FoxyFriendsMods · 26.xMake foxes your friends: tame them, dress them in armor and let them guard you

Mallard guard aims to provide a unique way to experience combat with reactive and immersive parrying. The mod is part of my immersive duckie series created to…
Direct download from Modrinth · 98 downloads
Mallard Guard is a mod made by z.eli_. Mallard guard aims to provide a unique way to experience combat with reactive and immersive parrying. The mod is part of my immersive duckie series created to…
It supports Minecraft 1.21. It has been downloaded 98 times on Modrinth. The last update came out on Nov 2, 2026.
Mallard Guard has had 5 releases on Modrinth since Oct 16, 2026. 5 of them came out in the past year. The newest is 1.57b, released on Nov 2, 2026. It is made for Minecraft 1.21.1. It runs on NeoForge. The download is 3.7 MB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
1.57b | Nov 2, 2026 | 1.21.1 | Release |
1.57a | Nov 2, 2026 | 1.21.1 | Release |
1.56d | Oct 18, 2026 | 1.21.1 | Release |
1.56c | Oct 18, 2026 | 1.21.1 | Release |
1.56b | Oct 16, 2026 | 1.21.1 | Release |
Last updated: 15th of October, 2026 | Modpage is WIP
Mallard Guard is a highly (extremely) customizeable parry mod inspired by various parry titles. It aims to redesign Minecraft's combat system with a focus on immersive and reactive feedback during combat interactions. I want to make sure it lives up to that and so I assure that the mod is being updated and constantly developed further.
For simplicities sake, the mod has one main control and it's the ability to enter the guarding stance as I call it. You trigger the state by pressing or holding the keybind which defaults to mouse right-click. In this state, you cycle between Perfect Parry → Regular Parry → Guarding Block, all of which are configurable in duration and useability.
It's no exaggeration to say most if not everything is configurable. The mod is still in its early stages and the level of customization I want to have is still undefineable, but I highly recommend you explore the configs!
WHAT'S NEW?
Version 1.57b
Version 1.57a
Version 1.56d
RECOMMENDED MODS
While the mod runs without them, It is highly recommended to use it with the following:
PARRYING
gif soon
BLOCKING
gif soon
SHIELDS
gif soon
It's no exaggeration to say everything is configurable. At least it's going to be. The mod is still in its early stages and the level of customization I want to have available isn't really ideal to implement when most of the features are still WIP.
For now, most features are configurable. Entertain yourself by stayingin the config for hours just to find your own settings. Heck I spent 6 hours fine tuning my personal screen/particle/punchy settings... Probably not healthy. Regardless, it's your personal canvas so configure to your desire.
On that note, I highly recommend you explore the configs!
INCOMPATIBLE
COMPATIBLE
FAQ:
Q: Modifiable attributes and datatypes?
A: Datadriven features are planned. For now, make do with raw configurations as it won't be for a while. I plan to finalize the features first before then.
Q: Fabric?
A: Soon!
Q: 1.20.1?
A: Not any time soon, but planned. Please don't spam questions about it. I personally don't want to and the only reason I'm even considering is due to demand. Don't make me change my mind.
Q: 26.X?
A: Planned. Will support this version and higher sometime after the Fabric port's release, as well as 1.21.11.
Q: AI?
A: Github copilot is used for code clean up where I overlook efficiency, dead code, or performance constraints. Gemini is used for tooltip descriptions and certain summaries, as well as keeping track of planned features or things that need fixing like a personal notepad. Assets like sound, icon, sprites, and a good portion of the code is mine. I assure that AI is limited to optimizing workflow.
Q: Sound design?
A: It's a crowbar hitting a metal rod. If that breaks your immersion to know, well.. o7
Q: Modpacks?
A: Feel free to use the mod in your modpacks but credit me and this page where possible if you do.
Written by z.eli_. Read it with pictures on Modrinth.
This mod is needed on both the server and every player who joins.
Install NeoForge for Minecraft 1.21.
Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.
Start Minecraft with the NeoForge profile.
Easier: in Prism Launcher or the Modrinth App, search for Mallard Guard in your instance's mods and click Install. It adds the loader and the mods it needs for you.
Full guide: How to install Minecraft mods
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 98 | 1.21 | 9 days ago | Free | |
| 5 | 26.x | 9 days ago | Free | |
| 13.8M | 1.16 – 26.x | Oct 5, 2026 | Free | |
| 5M | 1.20 – 1.21 | Oct 8, 2026 | Free |
Not yet. The newest version it supports is Minecraft 1.21.
Yes. Mallard Guard is free to download from Modrinth.
Both. The server and every player need Mallard Guard installed.
Yes. The last update came out in the past day.
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