Changelog: 0.3-alpha...1.0-release
Öncekiler: v.0.3-alpha (10.08.2022), v.0.2-alpha (09.08.2022).
Attention: EffectSteal does not function automatically as a MiniGame or SMP!
EffectSteal is a plugin that provides you with Gameplay functionality that can be utilized for a MiniGame or for an SMP. If you want to explain quickly what EffectSteal does, you can say that whenever a player kills another player, the killer will be granted a "good" effect and the victim will be granted a "bad" effect. Through the principle of how EffectSteal is designed, it is not possible to have a bad and a good effect at the same time. You can think about it like a number. If this number is 0 then you have no effects if it is positive, then this is the number of good effects you have. If it is negative then this resembles the number of bad effects you have. So if you have 3 negative effects and you kill someone, then your number will increase and one bad effect will be removed. If you have 2 positive effects, and you kill someone, then you will get a third positive effect. The same thing applies to the victim of the kill. If you have 2 good effects and you get killed, then one of them is removed. If you have 1 bad effect and you get killed, then you will receive a second one.
So EffecSteal provides you a very competitive Gameplay that can be used to create some interesting MiniGames or SMPs. It can be used in a small Arena or over a whole World. A match can be 10 minutes or 10 Days. All of this can be realized by following the steps below:
To get this running in the way you want it is necessary to follow some steps:
EffectStealService service = Bukkit.getServicesManager().load(EffectStealService.class);
if (service == null) {
try {
throw new ClassNotFoundException("EffectSteal is not installed!");
} catch (ClassNotFoundException e) {
throw new RuntimeException(e);
}
}
Example:
import net.juligames.effectsteal.event.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
/**
*/
public class EffectStealManagerListener implements Listener {
@EventHandler
public void onGameStart(@NotNull GameStartEvent startEvent) {
//your code goes here
}
@EventHandler
public void onTimerTick(@NotNull TimerTickEvent tickEvent) {
//your code goes here
}
@EventHandler
public void onEffectSteal(@NotNull EffectStealActionEvent stealActionEvent) {
//your code goes here
}
@EventHandler
public void onGameKilled(@NotNull GameKilledEvent gameKilledEvent) {
//your code goes here
}
@EventHandler
public void onGameEnd(@NotNull GameEndEvent gameEndEvent) {
//your code goes here
}
}
Yazan: TureBentzin. Resimli halini Hangar sayfasında oku.
Sunucunun Minecraft 1.18 üzerinde Paper ve Spigot çalıştırdığından emin ol.
.jar dosyasını Hangar üzerinden indir ve sunucunun plugins klasörüne koy.
Sunucuyu yeniden başlat. /reload kullanma, birçok eklenti bununla sorun çıkarır.
Konsola /plugins yaz: EffectSteal yeşil olarak listelenmeli. Ayar dosyaları ilk açılışta plugins klasöründe oluşturulur.
| Kaynak | İndirmeler | Puan | Sürümler | Son güncelleme | Fiyat |
|---|---|---|---|---|---|
| 781 | – | 1.18 | 10 Oca 2023 | Ücretsiz | |
| 506K | 4.4 | 1.8 – 26.x | 19 Haz 2026 | Ücretsiz | |
| 435K | – | 1.19 – 26.x | 14 May 2026 | Ücretsiz | |
| 135K | 4.8 | 1.8 – 26.x | 25 Nis 2026 | Ücretsiz |
Henüz değil. Desteklediği en yeni sürüm Minecraft 1.18.
Evet. EffectSteal, Hangar üzerinden ücretsiz indirilebilir.
EffectSteal, Paper ve Spigot sunucularında çalışır.
Evet. Son güncelleme son 24 saat içinde çıktı.
En yakın olanlar Screaming BedWars, LifeStealZ ve ajParkour. Tüm alternatifleri karşılaştır
Screaming BedWarsEklentiler · 1.8 – 26.xBedWars/EggWars/AnchorWars/CakeWars minigame compatible with all versions since 1.8+
LifeStealZEklentiler · 1.19 – 26.xLifeStealZ - The Ultimate LifeSteal SMP Plugin!
ajParkourEklentiler · 1.8 – 26.xRandomly generated parkour minigame. Great for any kind of server! Jump and Run!
Ranked SMPEklentiler · 1.21 – 26.xplugin inspired by the Ranked SMP Series
LifeWarsEklentiler · 1.16 – 1.21A very simple Lifesteal SMP plugin, Custom recipe's and Easy configuration!
ScreamingBedWarsEklentiler · 1.8 – 26.xBedWars/EggWars/AnchorWars/CakeWars minigame compatible with all versions since 1.8.8
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