Neuon GoogleMake CraftRank a preferred source in Google SearchAdd on Google ›
CraftRank SitesA free website and store for your server Mach deine ›AshlarKostenlose Serversoftware auf Paper-Basis mit DDoS- und Backdoor-Schutz Ashlar ansehen ›Security RadarA free check of your server's login, anti-bot and proxy settings, only with your OK So funktioniert es ›CommunityStell Fragen, teile Bauten und finde Leute zum Spielen Zum Forum ›
Ressourcen / Mods / Create Aeronautics: Freeze Staff

Create Aeronautics: Freeze Staff

Create Aeronautics Freeze Staff adds a single tool for taking a Simulated contraption out logic — recovering TPS on worlds with many contraptions.

ModsKostenlos1.21
von Dovorol · übernommen von Modrinth
Herunterladen ›

Direkter Download von Modrinth · 71 Downloads

Create Aeronautics: Freeze Staff – Screenshot 1

Was er macht

Create Aeronautics: Freeze Staff (Mod) stammt von Dovorol. Create Aeronautics Freeze Staff adds a single tool for taking a Simulated contraption out logic — recovering TPS on worlds with many contraptions.

Unterstützt wird Minecraft 1.21. Auf Modrinth gibt es 71 Downloads. Das letzte Update erschien am 08.11.2026.

Unterstützte Versionen

1.21

Versionsverlauf

Create Aeronautics: Freeze Staff hat seit 23.08.2026 4 Versionen auf Modrinth veröffentlicht. 4 davon erschienen im letzten Jahr. Die neueste ist 1.0.4, erschienen am 08.11.2026. Sie ist für Minecraft 1.21.1 gemacht. Sie läuft auf NeoForge. Der Download ist 272 KB groß.

VersionVeröffentlichtMinecraftTyp
1.0.408.11.20261.21.1Release
1.0.208.11.20261.21.1Beta
1.0.123.08.20261.21.1Beta
1.0.023.08.20261.21.1Beta
Beschreibung des Autors auf Modrinth

The problem

Every loaded Simulated contraption costs server tick time whether or not it is doing anything.

A sub-level is stepped by the physics pipeline several times per game tick, its actors are advanced on every substep, and every block entity inside it is ticked by the server exactly as if it were part of the world — because it is. A parked airship, a docked barge, a stack of freight crates and a half-finished build in the corner of the base all keep paying that cost, permanently, at full rate.

This scales linearly. Ten contraptions cost ten times one. On a world built around Create Aeronautics, the contraptions that are actively in use are usually a small fraction of the contraptions that exist, and the rest quietly consume the tick budget until TPS starts falling.

What this mod does

Create Aeronautics Freeze Staff adds one tool that takes a contraption out of the simulation entirely while leaving it standing exactly where it is.

A frozen contraption keeps its blocks, its position and its appearance. What it stops having is a per-tick cost.

What freezing removes

For a frozen contraption, the following work is suppressed at its source:

Work removed · Rate, per contraption
Physics force application — motors, propellers, thrusters · 80 / second
Per-substep actor logic — propellers, reaction wheels, Create motors feeding RPM · 80 / second
Sub-level actor ticks · 20 / second
Structure-splitting flood fill · 20 / second
Vanilla block entity ticks · 20 / second, per block entity
Create SmartBlockEntity ticks · 20 / second, per block entity
Random chunk ticks — growth, spreading, decay · per chunk
Scheduled block and fluid ticks — repeaters, comparators, observers · as scheduled

Rates assume the default of four physics substeps per game tick.

The rigid body itself is pinned by a fixed constraint and allowed to sleep, so it is no longer being solved or moved. Its network position stays intact, so clients continue to see it correctly.

Block entity ticking is intercepted on three separate paths, because Sable sub-level chunks live in the parent world and are reached by vanilla chunk iteration as well as by the sub-level pipeline. Suppressing only the physics phase would leave most of the cost in place.

Freezing is not destructive

A frozen contraption is paused, not disassembled or unloaded.

Scheduled block and fluid ticks that were suppressed while frozen are recorded and replayed on release: the affected blocks are rescheduled and their neighbours forced to re-evaluate, so redstone signal strength and fluid flow resume consistently instead of latching in a stale state.

The freeze is recorded against the contraption's own identity rather than its position, so it survives chunk unloads, world reloads and server restarts. On reload, a frozen contraption is restored to the exact pose it was frozen at — it does not drift, settle or slide out of alignment while nobody is watching.

While frozen, its blocks cannot be broken, placed into or interacted with. Blocked attempts report the reason on the action bar rather than failing silently.

Usage

Input · Result
Right-click a contraption · Freezes it and everything connected to it
Right-click a frozen contraption · Releases it and the rest of its frozen group
Sneak + right-click a contraption · Affects only the targeted contraption
Sneak + right-click anything else · Reveals frozen contraptions through terrain for 3 seconds

Connected freezing

Freezing propagates along two independent relations, both enabled by default and both configurable:

  • Contact — contraptions whose bounds touch the frozen one, within a configurable tolerance.
  • Ropes — contraptions attached to the same rope.

Propagation is transitive. Freezing the lowest crate in a stack freezes the entire stack; freezing one end of a rope chain freezes the chain. This matters for performance as much as for physics: a docked assembly is usually the unit you want to park, and freezing it one piece at a time would leave most of its cost behind.

Releasing works the same way and is confined to contraptions that are actually frozen, so it cannot reach past the group into unrelated structures. Sneaking suppresses propagation in both directions for a single interaction.

Configuration

config/freeze_staff-common.toml

Option · Type · Default · Description
freezeNearbySubmodules · boolean · true · Propagate the freeze to contraptions in contact with the target
nearbyFreezeMargin · double · 0.05 · Contact tolerance in blocks, beyond a contraption's own bounds
freezeRopeConnectedSubmodules · boolean · true · Propagate the freeze along rope connections

Commands

Both require permission level 2.

Command · Description
/freezestaff status · Totals: frozen, currently loaded, currently pinned
/freezestaff list · One line per frozen contraption, with dimension and pose

Geschrieben von Dovorol. Mit Bildern auf Modrinth lesen.

So installierst du Create Aeronautics: Freeze Staff

  1. Diese Mod wird auf dem Server und bei jedem Spieler gebraucht.

  2. Installiere NeoForge für Minecraft 1.21.

  3. Lade die .jar-Datei von Modrinth herunter und lege sie in den mods-Ordner deines .minecraft-Verzeichnisses.

  4. Starte Minecraft mit dem NeoForge-Profil.

  5. Einfacher: Suche in Prism Launcher oder der Modrinth App in den Mods deiner Instanz nach Create Aeronautics: Freeze Staff und klicke auf Install. Loader und benötigte Mods werden für dich hinzugefügt.

Kompatibilität

Minecraft-Versionen
1.21
Läuft auf
NeoForge
Wo es läuft
Client und Server
Edition
Java
Benötigt
Nichts weiter
Lizenz
GPL
Preis
Kostenlos
Pflege
Wird aktiv aktualisiert (15.11.2026)

Create Aeronautics: Freeze Staff im Vergleich mit ähnlichen Alle Alternativen vergleichen

RessourceDownloadsVersionenLetztes UpdatePreis
Create Aeronautics: Freeze Staffdie du angesehen hast711.21vor 6 TagenKostenlos
Create Contraption Terminalstom54542.7M1.20 – 1.2112. Aug. 2026Kostenlos
Create: InsightsWarperSan691.21vor 26 TagenKostenlos
Create: Better SchematicsOurCreation561.21vor 4 TagenKostenlos

Fragen

Funktioniert Create Aeronautics: Freeze Staff mit Minecraft 26.x?

Noch nicht. Die neueste unterstützte Version ist Minecraft 1.21.

Ist Create Aeronautics: Freeze Staff kostenlos?

Ja. Create Aeronautics: Freeze Staff kannst du kostenlos bei Modrinth herunterladen.

Ist Create Aeronautics: Freeze Staff client- oder serverseitig?

Beides. Der Server und jeder Spieler brauchen Create Aeronautics: Freeze Staff.

Wird Create Aeronautics: Freeze Staff noch aktualisiert?

Ja. Das letzte Update kam innerhalb des letzten Tages.

Was sind die besten Alternativen zu Create Aeronautics: Freeze Staff?

Am ähnlichsten sind Create Contraption Terminals, Create: Insights und Create: Better Schematics. Alle Alternativen vergleichen

Alternativen zu Create Aeronautics: Freeze Staff

CCSpeakerCodecsMods · 1.20

Adds a collection of alternate transit codecs for CC: Tweaked speakers to improve audio quality.

Kostenlos16 Downloads
Alle Alternativen vergleichen ›

Bewertungen

–★★★★★
0 Bewertungen
50
40
30
20
10

Logg dich ein, um eine Bewertung zu schreiben.