Everything VoxyModpacks · 1.21 – 26.xThis modpack makes Voxy run fast and smooth with full support for compatible shaders. 1.21.10–26.2

A STABLE, 100 PERCENT WORKING modpack for Distant Horizons & Iris Shaders compatibility.
Direct download from Modrinth · 857,066 downloads
Distant Horizons & Iris Shaders is a modpack made by Piotr_Barcz. A STABLE, 100 PERCENT WORKING modpack for Distant Horizons & Iris Shaders compatibility.
It supports Minecraft 1.20 – 26.x. It has been downloaded 857,066 times on Modrinth. The last update came out on Sep 26, 2026.
Distant Horizons & Iris Shaders has had 50 releases on Modrinth since Jun 8, 2024. 17 of them came out in the past year. The newest is 0.5.0+1.21.1.fabric, released on Sep 26, 2026. It is made for Minecraft 1.21.1. It runs on Fabric. The download is 105.9 MB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
0.5.0+1.21.1.fabric | Sep 26, 2026 | 1.21.1 | Release |
0.5.0+1.20.1.fabric | Sep 26, 2026 | 1.20.1 | Release |
0.4.2+26.2.fabric | Jun 22, 2026 | 26.2 | Release |
0.4.1+26.1.2.fabric | Apr 26, 2026 | 26.1.2 | Release |
0.4.0+26.1.2.fabric | Apr 20, 2026 | 26.1.2 | Release |
[
](curseforge.com/minecraft/modpacks/distant-horiz…)
[
](github.com/UltimatePlayer97/iris-distant-horizo…)
To celebrate the release of Distant Horizons 2.3, we have partnered up with Spark Hosting! Use one of their vast cheap plans to try out DH on a server!
Ladies and Gentlemen, I'd like to extend a big thanks to SquireDot for maintaining this pack, his commitment to this project is extraordinary. I made this pack the day Distant Horizons released the shader compatability system but I definitely would not have been able to maintain it for long after so thank goodness I met this guy who can keep it alive!
Thanks SquireDot! Cheers!
-- Piotr Barcz
Before we begin, it is mandatory you increase your RAM allocation:
LODs are actually pregenerated chunks, but at a lower quality. Even though recent DH versions have drastically sped up the process, it can be very slow, especially when using high render distances.
Set the CPU load to I Paid For The Whole CPU in the Distant Horizons config to speed things up (Noisium and C2ME are added in this pack to help out significantly).
Sadly, Distant Horizons is very CPU bound, so people with a weaker CPU will have to suffer with slow generation speeds.
As of Distant Horizons 2.3, you can now use DH on servers, allowing you to not need to explore thousands of chunks, yippee! However, any version of DH below 2.3 will require you to manually explore the chunks on your server, and if the server doesn't have DH on it, you will still need to manually explore them :(
It is always a good idea to keep your vanilla render distance relatively low when using Distant Horizons, anything more than 16 is not necessary.
For fast terrain generation, crank the CPU load and AFK, then come back, drop it down to minimal or low impact and play the game. Otherwise, just take screenshots.
Although DH has gone pretty efficient and less RAM intensive, using anything more than 320 chunks is probably not a good idea. Your RAM will be used up, and the game will start stuttering badly.
Any errors that say something about batching world generator timed out are normal, ignore them, hide the chat if they annoy you. Terrain is still loading despite that.
Bliss Shaders (Make sure to use 2.1.0+, do not use anything less as they don't have DH support): https://modrinth.com/shader/bliss-shader
BSL: https://modrinth.com/shader/bsl-shaders
Complementary: https://modrinth.com/shader/complementary-reimagined
Rethinking Voxels (not tested by me, try it out yourself): https://modrinth.com/shader/rethinking-voxels
Shrimple (the first shader to be made compatible): https://modrinth.com/shader/shrimple
Noble: https://modrinth.com/shader/noble
Photon: https://modrinth.com/shader/photon-shader
For a full list of compatible shaders, please refer to this article:
https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
Replay Mod
Alex's Caves
Most camera mods that mess with the rendering pipeline hard (do some testing, some work, some don't)
List of camera person mods that do work:
OptiFine (saying this because a lot of people acted like they were braindead and ran OptiFine in Fabric with Iris)
Terrain generation mods I recommend for to use with this:
Still Life: Absolutely one of the most realistic terrain generation mods to date. Biomes are insanely beautiful, smooth transitioning, and terrain itself is natural in its shape. Not compatible with other biome or terrain mods but if you want a very immersive world this one is currently (as of 8th of February 2026) the best one in terms of that.
Tectonic. Big mountains, beautiful generation, easy to use, always works.
Terraforged. Pregenerate a world in an older version of the game, don't use TF 1.18.2, has a fatal memory leak bug. TF has nice rivers, that's about it. Still Life beats it.
ReTerraforged: A modern version of Terraforged, although a public release hasn't come yet, you can find some unofficial builds, although we don't guarantee any safety.
Lithosphere. Up-to-date alternative to Terraforged with nice rivers and nice mountains. No point in using this without Still Life if you're not adding other biome mods.
William Wyther's Expanded Ecosphere. HUGE overhaul to make THE MOST BEAUTIFUL TERRAIN in Minecraft. I've never seen such gorgeous hills and wonderful forests, this is the king of terrain mods in my opinion.
However Overhauled Overworld is the only one being maintained so I recommend slapping THAT on top of Lithosphere and calling it a day.
Biomes that are a must see are the temperate rainforest crags and flooded temperate rainforest.
Big Globe - Another MASSIVE overhaul to the game, but also having some smaller, finer details. Good to try. Has a great ice flows biome that I doubt other mods can match yet.
JJThunder To The Max - If you like big mountains, you will love this. Just one thing, I hope you don't mind your LODs taking years to load, otherwise it's some beautiful terrain. Recommended to use C2ME OCL version if you have the patience to wait for that to load (more information at the Relativity MC discord server) but once it does terrain generation itself is incredibly fast as it runs on the GPU. Keep in mind that's an early release test thing and could just straight up not work.
None of the mods in this pack were created by me, they are packaged here for your convenience.
Written by Piotr_Barcz. Read it with pictures on Modrinth.
This modpack runs on Fabric and NeoForge for Minecraft 1.20 – 26.x. The launcher you install it with sets that up for you.
Download the .mrpack file from Modrinth.
Open it with a launcher that reads .mrpack files, such as the Modrinth App or Prism Launcher: it makes a new instance with every mod and setting of the pack.
Give the instance enough memory: most modpacks want 4 to 8 GB.
To play it with friends on a server, use the server files of the modpack if its page offers them; otherwise install the same mods on the server.
Full guide: How to install Minecraft mods
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 857K | 1.20 – 26.x | Sep 26, 2026 | Free | |
| 254K | 1.21 – 26.x | 11 days ago | Free | |
| 56K | 1.19 – 1.21 | Nov 13, 2025 | Free | |
| 35K | 1.20 – 26.x | 3 days ago | Free |
Yes. Distant Horizons & Iris Shaders supports Minecraft 26.x. All supported versions: 26.x, 1.21, 1.20.
Yes. Distant Horizons & Iris Shaders is free to download from Modrinth.
Yes. The last update came out in the past day.
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