NewCraftRank SitesA free website and storeMake yours ›
1.10.41CraftRank Launcher is out Download ›AshlarFree server software built on Paper, with DDoS and backdoor protection See Ashlar ›Server ownersYour own launcher with your name, logo and one click onto your server See themes ›
Resources / Tools & other / MC Guns System

MC Guns System

Guns, Call of Duty style game modes and a Zombies mode, as a datapack and a resource pack.

Tools & otherFree26.x
by Stoupy51 · listed from Modrinth
Download ›

Direct download from Modrinth · 35 downloads

MC Guns System screenshot 1

What it does

MC Guns System is a resource made by Stoupy51. Guns, Call of Duty style game modes and a Zombies mode, as a datapack and a resource pack.

It supports Minecraft 26.x. It has been downloaded 35 times on Modrinth. The last update came out on Nov 8, 2026.

Supported versions

26.x

Release history

MC Guns System has had 2 releases on Modrinth since Nov 5, 2026. 2 of them came out in the past year. The newest is 5.4.1, released on Nov 8, 2026. It is made for Minecraft 26.3. It runs on Data pack. The download is 4.0 MB.

VersionReleasedMinecraftType
5.4.1Nov 8, 202626.3Release
5.3.0Nov 5, 202626.3Beta
Description from the author on Modrinth

MC Guns System

Guns, Call of Duty style game modes and a Zombies mode for Minecraft 26.3, as a datapack and a resource pack. No mods.

It is a rewrite of MGS 4.2 by TheBradqq, whose models, textures and sounds it mostly reuses. The rest is new.

Install

  1. Download the latest release.
  2. Put MCGunsSystem_datapack_with_libs.zip in the world's datapacks folder.

It bundles Bookshelf, Smithed Actionbar and the other libraries it needs.

  1. Enable MCGunsSystem_resource_pack_with_libs.zip as a resource pack.
  2. Open the world, or restart server.
  3. Run /function mgs:config to open the admin menu, and start a game from Game Setup.

Commands

Command · For · What it does
/function mgs:config · operators · Admin menu: start a game, open the map editor, server options
/function mgs:_give_all · operators · Gives every item of the pack
/loot give @s loot mgs:i/ · operators · Gives one item, for example mgs:i/ak47
/trigger mgs.player.config set 1 · everyone · Player options, stats, leaderboards and Zombies knife camos. The Quick Actions key opens the same menu
/function mgs:zombies/recover · operators · Unsticks a Zombies round that stopped progressing

Weapons

About thirty guns, listed here (pistols, SMGs, rifles, LMGs, shotguns, snipers, the RPG-7 and the Ray Gun), plus frag, semtex, smoke and flash grenades, and a knife with three Zombies upgrades.

  • Hitscan bullets with spread, damage falloff and headshots. Rockets travel and explode.
  • Each gun keeps its original fire modes (auto, semi, burst, pump). Drop the gun (Q) to switch.
  • Magazines and reserve ammo, quick swap and quick reload, recoil, ejected casings, an ammo HUD in the actionbar.
  • Shaders for the scope zoom, the muzzle flash, crosshair spread and low health.
  • Every gun has Pack-a-Punch stats for Zombies.

github.com/user-attachments/assets/a8094f23-320…

Multiplayer

Six game modes: Free For All, Team Deathmatch, Domination, Hardpoint, Search and Destroy and Demolition.

Players pick a class before each life. A few balanced classes ship with the pack, and a pick-10 editor builds custom ones with perks. Custom classes can be made public, browsed, filtered, liked and set as default. Missions use the same classes.

Kills and wins give XP towards a Multiplayer level, and challenges unlock as advancements.

github.com/user-attachments/assets/e6f96ed9-383…

Missions

Co-op PvE. Every enemy placed on the map spawns at the start, a compass points at the remaining ones, and the mission ends when none is left. Leaderboards keep the best time per map.

Zombies

Round-based survival in the style of Black Ops. One map ships with the pack, Kino der Toten.

  • Zombies get faster and tougher by round. Special zombies join at round 5 (fast), 10 (tank), 15 (armed with a gun) and 20 (an aura zombie that shields the horde). Special rounds bring hounds.
  • Points from kills and repairs pay for doors, wallbuys, the power switch, traps and the Mystery Box.
  • 14 perks: Juggernog, Speed Cola, Double Tap, Quick Revive, Mule Kick, Stamin-Up, PhD Flopper, Deadshot Daiquiri, Timeslip, Electric Cherry, Tombstone, Who's Who, Dying Wish and Widow's Wine, from their machines or from Der Wunderfizz.
  • Pack-a-Punch, barricades, downs and revives, monkey bombs.
  • 11 power-ups: Max Ammo, Insta Kill, Double Points, Carpenter, Nuke, Unlimited Ammo, Random Perk, Free PAP, Cash Drop, Fire Sale and Bonfire Sale.
  • A run survives players disconnecting and a server restart, and resumes when they come back.
  • Leaderboards keep the best round per map and player count. The Zombies level unlocks knife camos.

github.com/user-attachments/assets/69d14336-9af…

One Multiplayer match, one Missions run and one Zombies run can play on the same server at the same time without seeing each other. Two games of the same mode cannot.

Leaderboards in the world

Place a repeat command block, set it to Always Active, and make it run one of these:

function mgs:leaderboard/level_zb
function mgs:leaderboard/level_mp
function mgs:leaderboard/zb_map {map:"kino_der_toten",players:"all"}
function mgs:leaderboard/mi_map {map:""}

The board floats above the block while a player is within 24 blocks.
Untick the block's Track Output, or run /gamerule command_block_output false, or it fills the operators' chat.

Map editor

Maps of all three modes are made in game. Open it from /function mgs:config, Game Setup, then pick a mode and a map, or create one.

The editor gives spawn eggs, one per kind of element. Place them where the element goes:

Mode · Elements
Multiplayer · red, blue and shared spawns, objective points for Search and Destroy, Domination and Hardpoint
Missions · player spawns, enemies (with the function that sets each one up)
Zombies · player, zombie and special spawns, wallbuys, doors, traps, perk machines, Mystery Box spots, the power switch
All · base coordinates, boundary corners, out-of-bounds points

The Configure egg lists an element's fields in chat: a door's price and the doors it opens with, a trap's duration and cooldown, a perk machine's perk and price. Spawns and Mystery Box spots also get a form, and a spawn's activation box shows as particles.
The Destroy egg removes the nearest element, and its chat message has a Revert button.

Place the base coordinates first: every position is saved relative to them, so a map works in any world once its base is placed.

github.com/user-attachments/assets/7b429b68-c47…

Ship a map with the pack

  1. Save the map in the editor.
  2. Print it with /data get storage mgs:maps [{id:""}], where ` is multiplayer, zombies or missions`.
  3. Paste the compound in the generator, next to the existing maps, behind a check on its id:

execute unless data storage mgs:maps multiplayer[{id:"hijacked"}] run data modify storage mgs:maps multiplayer append value {...}

Mode · File · Registered by · Runs
Multiplayer · src/functional/multiplayer/maps.py · #mgs:maps/register · on every load
Zombies · src/functional/zombies/maps.py · #mgs:zombies/register_maps · at every Zombies game start
Missions · src/functional/missions/maps.py · none yet

A world that already has a map with that id keeps its own copy, so edits made in game survive a reload.
To push a changed built-in map to a world, remove the stored one first, for example /data remove storage mgs:maps multiplayer[{id:"hijacked"}], then /reload.

Another datapack can ship maps the same way, from its own function in #mgs:maps/register or #mgs:zombies/register_maps.

Map scripts

A map runs its own commands from the function tags #mgs:maps/_script, where ` is start, tick, join, leave, respawn or power` (Zombies, when the power turns on). They run at the map's base coordinates.
Every map adds to the same tags, so each script first checks that its game is running on its own map. maps/multiplayer/hijacked/calls/ and maps/zombies/kino_der_toten/calls/ show how.

Build from source

Needs uv 0.9 or newer, which fetches Python 3.14.

uv sync
uv run stewbeet

The datapack, the resource pack and the four zips land in build/, which is tracked in git and never edited by hand.
build_copy_destinations in beet.yml copies them to the author's Windows folders. Elsewhere StewBeet prints a warning and goes on.

Checks, all run with uv run python scripts/verify.py :

Command · What it does
baseline · Saves build/ to compare against
check [--diff] · Rebuilds and lists what changed since the baseline, ignoring comments and blank lines
validate · Parses every function with mecha and lists missing and unreachable resources
server --java · Loads and reloads the pack in a real 26.3 server
lint · ruff, pyright strict, complexipy

After changing XP awards in src/functional/progression/awards.py or a challenge threshold, run /function mgs:v/progression/recompute_all in game (for example mgs:v5.3.0/...). It rebuilds every online player's levels and challenges from their banked XP.

Where things are

  • src/setup_definitions.py registers every item from the stats in src/config and the builders in src/database.
  • src/link.py writes every function, one package of src/functional/ per system: weapon, core (bounds, maps, spawning, menus shared by the modes), progression, stats, multiplayer, missions, zombies, map_editor, shaders.
  • assets/ holds textures, sounds and shaders. specs/ holds one folder per planned feature, and its README lists their state.

Written by Stoupy51. Read it with pictures on Modrinth.

Compatibility

Minecraft versions
26.x
Edition
Java
Needs
Nothing else
License
MIT
Price
Free
Upkeep
Actively updated (Nov 9, 2026)

MC Guns System compared with similar ones Compare all alternatives

ResourceDownloadsVersionsLast updatePrice
MC Guns Systemthe one you looked at3526.x2 days agoFree
RandomDrop ChallangePredatorMT81.214 days agoFree
Walking spawns structuresPredatorMT41.217 days agoFree
Infinity Castlemanu227gkp131.212 days agoFree

Questions

Does MC Guns System work on Minecraft 26.x?

Yes. MC Guns System supports Minecraft 26.x. All supported versions: 26.x.

Is MC Guns System free?

Yes. MC Guns System is free to download from Modrinth.

Is MC Guns System still updated?

Yes. The last update came out in the past day.

What are the best alternatives to MC Guns System?

The closest ones are RandomDrop Challange, Walking spawns structures and Infinity Castle. Compare all alternatives

Alternatives to MC Guns System

RandomDrop ChallangeTools & other · 1.21

This datapack brings back memories of the Random Block Drops series from 2020! If you want to relive the good old Minecraft 1.16 days, this pack is perfect…

Free8 downloads
Infinity CastleTools & other · 1.21

A cinematic Demon Slayer boss-rush datapack for 1–8 players: 27 cutscenes, six Upper Moon arenas, Muzan's final stand at dawn, relic loot and server-ready…

Free13 downloads
Compare all alternatives ›

Reviews

–★★★★★
0 reviews
50
40
30
20
10

Log in to leave a review.