Zenith ShadersShaders · 1.16 – 26.xA lightweight, highly optimized shaderpack focusing on soft procedural 3D clouds, immersive underwater distortion, cozy light-source blooming, and beautifully…

A good performing lightweight shaderpack designed for a little comfort in vanilla.
Direct download from Modrinth · 22,845 downloads
Cozy & Light is a shader pack made by vexinitycontent. A good performing lightweight shaderpack designed for a little comfort in vanilla.
It supports Minecraft 1.19 – 1.21. It has been downloaded 22,845 times on Modrinth. The last update came out on Nov 2, 2025.
The newest is 1, released on Nov 2, 2025. It is made for Minecraft 1.19 – 1.21.10. It runs on Iris. The download is 44 KB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
1 | Nov 2, 2025 | 1.19 – 1.21.10 | Release |
About
Cozy & Light is a shader pack for Minecraft Java Edition. It's a simple, lightweight, shaderpack that adds better lighting, improves water, and more! This makes your game feel a bit more cozy than vanilla Minecraft.
We strive to let people with low end devices feel good about how Minecraft looks.
Written by vexinitycontent. Read it with pictures on Modrinth.
Install Iris (with Sodium) or OptiFine for your Minecraft version: shaders need one of them.
Download the .zip file from Modrinth. Do not unzip it.
In Minecraft, open Options, then Video Settings, then Shader Packs, and click Open Shader Pack Folder.
Drop the .zip file into that folder, pick Cozy & Light in the list and click Done.
Shaders are heavy on the graphics card. If the game gets slow, pick a lower profile in the shader settings.
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 23K | 1.19 – 1.21 | Nov 2, 2025 | Free | |
| 3,841 | 1.16 – 26.x | Jun 25, 2026 | Free | |
| 714K | 1.12 – 1.20 | Dec 6, 2023 | Free | |
| 15K | 1.16 – 26.x | Jun 13, 2026 | Free |
Not yet. The newest version it supports is Minecraft 1.21.
Yes. Cozy & Light is free to download from Modrinth.
Yes. The last update came out in the past day.
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