Aurora FantasyShadery · 1.19 – 26.xTransform Minecraft into a magical fantasy world featuring glowing night fireflies, shimmering Auroras, vibrant cinematic lighting, and dynamic weather.
Enchanting look with smooth and simple path tracing.
PathMax to paczka shaderów, autor: xsoras. Obsługiwane wersje: Minecraft 1.20 – 26.x. Liczba pobrań w serwisie Modrinth: 6,410. Ostatnia aktualizacja: 12.08.2026.
Najnowsza to 1.0, wydana 11.08.2026. Jest zrobiona dla Minecraft 1.20.1 – 26.3. Działa na Iris. Plik ma 335 KB.
| Wersja | Wydano | Minecraft | Typ |
|---|---|---|---|
1.0 | 11.08.2026 | 1.20.1 – 26.3 | Wydanie |
A voxel path traced shaderpack for Iris.
PathMax lights the world by tracing rays through a voxel copy of it that is rebuilt every frame. A torch lights the room from the direction it actually sits in and casts a real shadow. Colour bleeds off the block it bounced from. A lava lake lights the ceiling above it, and nothing in the Nether is lit by a sun, because there isn't one.
Reflections are screen-space, so what you see in water is the finished frame — global illumination, emission, fog and all — rather than a simplified copy of the world re-lit by an approximation.
Lighting
Atmosphere
Water
Materials
Dimensions
Post
Loader · Iris only. OptiFine will not load this pack
Minecraft · 1.20.1 – 26.2
GPU · OpenGL 4.6, compatibility profile
macOS · Not supported — caps at OpenGL 4.1
Block shape and material classification is current to 1.21.4. Blocks added after that still render, they just don't get the special treatment.
Seventeen screens, every option documented in the tooltip — not one-liners, but what the setting does, what it costs, and why the default is where it is.
Five profiles from Potato to Ultra. They are one ladder, not five unrelated presets: the base already sits on the floor of ray rate, bounces and step count, so the cheap end saves by giving up volumetrics, clouds and reach, and the expensive end spends on rays first.
The pack ships with a hand-tuned configuration rather than a profile — a night-heavy look with heavy light pollution and strong volumetrics. Pick Balanced for the reference settings.
Autor: xsoras. Z obrazkami na Modrinth.
Zainstaluj Iris (z Sodium) albo OptiFine dla swojej wersji Minecrafta: shadery potrzebują jednego z nich.
Pobierz plik .zip z Modrinth. Nie rozpakowuj go.
W Minecrafcie otwórz Opcje, potem Ustawienia grafiki, potem Shadery i kliknij Otwórz folder shaderów.
Wrzuć plik .zip do tego folderu, wybierz PathMax z listy i kliknij Gotowe.
Shadery mocno obciążają kartę graficzną. Jeśli gra zwalnia, wybierz niższy profil w ustawieniach shadera.
| Zasób | Pobrania | Wersje | Aktualizacja | Cena |
|---|---|---|---|---|
| 6,410 | 1.20 – 26.x | 12 sie 2026 | Za darmo | |
| 207K | 1.19 – 26.x | 16 d. temu | Za darmo | |
| 8,037 | 1.8 – 26.x | 20 lip 2026 | Za darmo | |
| 6,603 | 1.21 – 26.x | 14 d. temu | Za darmo |
Tak. PathMax działa w wersji Minecrafta 26.x. Wszystkie obsługiwane wersje: 26.x, 1.21, 1.20.
Tak. PathMax można pobrać za darmo z serwisu Modrinth.
Tak. Ostatnia aktualizacja wyszła w ciągu ostatniej doby.
Najbliższe to Aurora Fantasy, Dreamers Shaders i NotEnoughGlints. Porównaj wszystkie alternatywy
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