NewCraftRank SitesA free website and storeMake yours ›
AshlarFree server software built on Paper, with DDoS and backdoor protection See Ashlar ›Security RadarA free check of your server's login, anti-bot and proxy settings, only with your OK See how it works ›CommunityAsk questions, share builds and find people to play with Join the forum ›
Resources / Mods / HT's TreeChop

HT's TreeChop

Take down trees chop-by-chop instead of block-by-block.

ModsFree1.12 – 1.21
by hammertater · listed from Modrinth
Download ›

Direct download from Modrinth · 5,486,204 downloads

HT's TreeChop screenshot 1HT's TreeChop screenshot 2HT's TreeChop screenshot 3

What it does

HT's TreeChop is a mod made by hammertater. Take down trees chop-by-chop instead of block-by-block.

It supports Minecraft 1.12 – 1.21. It has been downloaded 5,486,204 times on Modrinth. The last update came out on Mar 3, 2025.

Supported versions

1.211.201.191.181.171.161.12

Release history

HT's TreeChop has had 43 releases on Modrinth since Apr 22, 2023. None of them came out in the past year. The newest is 0.19.3a, released on Mar 3, 2025. It is made for Minecraft 1.21, 1.21.1. It runs on Fabric. The download is 488 KB.

VersionReleasedMinecraftType
0.19.3aMar 3, 20251.21, 1.21.1Release
0.19.3Mar 2, 20251.21, 1.21.1Release
0.19.2Oct 29, 20241.21Release
0.19.1Jul 27, 20241.19.2Release
0.19.1Jul 27, 20241.19.2Release

Latest release on GitHub

HT's TreeChop is open source. Its newest release on GitHub is 0.19.4: Merge pull request #332 from elinka47/main, published on Aug 13, 2026.

  • Port to 1.21.4
  • Add ja_jp localization (thank you elinka47!)
  • Change chop sounds from stereo to mono (thank you BigPhobos!)

Before that: 0.19.3 (Mar 2, 2025), 0.19.2 (Mar 2, 2025).

Description from the author on Modrinth

TreeChop

Allows trees to be chopped down by repeatedly breaking a single block. The whole tree will only break after a certain number of chops, and bigger trees require more chops. Inspired by mods like Treecapitator.

Cool features:

  • Doesn't get too loud when breaking big trees
  • Works on mushrooms and fungi
  • Intelligently breaks leaves
  • Compatible with most modded trees

Things to consider when lumberjacking:

  • Chopping trees doesn't require an axe, but will take a while without one
  • Chopping different blocks of the same tree will all contribute to bringing down the tree
  • Players can work together to chop down those big trees
  • Bigger trees require more total chops, but fewer chops per block*
  • Hold "sneak" when breaking a log block to break it normally

*By default, the number of chops required to fell a tree is computed logarithmically. Some example numbers are below. The number of chops can also be configured to scale linearly with the number of blocks to, for example, require one chop per block, or one chop per tree. More information can be found here.

Tree blocks · Chops required
1 · 1
3 · 3
5 · 4
10 · 7
20 · 12
50 · 19
100 · 25

Compatibility:

Special support for the following mods:

  • (1.18.2) Tinker's Construct: broad axes perform extra chops. All axes perform more chops with "expanded" upgrades.
  • (1.18.2+) Silent Gear: saws perform extra chops
  • (1.18.2+) Project MMO: chopping grants woodcutting XP
  • (1.18.2+) Jade, WTHIT, TheOneProbe: show number of log blocks in trees and the number of chops needed to fell.

Known issues:

  • (1.18.2 and earlier) Multi Mine: choppable blocks need to be added to Multi Mine's blacklist. This should be fixed for 1.19+ versions. See #106.
  • Some modded trees leave floating blocks when felled. See #44.

Want to make your mod compatible with TreeChop? See the wiki.

FAQ:

1. How do I turn off chopping?

Press n to open TreeChop's in-game settings, then toggle off the "chopping" setting. A key can also be bound to toggle chopping without opening the settings screen; go to Options > Controls and find the section labeled "HT's TreeChop".

2. How do I keep chopping off and only turn it on while sneaking?

By default, sneaking inverts your current chop setting, so just toggle chopping off (press n to access the settings screen) so that chopping will be enabled by sneaking.

3. How do I keep chopping even when sneaking?

Press n to open TreeChop's in-game settings, then toggle off the "Sneaking inverts chopping" setting.

4. How do I keep from chopping my house down?

There's a setting to disable chopping if the "tree" is not connected to leaves. Press n to open TreeChop's in-game settings, then toggle "trees must have leaves".

5. I started chopping my house down. How do I stop?

If you find yourself chopping a block when you just wanted to break it normally, try breaking the block while sneaking, or toggle off chopping (press n to access the settings screen).

6. I was chopping something and the game crashed! What's up with that?

Probably the item you used to chop the tree doesn't play nice with TreeChop. Go to [your minecraft folder]/config/treechop-common.toml and add the item's registry name to choppingToolsBlacklist, or ask the server owner to, and then maybe let me know about the conflict and I'll try to fix it.

7. Why can't I chop anymore?

Maybe chopping is turned off; press n to open TreeChop's in-game settings, then toggle on the "chopping" setting. If chopping is enabled and changing tools doesn't help, then there might be a conflict with another mod. If you send me a recent log, I'll try to fix it.

8. Why do some trees leave behind floating leaves when felled?

Either
a) it's a modded tree and its leaves are not set up properly. Let me know what type of tree is misbehaving, and I'll politely inform the mod owners.
b) there are too many leaves! You can increase the max number of leaves by going to [your minecraft folder]/config/treechop-common.toml and increasing maxLeavesBlocks.

9. Why do some trees leave behind floating logs when felled?

Either
a) it's a modded tree and is weirdly shaped. Let me know, and I'll try to make TreeChop do a better job of detecting that type of tree.
b) the tree is too big! You can increase the max tree size by going to [your minecraft folder]/config/treechop-common.toml and increasing maxTreeBlocks.

10. How do I disable mushroom and fungus chopping?

Go to [your minecraft folder]/config/treechop-common.toml and change
    blockTagForDetectingLogs = "treechop:choppables"
to
    blockTagForDetectingLogs = "treechop:choppables_except_mushrooms"
If you want more control over which blocks can be chopped, you have to make your own datapack and fiddle with the block tags (see minecraft.gamepedia.com/Tag for more info).

12. Why am I not seeing the [fill in the blank] feature?

Only the newest version of Minecraft 1.16 is fully supported. Some older versions, especially 1.12.2, lack some of the fancier features.

11. Can I include this in a modpack?

Yes!

Sample configs:

treechop-common.toml

[permissions]

[permissions.choppingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.fellingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.sneakBehavior]
canBeNone = true
canBeInvertFelling = true
canBeInvertChopping = true

[permissions.treeMustHaveLeaves]
canBeFalse = true
canBeTrue = true

[permissions.chopInCreativeMode]
canBeFalse = true
canBeTrue = true

[general]

If false, log items will be destroyed when chopping

dropLootForChoppedBlocks = true

[treeDetection]

Maximum number of log blocks that can be detected to belong to one tree

Range: 1 ~ 8096

maxTreeBlocks = 320

Maximum number of leaves blocks that can destroyed when a tree is felled

Range: 1 ~ 8096

maxLeavesBlocks = 1024

Destroy leaves when a tree is felled

breakLeaves = true

Non-decayable leaves are ignored when detecting leaves

ignorePersistentLeaves = true

Maximum distance from log blocks to destroy non-standard leaves blocks (e.g. mushroom caps) when felling

Range: 0 ~ 16

maxBreakLeavesDistance = 7

[treeDetection.logs]

Blocks that should be considered choppable

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:choppables", "#minecraft:logs", "#forge:mushroom_stems"]

Blocks that should never be chopped, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = ["minecraft:bamboo"]

[treeDetection.leaves]

Blocks that should be considered leaves

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:leaves_like", "#minecraft:leaves", "#minecraft:wart_blocks", "#forge:mushroom_caps", "minecraft:shroomlight"]

Blocks that should never be considered leaves, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = []

[chopCounting]

Method to use for computing the number of chops needed to fell a tree

Allowed Values: LINEAR, LOGARITHMIC

algorithm = "LOGARITHMIC"

How to round the number of chops needed to fell a tree; this is more meaningful for smaller trees

Allowed Values: DOWN, NEAREST, UP

rounding = "NEAREST"

Felling a tree can require more chops than the number of blocks in the tree

canRequireMoreChopsThanBlocks = false

See github.com/hammertater/treechop/#logarithmic

[chopCounting.logarithmic]

Determines the number of chops required to fell a tree; higher values require more chops for bigger trees

Range: 0.0 ~ 10000.0

a = 10.0

See github.com/hammertater/treechop/#linear

[chopCounting.linear]

The number of chops per block required to fell a tree; if chopsPerBlock = 0.5, it will take 50 chops to fell a 100 block tree

Range: 0.0 ~ 7.0

chopsPerBlock = 1.0

The base number of chops required to fell a tree regardless of its size

Range: -10000.0 ~ 10000.0

baseNumChops = 0.0

[compatibility]

Better chopping behavior for block with the #forge:mushroom_stems tag

mushroomStems = true

curseforge.com/minecraft/mc-mods/carry-on

modrinth.com/mod/carry-on

Small fixes.

carryOn = true

curseforge.com/minecraft/mc-mods/project-mmo

modrinth.com/mod/project-mmo

Award woodcutting XP for chopping.

projectMMO = true

curseforge.com/minecraft/mc-mods/the-one-probe

modrinth.com/mod/the-one-probe

Shows the number of chops required to fell a tree and what loot will drop.

theOneProbe = true

[compatibility.general]

Prevent chopping when right-clicking blocks

preventChoppingOnRightClick = false

Prevent infinite loops when chopping; fixes crashes when using modded items that break multiple blocks

preventChopRecursion = true

Only chop when using the correct tool for drops, if any (does nothing in vanilla, but some mods add tool requirements to logs

choppingRequiresCorrectToolForDrops = true

Only chop when using a tool that increases block breaking speed (such as axes for logs)

choppingRequiresFastBreakingTool = true

[compatibility.general.blacklist]

Whether the listed items should be blacklisted or whitelisted

Allowed Values: BLACKLIST, WHITELIST

blacklistOrWhitelist = "BLACKLIST"

List of item registry names (mod:item), tags (#mod:tag), and namespaces (@mod) for items that should not chop when used to break a log

- Items in this list that have special support for TreeChop will not be blacklisted; see github.com/hammertater/treechop/blob/main/docs/…

items = ["#tconstruct:modifiable/harvest", "botania:terra_axe", "mekanism:atomic_disassembler", "@lumberjack", "practicaltools:iron_greataxe", "practicaltools:golden_greataxe", "practicaltools:diamond_greataxe", "practicaltools:netherite_greataxe"]

The chop settings used by non-player entities, such as robots and machine blocks

[compatibility.general.fakePlayerChopSettings]

Use with caution! May cause conflicts with some mods, e.g. github.com/hammertater/treechop/issues/71

choppingEnabled = false

Felling only matters if chopping is enabled; probably best to leave this on

fellingEnabled = true
treesMustHaveLeaves = true

[compatibility.API]

Log information about TreeChop API usage. May be useful for debugging mod compatibility issues.

verbose = false

[compatibility.silentgear]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes saws do more chops.

enabled = true

Number of chops a saw should perform on a single block break

Range: 1 ~ 10000

sawChops = 5

[compatibility.tinkersConstruct]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes AOE tools do more chops.

enabled = true

Number of chops that tree breaking tools (like broad axes) should perform on a single block break

Range: 1 ~ 10000

treeBreakingTools = 5

Number of chops that wood breaking tools (like hand axes) should perform on a single block break

Range: 1 ~ 10000

woodBreakingTools = 1

The chop count multiplier for each level of the expanded upgrade

Range: 1.0 ~ 10000.0

expandedMultiplier = 2.0

[mod]

Set to false to disable TreeChop without having to uninstall the mod

enabled = true

Let TreeChop print to the log

printDebugInfo = false

tre

Written by hammertater. Read it with pictures on Modrinth.

How to install HT's TreeChop

  1. This mod is needed on both the server and every player who joins.

  2. Install Fabric, Forge and NeoForge for Minecraft 1.12 – 1.21.

  3. Add the mods it needs: Forge Config API Port.

  4. Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.

  5. Start Minecraft with the Fabric profile.

  6. Easier: in Prism Launcher or the Modrinth App, search for HT's TreeChop in your instance's mods and click Install. It adds the loader and the mods it needs for you.

Full guide: How to install Minecraft mods

Compatibility

Minecraft versions
1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12
Runs on
Fabric, Forge, NeoForge
Where it runs
Client and server
Edition
Java
Needs
Forge Config API Port
License
MIT
Price
Free
Upkeep
Actively updated (Nov 12, 2026)

HT's TreeChop compared with similar ones Compare all alternatives

ResourceDownloadsVersionsLast updatePrice
HT's TreeChopthe one you looked at5.5M1.12 – 1.21Mar 3, 2025Free
Panda's Falling TreesThePandaOliver3.8M1.19 – 1.21Apr 2, 2026Free
Leaves Be GoneFuzs13.5M1.18 – 26.xSep 26, 2026Free
FallingTreeRakambda13.2M1.16 – 26.x11 days agoFree

Questions

Does HT's TreeChop work on Minecraft 26.x?

Not yet. The newest version it supports is Minecraft 1.21.

Is HT's TreeChop free?

Yes. HT's TreeChop is free to download from Modrinth.

Is HT's TreeChop client-side or server-side?

Both. The server and every player need HT's TreeChop installed.

Does HT's TreeChop need anything else?

Yes: Forge Config API Port. Install it before HT's TreeChop.

Is HT's TreeChop still updated?

Yes. The last update came out in the past day.

What are the best alternatives to HT's TreeChop?

The closest ones are Panda's Falling Trees, Leaves Be Gone and FallingTree. Compare all alternatives

Alternatives to HT's TreeChop

Compare all alternatives ›

Reviews

–★★★★★
0 reviews
50
40
30
20
10

Log in to leave a review.