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Zasoby / Mody / HT's TreeChop

HT's TreeChop

Take down trees chop-by-chop instead of block-by-block.

ModyZa darmo1.12 – 1.21
autor: hammertater · pobrane z Modrinth
Pobierz ›

Bezpośrednie pobieranie z Modrinth · 5,491,374 pobrań

HT's TreeChop, zrzut ekranu 1HT's TreeChop, zrzut ekranu 2HT's TreeChop, zrzut ekranu 3

Co robi

HT's TreeChop to mod, autor: hammertater. Take down trees chop-by-chop instead of block-by-block.

Obsługiwane wersje: Minecraft 1.12 – 1.21. Liczba pobrań w serwisie Modrinth: 5,491,374. Ostatnia aktualizacja: 03.03.2025.

Obsługiwane wersje

1.211.201.191.181.171.161.12

Historia wersji

HT's TreeChop ma 43 wydań na Modrinth od 22.04.2023. Żadna nie wyszła w ostatnim roku. Najnowsza to 0.19.3a, wydana 03.03.2025. Jest zrobiona dla Minecraft 1.21, 1.21.1. Działa na Fabric. Plik ma 488 KB.

WersjaWydanoMinecraftTyp
0.19.3a03.03.20251.21, 1.21.1Wydanie
0.19.302.03.20251.21, 1.21.1Wydanie
0.19.229.10.20241.21Wydanie
0.19.127.07.20241.19.2Wydanie
0.19.127.07.20241.19.2Wydanie

Najnowsze wydanie na GitHubie

HT's TreeChop ma otwarty kod. Najnowsze wydanie na GitHubie to 0.19.4: Merge pull request #332 from elinka47/main, opublikowane 13.08.2026.

  • Port to 1.21.4
  • Add ja_jp localization (thank you elinka47!)
  • Change chop sounds from stereo to mono (thank you BigPhobos!)

Wcześniej: 0.19.3 (02.03.2025), 0.19.2 (02.03.2025).

Opis autora na Modrinth

TreeChop

Allows trees to be chopped down by repeatedly breaking a single block. The whole tree will only break after a certain number of chops, and bigger trees require more chops. Inspired by mods like Treecapitator.

Cool features:

  • Doesn't get too loud when breaking big trees
  • Works on mushrooms and fungi
  • Intelligently breaks leaves
  • Compatible with most modded trees

Things to consider when lumberjacking:

  • Chopping trees doesn't require an axe, but will take a while without one
  • Chopping different blocks of the same tree will all contribute to bringing down the tree
  • Players can work together to chop down those big trees
  • Bigger trees require more total chops, but fewer chops per block*
  • Hold "sneak" when breaking a log block to break it normally

*By default, the number of chops required to fell a tree is computed logarithmically. Some example numbers are below. The number of chops can also be configured to scale linearly with the number of blocks to, for example, require one chop per block, or one chop per tree. More information can be found here.

Tree blocks · Chops required
1 · 1
3 · 3
5 · 4
10 · 7
20 · 12
50 · 19
100 · 25

Compatibility:

Special support for the following mods:

  • (1.18.2) Tinker's Construct: broad axes perform extra chops. All axes perform more chops with "expanded" upgrades.
  • (1.18.2+) Silent Gear: saws perform extra chops
  • (1.18.2+) Project MMO: chopping grants woodcutting XP
  • (1.18.2+) Jade, WTHIT, TheOneProbe: show number of log blocks in trees and the number of chops needed to fell.

Known issues:

  • (1.18.2 and earlier) Multi Mine: choppable blocks need to be added to Multi Mine's blacklist. This should be fixed for 1.19+ versions. See #106.
  • Some modded trees leave floating blocks when felled. See #44.

Want to make your mod compatible with TreeChop? See the wiki.

FAQ:

1. How do I turn off chopping?

Press n to open TreeChop's in-game settings, then toggle off the "chopping" setting. A key can also be bound to toggle chopping without opening the settings screen; go to Options > Controls and find the section labeled "HT's TreeChop".

2. How do I keep chopping off and only turn it on while sneaking?

By default, sneaking inverts your current chop setting, so just toggle chopping off (press n to access the settings screen) so that chopping will be enabled by sneaking.

3. How do I keep chopping even when sneaking?

Press n to open TreeChop's in-game settings, then toggle off the "Sneaking inverts chopping" setting.

4. How do I keep from chopping my house down?

There's a setting to disable chopping if the "tree" is not connected to leaves. Press n to open TreeChop's in-game settings, then toggle "trees must have leaves".

5. I started chopping my house down. How do I stop?

If you find yourself chopping a block when you just wanted to break it normally, try breaking the block while sneaking, or toggle off chopping (press n to access the settings screen).

6. I was chopping something and the game crashed! What's up with that?

Probably the item you used to chop the tree doesn't play nice with TreeChop. Go to [your minecraft folder]/config/treechop-common.toml and add the item's registry name to choppingToolsBlacklist, or ask the server owner to, and then maybe let me know about the conflict and I'll try to fix it.

7. Why can't I chop anymore?

Maybe chopping is turned off; press n to open TreeChop's in-game settings, then toggle on the "chopping" setting. If chopping is enabled and changing tools doesn't help, then there might be a conflict with another mod. If you send me a recent log, I'll try to fix it.

8. Why do some trees leave behind floating leaves when felled?

Either
a) it's a modded tree and its leaves are not set up properly. Let me know what type of tree is misbehaving, and I'll politely inform the mod owners.
b) there are too many leaves! You can increase the max number of leaves by going to [your minecraft folder]/config/treechop-common.toml and increasing maxLeavesBlocks.

9. Why do some trees leave behind floating logs when felled?

Either
a) it's a modded tree and is weirdly shaped. Let me know, and I'll try to make TreeChop do a better job of detecting that type of tree.
b) the tree is too big! You can increase the max tree size by going to [your minecraft folder]/config/treechop-common.toml and increasing maxTreeBlocks.

10. How do I disable mushroom and fungus chopping?

Go to [your minecraft folder]/config/treechop-common.toml and change
    blockTagForDetectingLogs = "treechop:choppables"
to
    blockTagForDetectingLogs = "treechop:choppables_except_mushrooms"
If you want more control over which blocks can be chopped, you have to make your own datapack and fiddle with the block tags (see minecraft.gamepedia.com/Tag for more info).

12. Why am I not seeing the [fill in the blank] feature?

Only the newest version of Minecraft 1.16 is fully supported. Some older versions, especially 1.12.2, lack some of the fancier features.

11. Can I include this in a modpack?

Yes!

Sample configs:

treechop-common.toml

[permissions]

[permissions.choppingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.fellingEnabled]
canBeFalse = true
canBeTrue = true

[permissions.sneakBehavior]
canBeNone = true
canBeInvertFelling = true
canBeInvertChopping = true

[permissions.treeMustHaveLeaves]
canBeFalse = true
canBeTrue = true

[permissions.chopInCreativeMode]
canBeFalse = true
canBeTrue = true

[general]

If false, log items will be destroyed when chopping

dropLootForChoppedBlocks = true

[treeDetection]

Maximum number of log blocks that can be detected to belong to one tree

Range: 1 ~ 8096

maxTreeBlocks = 320

Maximum number of leaves blocks that can destroyed when a tree is felled

Range: 1 ~ 8096

maxLeavesBlocks = 1024

Destroy leaves when a tree is felled

breakLeaves = true

Non-decayable leaves are ignored when detecting leaves

ignorePersistentLeaves = true

Maximum distance from log blocks to destroy non-standard leaves blocks (e.g. mushroom caps) when felling

Range: 0 ~ 16

maxBreakLeavesDistance = 7

[treeDetection.logs]

Blocks that should be considered choppable

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:choppables", "#minecraft:logs", "#forge:mushroom_stems"]

Blocks that should never be chopped, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = ["minecraft:bamboo"]

[treeDetection.leaves]

Blocks that should be considered leaves

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

blocks = ["#treechop:leaves_like", "#minecraft:leaves", "#minecraft:wart_blocks", "#forge:mushroom_caps", "minecraft:shroomlight"]

Blocks that should never be considered leaves, even if included in the list above

Specify using registry names (mod:block), tags (#mod:tag), and namespaces (@mod)

exceptions = []

[chopCounting]

Method to use for computing the number of chops needed to fell a tree

Allowed Values: LINEAR, LOGARITHMIC

algorithm = "LOGARITHMIC"

How to round the number of chops needed to fell a tree; this is more meaningful for smaller trees

Allowed Values: DOWN, NEAREST, UP

rounding = "NEAREST"

Felling a tree can require more chops than the number of blocks in the tree

canRequireMoreChopsThanBlocks = false

See github.com/hammertater/treechop/#logarithmic

[chopCounting.logarithmic]

Determines the number of chops required to fell a tree; higher values require more chops for bigger trees

Range: 0.0 ~ 10000.0

a = 10.0

See github.com/hammertater/treechop/#linear

[chopCounting.linear]

The number of chops per block required to fell a tree; if chopsPerBlock = 0.5, it will take 50 chops to fell a 100 block tree

Range: 0.0 ~ 7.0

chopsPerBlock = 1.0

The base number of chops required to fell a tree regardless of its size

Range: -10000.0 ~ 10000.0

baseNumChops = 0.0

[compatibility]

Better chopping behavior for block with the #forge:mushroom_stems tag

mushroomStems = true

curseforge.com/minecraft/mc-mods/carry-on

modrinth.com/mod/carry-on

Small fixes.

carryOn = true

curseforge.com/minecraft/mc-mods/project-mmo

modrinth.com/mod/project-mmo

Award woodcutting XP for chopping.

projectMMO = true

curseforge.com/minecraft/mc-mods/the-one-probe

modrinth.com/mod/the-one-probe

Shows the number of chops required to fell a tree and what loot will drop.

theOneProbe = true

[compatibility.general]

Prevent chopping when right-clicking blocks

preventChoppingOnRightClick = false

Prevent infinite loops when chopping; fixes crashes when using modded items that break multiple blocks

preventChopRecursion = true

Only chop when using the correct tool for drops, if any (does nothing in vanilla, but some mods add tool requirements to logs

choppingRequiresCorrectToolForDrops = true

Only chop when using a tool that increases block breaking speed (such as axes for logs)

choppingRequiresFastBreakingTool = true

[compatibility.general.blacklist]

Whether the listed items should be blacklisted or whitelisted

Allowed Values: BLACKLIST, WHITELIST

blacklistOrWhitelist = "BLACKLIST"

List of item registry names (mod:item), tags (#mod:tag), and namespaces (@mod) for items that should not chop when used to break a log

- Items in this list that have special support for TreeChop will not be blacklisted; see github.com/hammertater/treechop/blob/main/docs/…

items = ["#tconstruct:modifiable/harvest", "botania:terra_axe", "mekanism:atomic_disassembler", "@lumberjack", "practicaltools:iron_greataxe", "practicaltools:golden_greataxe", "practicaltools:diamond_greataxe", "practicaltools:netherite_greataxe"]

The chop settings used by non-player entities, such as robots and machine blocks

[compatibility.general.fakePlayerChopSettings]

Use with caution! May cause conflicts with some mods, e.g. github.com/hammertater/treechop/issues/71

choppingEnabled = false

Felling only matters if chopping is enabled; probably best to leave this on

fellingEnabled = true
treesMustHaveLeaves = true

[compatibility.API]

Log information about TreeChop API usage. May be useful for debugging mod compatibility issues.

verbose = false

[compatibility.silentgear]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes saws do more chops.

enabled = true

Number of chops a saw should perform on a single block break

Range: 1 ~ 10000

sawChops = 5

[compatibility.tinkersConstruct]

curseforge.com/minecraft/mc-mods/tinkers-constr…

modrinth.com/mod/tinkers-construct

Makes AOE tools do more chops.

enabled = true

Number of chops that tree breaking tools (like broad axes) should perform on a single block break

Range: 1 ~ 10000

treeBreakingTools = 5

Number of chops that wood breaking tools (like hand axes) should perform on a single block break

Range: 1 ~ 10000

woodBreakingTools = 1

The chop count multiplier for each level of the expanded upgrade

Range: 1.0 ~ 10000.0

expandedMultiplier = 2.0

[mod]

Set to false to disable TreeChop without having to uninstall the mod

enabled = true

Let TreeChop print to the log

printDebugInfo = false

tre

Autor: hammertater. Z obrazkami na Modrinth.

Jak zainstalować HT's TreeChop

  1. Ten mod jest potrzebny na serwerze i u każdego gracza, który dołącza.

  2. Zainstaluj Fabric, Forge i NeoForge dla Minecraft 1.12 – 1.21.

  3. Dodaj potrzebne mody: Forge Config API Port.

  4. Pobierz plik .jar z Modrinth i wrzuć go do folderu mods w katalogu .minecraft.

  5. Uruchom Minecraft z profilem Fabric.

  6. Prościej: w Prism Launcher lub Modrinth App wyszukaj HT's TreeChop w modach swojej instancji i kliknij Install. Loader i potrzebne mody zostaną dodane za ciebie.

Kompatybilność

Wersje Minecraft
1.21, 1.20, 1.19, 1.18, 1.17, 1.16, 1.12
Działa na
Fabric, Forge, NeoForge
Gdzie działa
Klient i serwer
Edycja
Java
Wymaga
Forge Config API Port
Licencja
MIT
Cena
Za darmo
Utrzymanie
Aktywnie aktualizowany (13.11.2026)

HT's TreeChop w porównaniu z podobnymi Porównaj wszystkie alternatywy

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HT's TreeChopten, który oglądałeś5.5M1.12 – 1.213 mar 2025Za darmo
Panda's Falling TreesThePandaOliver3.8M1.19 – 1.212 kwi 2026Za darmo
Leaves Be GoneFuzs13.5M1.18 – 26.x26 wrz 2026Za darmo
FallingTreeRakambda13.2M1.16 – 26.x11 d. temuZa darmo

Pytania

Czy HT's TreeChop działa w wersji Minecrafta 26.x?

Jeszcze nie. Najnowsza obsługiwana wersja to Minecraft 1.21.

Czy HT's TreeChop jest za darmo?

Tak. HT's TreeChop można pobrać za darmo z serwisu Modrinth.

Czy HT's TreeChop działa po stronie klienta czy serwera?

Obie. Serwer i każdy gracz muszą mieć zainstalowany HT's TreeChop.

Czy HT's TreeChop potrzebuje czegoś jeszcze?

Tak: Forge Config API Port. Zainstaluj to przed HT's TreeChop.

Czy HT's TreeChop jest nadal aktualizowany?

Tak. Ostatnia aktualizacja wyszła w ciągu ostatniej doby.

Jakie są najlepsze alternatywy dla HT's TreeChop?

Najbliższe to Panda's Falling Trees, Leaves Be Gone i FallingTree. Porównaj wszystkie alternatywy

Alternatywy dla HT's TreeChop

Porównaj wszystkie alternatywy ›

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