FluxureShaders · 26.xA physically based shader pack. Volumetric clouds, reflective water, colored voxel lighting with soft shadows, and much more!

Cinematic shaders for Iris & OptiFine (1.21): physically-based scattering skies, soft sun/moon shadows, volumetric light, reflective water, waving foliage…
Direct download from Modrinth · 3,322 downloads
FS shaders is a shader pack made by roi.berezovsky. Cinematic shaders for Iris & OptiFine (1.21): physically-based scattering skies, soft sun/moon shadows, volumetric light, reflective water, waving foliage…
It supports Minecraft 26.x. It has been downloaded 3,322 times on Modrinth. The last update came out on Jul 30, 2026.
The newest is 1.8, released on Jul 30, 2026. It is made for Minecraft 26.2. It runs on Iris and Optifine. The download is 17.1 MB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
1.8 | Jul 30, 2026 | 26.2 | Release |
FS shaders
A lightweight, performance-first shader pack for Minecraft Java Edition. The goal
is realistic lighting — soft shadows, reflective water, wet weather, moving
foliage — while staying fast enough for mid-range hardware. Built for the
OptiFine / Iris pipeline.
Add a screenshot or two here — the reflective-water sunset shot makes a strong lead image.
Features
Soft shadows — Percentage-Closer Filtering with slope-scaled bias and shadow
distortion for smooth edges and extra resolution near the player.
Reflective water & glass — screen-space reflections with analytic wave-normal
ripples. Fresnel makes water dark when viewed head-on and mirror-like at grazing
angles.
Rain wetness — when it rains, flat, sky-exposed surfaces darken, gain gloss,
and reflect both the sun/moon and nearby torch light.
Melting ice — reflects roughly 3× stronger than water, with a slow,
half-liquid surface.
Dynamic sky — time-of-day gradient plus procedural clouds that thicken and
desaturate toward gray during storms.
Wind — leaves flutter with traveling gust fronts, grass and plants sway from
the base, and sand gets a subtle shimmer.
ACES tonemapping in a full linear-light pipeline.
Performance
A hybrid deferred pipeline shades each screen pixel once, with aggressive early-outs
(reflections skip non-reflective pixels, shadow work is skipped where it can't
matter) and no heavy volumetric raymarching. Built to run at high FPS on mid-range
GPUs. Graceful fallbacks keep the pipeline from black-screening if a feature can't
run on your setup.
Requirements
Minecraft Java Edition
OptiFine or Iris (with Sodium)
GLSL 120-compatible GPU
Installation
Download the .zip — do not unzip it.
Place it in .minecraft/shaderpacks.
In game: Options → Video Settings → Shaders, then select FS shaders.
Feedback
Bug reports and suggestions are welcome — tell me your GPU and Minecraft/Iris (or
OptiFine) version so issues are easy to reproduce.
Written by roi.berezovsky. Read it with pictures on Modrinth.
Install Iris (with Sodium) or OptiFine for your Minecraft version: shaders need one of them.
Download the .zip file from Modrinth. Do not unzip it.
In Minecraft, open Options, then Video Settings, then Shader Packs, and click Open Shader Pack Folder.
Drop the .zip file into that folder, pick FS shaders in the list and click Done.
Shaders are heavy on the graphics card. If the game gets slow, pick a lower profile in the shader settings.
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 3,322 | 26.x | Jul 30, 2026 | Free | |
| 402 | 26.x | 5 days ago | Free | |
| 24 | 1.20 – 26.x | Oct 4, 2026 | Free | |
| 20 | 1.16 | 12 days ago | Free |
Yes. FS shaders supports Minecraft 26.x. All supported versions: 26.x.
Yes. FS shaders is free to download from Modrinth.
Yes. The last update came out in the past day.
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