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Kaynaklar / Araçlar ve diğer / Everything! Every biome in one world

Everything! Every biome in one world

Makes it available for end and nether biomes to generate in the overworld.

Araçlar ve diğerÜcretsiz1.16 – 26.x
geliştiren: MephistoPheles666 · Modrinth üzerinden listelendi
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Modrinth üzerinden doğrudan indirme · 23 indirme

Everything! Every biome in one world ekran görüntüsü 1

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Everything! Every biome in one world, MephistoPheles666 tarafından yapılmış bir kaynak. Makes it available for end and nether biomes to generate in the overworld.

Desteklediği sürümler: Minecraft 1.16 – 26.x. Modrinth üzerinde 23 kez indirildi. Son güncelleme 10.11.2026 tarihinde çıktı.

Desteklenen sürümler

26.x1.171.16

Sürüm geçmişi

Everything! Every biome in one world, 10.11.2026 tarihinden beri Modrinth üzerinde 6 sürüm yayınladı. Bunların 6 tanesi son bir yılda çıktı. En yenisi 10.11.2026 tarihinde çıkan 26.3. Minecraft 26.3 için yapıldı. Data pack üzerinde çalışır. İndirme boyutu 860 KB.

SürümYayın tarihiMinecraftTür
26.310.11.202626.3Kararlı
1.0.110.11.20261.17, 1.17.1Kararlı
1.0.010.11.20261.16.2 – 1.16.5Kararlı
1.0.010.11.20261.16.2 – 1.16.5Kararlı
1.0.010.11.20261.16.2 – 1.16.5Kararlı
Yazarın Modrinth açıklaması

Introduction:

  As we sail on the seas of world generation looking for suitable worlds for survival the idea of having all biomes in a single world has crossed my mind not even once. However, somehow this never seemed to work out in practice so far thus never been able to make a working all-in-one world generator. This time though I succeeded with a lot of effort. I've been working hard to find out the ideal values for humidity and temperature in each of the 70+ biomes to make the world seamlessly generate them but nah, didn't work. Thankfully, mc_da have already pre-determined these values in his Many More Biomes data pack for me to use so all I had to do is to remove the custom biomes and replace them with nether and end ones, tweak their values a bit and voilá. Also I've used assets from my previous projects such as the Floating Nether Islands to keep piglins and hoglins alive in the overworld and generate ores in nether biomes as well as my The End Overworld data pack to give unique water, sky, grass and foliage color to each end biome.

Features as of version 26.3:

All and every biome generates quite seamlessly in the overworld with rather vanilla like structure generation
Piglins and hoglins won't transform into their respective zombie forms in the overworld
In the end biomes there is powder snow instead of water to pose a little challenge
In the nether biomes there is lava obviously

Features till version 1.17:

All and every biome generates quite seamlessly in the overworld with rather vanilla like structure generation
Custom sky, water, fog, foliage, grass colors in every nether/end biome (only in 1.16.5)
Custom particles in the mentioned otherworld biomes (only in 1.16.5)
Piglins and hoglins won't transform into their respective zombie forms in the overworld
Chorus trees grow in every end biome to make them look more natural
Ores of all sorts generate in every nether biome to make them suitable for settling in (only in 1.16.5)
Two editions and two variants. Regular one that barely if won't generate any additional structure in otherworld biomes. Plus edition, that generates much more things in both nether and end biomes such as mineshafts, mansions, pillager outposts etc. to spice up adventure a bit. Both Editions come in ghasts allowed and disallowed versions (only in 1.16.5)
The original end and nether dimensions are quite untouched in generation
Waves in oceans! (only in 1.16.5)

  Big shoutout and to Pmk for letting me incorporate his Waves data pack in my own. Thanks friend, your help is much appreciated!
I've also reached out to DurgerKing for permission to use his Huge Rivers data pack but I soon realized that my world generation settings pretty much ignore his biome settings, for mine seek equal distribution (more or less) in the shapes and sizes of biomes, rendering rivers pretty much useless thus I couldn't use his huge rivers pack anyway. Still, I thank him for his work for he made travelling by boat much more effective. Nice job!

Yazan: MephistoPheles666. Resimli halini Modrinth sayfasında oku.

Uyumluluk

Minecraft sürümleri
26.x, 1.17, 1.16
Sürüm türü
Java
Gerekenler
Başka bir şey gerekmez
Lisans
MIT
Fiyat
Ücretsiz
Bakım
Aktif olarak güncelleniyor (14.11.2026)

Everything! Every biome in one world ve benzerleri karşılaştırması Tüm alternatifleri karşılaştır

KaynakİndirmelerSürümlerSon güncellemeFiyat
Everything! Every biome in one worldbaktığın231.16 – 26.x5 gün önceÜcretsiz
Nether Corrupts the overworld surfaceatomic_7026.x21 saat önceÜcretsiz
Avarii FortressSkyArchitec1391.20 – 26.x2 gün önceÜcretsiz
Druidic MagicDemocrite973826.x14 gün önceÜcretsiz

Sorular

Everything! Every biome in one world, Minecraft 26.x ile çalışır mı?

Evet. Everything! Every biome in one world, Minecraft 26.x sürümünü destekliyor. Desteklenen tüm sürümler: 26.x, 1.17, 1.16.

Everything! Every biome in one world ücretsiz mi?

Evet. Everything! Every biome in one world, Modrinth üzerinden ücretsiz indirilebilir.

Everything! Every biome in one world hâlâ güncelleniyor mu?

Evet. Son güncelleme son 24 saat içinde çıktı.

Everything! Every biome in one world için en iyi alternatifler neler?

En yakın olanlar Nether Corrupts the overworld surface, Avarii Fortress ve Druidic Magic. Tüm alternatifleri karşılaştır

Everything! alternatifleri Every biome in one world

Simply PianoAraçlar ve diğer · 26.x

This datapack adds playable redstone keyboards to the world generation in plains, meadow and sunflower plains biomes. Requires "RedstoneExpansion".

Ücretsiz1 indirme
Tüm alternatifleri karşılaştır ›

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