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Resources / Mods / Many Translations

Many Translations

Split translation files into many for clear separation!

ModsFree1.21
by jason13official · listed from Modrinth
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Direct download from Modrinth · 12 downloads

Many Translations screenshot 1

What it does

Many Translations is a mod made by jason13official. Split translation files into many for clear separation!

It supports Minecraft 1.21. It has been downloaded 12 times on Modrinth. The last update came out on Aug 29, 2026.

Supported versions

1.21

Release history

The newest is merged-1.21.1-1.0.0, released on Aug 29, 2026. It is made for Minecraft 1.21.1. It runs on Fabric and NeoForge. The download is 284 KB.

VersionReleasedMinecraftType
merged-1.21.1-1.0.0Aug 29, 20261.21.1Release
Description from the author on Modrinth

Hi, occasionally I like to just test what's possible, this is a result of that urge.

I got really tired of dealing with SUPER LONG / cumbersome translation files, if you reference vanilla's translations for 1.21.1 it's already at/nearing 500Kb of raw text... and trying to developer large-scale content mods you run into similar issues (assume you're not data-genning, but even then the scale can get crazy.) So...

Many Translations!

This is a small shared-library mod that lets any mod (or resource pack) split a single
language file into several smaller ones, instead of maintaining one giant (or multiple giant) files.

What problem does this solve though, really?

Vanilla loads exactly one file per namespace per language code:
assets//lang/.json.

ClientLanguage.loadFrom does an exact
path lookup (String.format("lang/%s.json", code)); it never scans the lang/
directory, so mods with a lot of content end up with increasingly large,
hard-to-review JSON files. Or more typically, a single giant "en_us.json" file.

How it works

ClientLanguageMixin, redirects the
ResourceManager#getResourceStack(...) call inside ClientLanguage#loadFrom.

After fetching the normal exact-match stack for lang/.json, it also
looks up (via ResourceManager#listResourceStacks) every resource in the same
namespace matching lang/_*.json, sorts those matches by filename, and
traverses them in that order.

Translation keys are merged in file order, so later files wins on collisions.

Okay, how do I use it?

Create your mod like normal! Use the normal en_us.json / whatever locale code you're building for until it gets overwhelming.

Then with this mod installed, you can simply copy and paste out the huge sections to separate files such as en_us_1.json or en_us_items.json etc.

_Note To Developers_

This mod can be consumed with [Modrinth's Maven](https://www.cursemaven.com/) for in-development work.

Written by jason13official. Read it with pictures on Modrinth.

How to install Many Translations

  1. This mod runs only on your own game. Servers do not need it, so you can use it on any server.

  2. Install Fabric and NeoForge for Minecraft 1.21.

  3. Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.

  4. Start Minecraft with the Fabric profile.

  5. Easier: in Prism Launcher or the Modrinth App, search for Many Translations in your instance's mods and click Install. It adds the loader and the mods it needs for you.

Full guide: How to install Minecraft mods

Compatibility

Minecraft versions
1.21
Runs on
Fabric, NeoForge
Where it runs
Client only (your game)
Edition
Java
Needs
Nothing else
License
MIT
Price
Free
Upkeep
Actively updated (Nov 13, 2026)

Questions

Does Many Translations work on Minecraft 26.x?

Not yet. The newest version it supports is Minecraft 1.21.

Is Many Translations free?

Yes. Many Translations is free to download from Modrinth.

Is Many Translations client-side or server-side?

Client-side. Many Translations goes in your own mods folder and works on any server, including servers without mods.

Is Many Translations still updated?

Yes. The last update came out in the past day.

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