NuevoCraftRank SitesWeb y tienda gratisHaz la tuya ›
AshlarSoftware de servidor gratis basado en Paper, con protección DDoS y contra backdoors Ver Ashlar ›Security RadarA free check of your server's login, anti-bot and proxy settings, only with your OK Mira cómo funciona ›ComunidadHaz preguntas, comparte construcciones y encuentra gente para jugar Únete al foro ›
Recursos / Mods / HT's TreeChop

HT's TreeChop

Take down trees chop-by-chop instead of block-by-block.

ModsGratis1.12 – 1.21
por hammertater · listado desde Modrinth
Descargar ›

Descarga directa desde Modrinth · 5,491,374 descargas

HT's TreeChop, captura 1HT's TreeChop, captura 2HT's TreeChop, captura 3

Qué hace

HT's TreeChop (mod) es obra de hammertater. Take down trees chop-by-chop instead of block-by-block.

Es compatible con Minecraft 1.12 – 1.21. Se ha descargado 5,491,374 veces en Modrinth. La última actualización salió el 03/03/2025.

Versiones compatibles

1.211.201.191.181.171.161.12

Historial de versiones

HT's TreeChop ha publicado 43 versiones en Modrinth desde el 22/04/2023. Ninguna salió en el último año. La más reciente es 0.19.3a, publicada el 03/03/2025. Está hecha para Minecraft 1.21, 1.21.1. Funciona en Fabric. La descarga ocupa 488 KB.

VersiónPublicadoMinecraftTipo
0.19.3a03/03/20251.21, 1.21.1Estable
0.19.302/03/20251.21, 1.21.1Estable
0.19.229/10/20241.21Estable
0.19.127/07/20241.19.2Estable
0.19.127/07/20241.19.2Estable

Última versión en GitHub

HT's TreeChop es de código abierto. Su última versión en GitHub es 0.19.4: Merge pull request #332 from elinka47/main, publicada el 13/08/2026.

  • Port to 1.21.4
  • Add ja_jp localization (thank you elinka47!)
  • Change chop sounds from stereo to mono (thank you BigPhobos!)

Antes: 0.19.3 (02/03/2025), 0.19.2 (02/03/2025).

Descripción del autor en Modrinth

TreeChop

Allows trees to be chopped down by repeatedly breaking a single block. The whole tree will only break after a certain number of chops, and bigger trees require more chops. Inspired by mods like Treecapitator.

Cool features:

  • Doesn't get too loud when breaking big trees
  • Works on mushrooms and fungi
  • Intelligently breaks leaves
  • Compatible with most modded trees

Things to consider when lumberjacking:

  • Chopping trees doesn't require an axe, but will take a while without one
  • Chopping different blocks of the same tree will all contribute to bringing down the tree
  • Players can work together to chop down those big trees
  • Bigger trees require more total chops, but fewer chops per block*
  • Hold "sneak" when breaking a log block to break it normally

*By default, the number of chops required to fell a tree is computed logarithmically. Some example numbers are below. The number of chops can also be configured to scale linearly with the number of blocks to, for example, require one chop per block, or one chop per tree. More information can be found here.

Tree blocks · Chops required
1 · 1
3 · 3
5 · 4
10 · 7
20 · 12
50 · 19
100 · 25

Compatibility:

Special support for the following mods:

  • (1.18.2) Tinker's Construct: broad axes perform extra chops. All axes perform more chops with "expanded" upgrades.
  • (1.18.2+) Silent Gear: saws perform extra chops
  • (1.18.2+) Project MMO: chopping grants woodcutting XP
  • (1.18.2+) Jade, WTHIT, TheOneProbe: show number of log blocks in trees and the number of chops needed to fell.

Known issues:

  • (1.18.2 and earlier) Multi Mine: choppable blocks need to be added to Multi Mine's blacklist. This should be fixed for 1.19+ versions. See #106.
  • Some modded trees leave floating blocks when felled. See #44.

Want to make your mod compatible with TreeChop? See the wiki.

FAQ:

1. How do I turn off chopping?

Press n to open TreeChop's in-game settings, then toggle off the "chopping" setting. A key can also be bound to toggle chopping without opening the settings screen; go to Options > Controls and find the section labeled "HT's TreeChop".

2. How do I keep chopping off and only turn it on while sneaking?

By default, sneaking inverts your current chop setting, so just toggle chopping off (press n to access the settings screen) so that chopping will be enabled by sneaking.

3. How do I keep chopping even when sneaking?

Press n to open TreeChop's in-game settings, then toggle off the "Sneaking inverts chopping" setting.

4. How do I keep from chopping my house down?

There's a setting to disable chopping if the "tree" is not connected to leaves. Press n to open TreeChop's in-game settings, then toggle "trees must have leaves".

5. I started chopping my house down. How do I stop?

If you find yourself chopping a block when you just wanted to break it normally, try breaking the block while sneaking, or toggle off chopping (press n to access the settings screen).

6. I was chopping something and the game crashed! What's up with that?

Probably the item you used to chop the tree doesn't play nice with TreeChop. Go to [your minecraft folder]/config/treechop-common.toml and add the item's registry name to choppingToolsBlacklist, or ask the server owner to, and then maybe let me know about the conflict and I'll try to fix it.

7. Why can't I chop anymore?

Maybe chopping is turned off; press n to open TreeChop's in-game settings, then toggle on the "chopping" setting. If chopping is enabled and changing tools doesn't help, then there might be a conflict with another mod. If you send me a recent log, I'll try to fix it.

8. Why do some trees leave behind floating leaves when felled?

Either
a) it's a modded tree and its leaves are not set up properly. Let me know what type of tree is misbehaving, and I'll politely inform the mod owners.
b) there are too many leaves! You can increase the max number of leaves by going to [your minecraft folder]/config/treechop-common.toml and increasing maxLeavesBlocks.

9. Why do some trees leave behind floating logs when felled?

Either
a) it's a modded tree and is weirdly shaped. Let me know, and I'll try to make TreeChop do a better job of detecting that type of tree.
b) the tree is too big! You can increase the max tree size by going to [your minecraft folder]/config/treechop-common.toml and increasing maxTreeBlocks.

10. How do I disable mushroom and fungus chopping?

Go to [your minecraft folder]/config/treechop-common.toml and change
    blockTagForDetectingLogs = "treechop:choppables"
to
    blockTagForDetectingLogs = "treechop:choppables_except_mushrooms"
If you want more control over which blocks can be chopped, you have to make your own datapack and fiddle with the block tags (see minecraft.gamepedia.com/Tag for more info).

12. Why am I not seeing the [fill in the blank] feature?

Only the newest version of Minecraft 1.16 is fully supported. Some older versions, especially 1.12.2, lack some of the fancier features.

11. Can I include this in a modpack?

Yes!

Sample configs:

treechop-common.toml

[permissions]

[permissions.choppingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.fellingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.sneakBehavior]
canBeNone = true
canBeInvertFelling = true
canBeInvertChopping = true

[permissions.treeMustHaveLeaves]
canBeFalse = true
canBeTrue = true

[permissions.chopInCreativeMode]
canBeFalse = true
canBeTrue = true

[general]

If false, log items will be destroyed when chopping

dropLootForChoppedBlocks = true

[treeDetection]

Maximum number of log blocks that can be detected to belong to one tree

Range: 1 ~ 8096

maxTreeBlocks = 320

Maximum number of leaves blocks that can destroyed when a tree is felled

Range: 1 ~ 8096

maxLeavesBlocks = 1024

Destroy leaves when a tree is felled

breakLeaves = true

Non-decayable leaves are ignored when detecting leaves

ignorePersistentLeaves = true

Maximum distance from log blocks to destroy non-standard leaves blocks (e.g. mushroom caps) when felling

Range: 0 ~ 16

maxBreakLeavesDistance = 7

[treeDetection.logs]

Blocks that should be considered choppable

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:choppables", "#minecraft:logs", "#forge:mushroom_stems"]

Blocks that should never be chopped, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = ["minecraft:bamboo"]

[treeDetection.leaves]

Blocks that should be considered leaves

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:leaves_like", "#minecraft:leaves", "#minecraft:wart_blocks", "#forge:mushroom_caps", "minecraft:shroomlight"]

Blocks that should never be considered leaves, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = []

[chopCounting]

Method to use for computing the number of chops needed to fell a tree

Allowed Values: LINEAR, LOGARITHMIC

algorithm = "LOGARITHMIC"

How to round the number of chops needed to fell a tree; this is more meaningful for smaller trees

Allowed Values: DOWN, NEAREST, UP

rounding = "NEAREST"

Felling a tree can require more chops than the number of blocks in the tree

canRequireMoreChopsThanBlocks = false

See github.com/hammertater/treechop/#logarithmic

[chopCounting.logarithmic]

Determines the number of chops required to fell a tree; higher values require more chops for bigger trees

Range: 0.0 ~ 10000.0

a = 10.0

See github.com/hammertater/treechop/#linear

[chopCounting.linear]

The number of chops per block required to fell a tree; if chopsPerBlock = 0.5, it will take 50 chops to fell a 100 block tree

Range: 0.0 ~ 7.0

chopsPerBlock = 1.0

The base number of chops required to fell a tree regardless of its size

Range: -10000.0 ~ 10000.0

baseNumChops = 0.0

[compatibility]

Better chopping behavior for block with the #forge:mushroom_stems tag

mushroomStems = true

curseforge.com/minecraft/mc-mods/carry-on

modrinth.com/mod/carry-on

Small fixes.

carryOn = true

curseforge.com/minecraft/mc-mods/project-mmo

modrinth.com/mod/project-mmo

Award woodcutting XP for chopping.

projectMMO = true

curseforge.com/minecraft/mc-mods/the-one-probe

modrinth.com/mod/the-one-probe

Shows the number of chops required to fell a tree and what loot will drop.

theOneProbe = true

[compatibility.general]

Prevent chopping when right-clicking blocks

preventChoppingOnRightClick = false

Prevent infinite loops when chopping; fixes crashes when using modded items that break multiple blocks

preventChopRecursion = true

Only chop when using the correct tool for drops, if any (does nothing in vanilla, but some mods add tool requirements to logs

choppingRequiresCorrectToolForDrops = true

Only chop when using a tool that increases block breaking speed (such as axes for logs)

choppingRequiresFastBreakingTool = true

[compatibility.general.blacklist]

Whether the listed items should be blacklisted or whitelisted

Allowed Values: BLACKLIST, WHITELIST

blacklistOrWhitelist = "BLACKLIST"

List of item registry names (mod:item), tags (#mod:tag), and namespaces (@mod) for items that should not chop when used to break a log

- Items in this list that have special support for TreeChop will not be blacklisted; see github.com/hammertater/treechop/blob/main/docs/…

items = ["#tconstruct:modifiable/harvest", "botania:terra_axe", "mekanism:atomic_disassembler", "@lumberjack", "practicaltools:iron_greataxe", "practicaltools:golden_greataxe", "practicaltools:diamond_greataxe", "practicaltools:netherite_greataxe"]

The chop settings used by non-player entities, such as robots and machine blocks

[compatibility.general.fakePlayerChopSettings]

Use with caution! May cause conflicts with some mods, e.g. github.com/hammertater/treechop/issues/71

choppingEnabled = false

Felling only matters if chopping is enabled; probably best to leave this on

fellingEnabled = true
treesMustHaveLeaves = true

[compatibility.API]

Log information about TreeChop API usage. May be useful for debugging mod compatibility issues.

verbose = false

[compatibility.silentgear]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes saws do more chops.

enabled = true

Number of chops a saw should perform on a single block break

Range: 1 ~ 10000

sawChops = 5

[compatibility.tinkersConstruct]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes AOE tools do more chops.

enabled = true

Number of chops that tree breaking tools (like broad axes) should perform on a single block break

Range: 1 ~ 10000

treeBreakingTools = 5

Number of chops that wood breaking tools (like hand axes) should perform on a single block break

Range: 1 ~ 10000

woodBreakingTools = 1

The chop count multiplier for each level of the expanded upgrade

Range: 1.0 ~ 10000.0

expandedMultiplier = 2.0

[mod]

Set to false to disable TreeChop without having to uninstall the mod

enabled = true

Let TreeChop print to the log

printDebugInfo = false

tre

Escrita por hammertater. Léela con imágenes en Modrinth.

Cómo instalar HT's TreeChop

  1. Este mod hace falta en el servidor y en cada jugador que entra.

  2. Instala Fabric, Forge y NeoForge para Minecraft 1.12 – 1.21.

  3. Añade los mods que necesita: Forge Config API Port.

  4. Descarga el archivo .jar desde Modrinth y ponlo en la carpeta mods de tu directorio .minecraft.

  5. Inicia Minecraft con el perfil de Fabric.

  6. Más fácil: en Prism Launcher o la Modrinth App, busca HT's TreeChop en los mods de tu instancia y haz clic en Install. Añade el loader y los mods que necesita por ti.

Compatibilidad

Versiones de Minecraft
1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12
Funciona en
Fabric, Forge, NeoForge
Dónde funciona
Cliente y servidor
Edición
Java
Necesita
Forge Config API Port
Licencia
MIT
Precio
Gratis
Mantenimiento
Se actualiza activamente (13/11/2026)

HT's TreeChop comparado con otros similares Comparar todas las alternativas

RecursoDescargasVersionesÚltima actualizaciónPrecio
HT's TreeChopel que estabas viendo5.5M1.12 – 1.213 mar 2025Gratis
Panda's Falling TreesThePandaOliver3.8M1.19 – 1.212 abr 2026Gratis
Leaves Be GoneFuzs13.5M1.18 – 26.x26 sept 2026Gratis
FallingTreeRakambda13.2M1.16 – 26.xhace 12 díasGratis

Preguntas

¿HT's TreeChop funciona en Minecraft 26.x?

Todavía no. La versión más reciente que admite es Minecraft 1.21.

¿HT's TreeChop es gratis?

Sí. HT's TreeChop se puede descargar gratis desde Modrinth.

¿HT's TreeChop es del lado del cliente o del servidor?

Ambos. El servidor y cada jugador necesitan HT's TreeChop instalado.

¿HT's TreeChop necesita algo más?

Sí: Forge Config API Port. Instálalo antes de HT's TreeChop.

¿HT's TreeChop sigue recibiendo actualizaciones?

Sí. La última actualización salió en el último día.

¿Cuáles son las mejores alternativas a HT's TreeChop?

Los más parecidos son Panda's Falling Trees, Leaves Be Gone y FallingTree. Comparar todas las alternativas

Alternativas a HT's TreeChop

Comparar todas las alternativas ›

Reseñas

–★★★★★
0 reseñas
50
40
30
20
10

Inicia sesión para dejar una reseña.