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Resources / Plugins / Honeycomb

Honeycomb

Best TAB Alternative. In-game admin panel, all the features from TAB plus some additional ones!

PluginsFree1.21 – 26.x
by bluewuztaken · listed from Modrinth
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Direct download from Modrinth · 31 downloads

What it does

Honeycomb is a plugin for Paper / Spigot servers, made by bluewuztaken. Best TAB Alternative. In-game admin panel, all the features from TAB plus some additional ones!

It supports Minecraft 1.21 – 26.x. It has been downloaded 31 times on Modrinth. That puts it at #89 of the 118 cosmetic and display plugins listed here. The last update came out on Nov 6, 2026.

Supported versions

26.x1.21

Release history

Honeycomb has had 5 releases on Modrinth since Nov 6, 2026. 5 of them came out in the past year. The newest is 1.0.0, released on Nov 6, 2026. It is made for Minecraft 1.21.9 – 26.3. It runs on Velocity. The download is 3 KB.

VersionReleasedMinecraftType
1.0.0Nov 6, 20261.21.9 – 26.3Release
1.0.0Nov 6, 20261.21.9 – 26.3Release
1.1.2Nov 6, 20261.21.9, 1.21.10, 1.21.11Release
1.1.2Nov 6, 202626.1 – 26.3Release
1.0.0Nov 6, 202626.1 – 26.3Release

Commands

The commands named on the Modrinth page of Honeycomb:

/honeycomb/updatelog

Permissions

Permission nodes named there, to give with a plugin like LuckPerms:

honeycomb-1.1.2-mc1.21.9-1honeycomb-1.1.2-mc26.1-26.3honey.gamer.gd

Latest release on GitHub

Honeycomb is open source. Its newest release on GitHub is Honeycomb 1.1.0, published on Nov 3, 2026.

Proxy networks are native

Velocity and BungeeCord jars ship with this release; the backend asks over honeycomb:network.

Panel and command polish

(same 1.1.0 build)

  • Create closed the screen. Opening a dialog from inside a button click was dropped by the client. DialogKit.show now schedules the screen two ticks later on the player's own thread (Scheduling.forPlayerLater), so create, save and every other button that opens a screen lands.
  • Create reopened the editor with the new layout loaded, refused names already in use (panel.name-taken), and survives a reload failure (reloadQuietly).
  • Front page rewritten. Four explained groups instead of unexplained headings: Displays, Server, Setup, Maintenance. The Displays screen spells out what tablist, sidebar, action bar, nametags and bossbars are.
  • Help grouped and aligned. /hc and /hc help print DISPLAYS, SERVER, COMING FROM TAB and OTHER, with the usage column padded so descriptions line up.
  • /hc panel debug still builds every screen and reports failures, from the console or in game.

Verified

  • BungeeCord 26.1: Net 1 on lobby via BungeeCord, 1
  • Velocity 3.5.1: Net 1 on lobby via Velocity, 1
  • 168 unit tests pass

Read all release notes on GitHub

Before that: Honeycomb 1.0.0 (Nov 2, 2026), Honeycomb 0.17.0 (Nov 1, 2026).

Description from the author on Modrinth

One plugin. Six displays.

Tablist. Scoreboard. Nametags. Bossbars. Below name. Action bar. Same conditions block on all six, so a nether layout is one small block of YAML instead of a second plugin.

  • Change a line without a restart. /honeycomb panel edits everything live and saves to panel.yml, so updates never overwrite your work.
  • Design it in a browser too. The web editor at honey.gamer.gd/web-editor builds the same layouts and prints an hc1- code. Both directions: design in the browser and paste into the server, or send the server's own setup out to the browser.
  • Long codes never get typed. /honeycomb web opens a paste box that takes 16384 characters, because a real layout code is far longer than chat's 256 character limit.
  • Conditions first. Every layout page opens with who sees it: worlds, permissions, group, placeholder rules, priority.
  • Coming from TAB is one dialog. Tick tablist, scoreboards, nametags, bossbars and animations, choose merge or replace, done. Backup first.

New in 1.1.2

  • One refresh rate for every display. /honeycomb interval shows the current rate and sets all six at once: optimized 10 ticks, balanced 5, smooth 2, slow 20, or any number you like. Default is 5. Before this, a tablist could sit at 40 ticks while the sidebar ran at 20 and the action bar at 40, pulling placeholders at three different speeds. The action bar and holograms stop using their own hardcoded values and follow the same number.
  • Animations are one command. /honeycomb animations add builds the frames for you: shine, rainbow, pulse, blink, wave, each with a speed that suits the effect. /honeycomb animations remove, show, and /honeycomb anim as an alias. No frame list has to be written by hand.
  • /honeycomb export, the other half of the web editor: packs tablist, scoreboards, bossbars, welcome, MOTD, maintenance and the F3 brand into one code, offers it as a click to copy line and saves plugins/Honeycomb/web-export.txt.
  • Item icons draw. The parser was dropping every ` tag before it reached MiniMessage, so an icon never appeared in any display. Fixed, and a picked icon now inserts &f first so it shows in white instead of disappearing into a dark gradient. Delete the &f` to let the line tint it.
  • builtbybit preset, a tenth bundled layout: item-icon tablist, boxed sidebar with player head, gold, sword and bottle icons, rank and TPS lines. /honeycomb preset load builtbybit
  • Presets keep their own refresh rate. It used to be read and thrown away, so loading a preset left the old interval behind.
  • Proxy jars ship in the release. HoneycombProxy for Velocity and BungeeCord was built but missing from the download, which is why network counts looked broken on a fresh install.
  • Docs rebuilt. is now a proper documentation stack: card index, sticky sidebar, on-this-page rail, copy buttons on every command block.

Also in 1.1.1: the sidebar could no longer fail to draw (a startup order bug built the ping spoofer after the engine that reads it, which dropped every scoreboard render), /honeycomb web works with or without a code, and the build was checked on a real Paper 1.21.9 server with a bot client.

Network aware

Behind Velocity or BungeeCord, Honeycomb asks the proxy for real numbers and shows them anywhere placeholders work:

Placeholder · Shows
%network_online% · players across the whole network
%network_server_online% · players on this server
%network_server% · this server's name on the network
%network_servers% · how many servers the proxy reports
%network_proxy% · Velocity, BungeeCord or None

Set type: auto and Honeycomb reads your own server configuration to tell Velocity from BungeeCord. Nothing is invented: until the proxy answers, the placeholders stay unresolved.

Honeycomb 1.1.2 or TAB?

Honeycomb 1.1.2 · TAB
Tablist, scoreboard, nametags, bossbars · Yes · Yes
Below name line · Yes · Yes
Action bar · Yes · No
Per world layouts on every display · Yes · Yes
Placeholder conditions · Yes · Yes
One refresh rate for everything · /honeycomb interval · One file at a time
Create layouts in game · Dialog panel · Config files
Design layouts in a browser · Web editor, both directions · No
Animations without writing frames · Five presets, one command · Manual frames
Paste a long design, no typing · Paste box, 16384 chars · No
Network placeholders from the proxy · Yes · Yes
Presets in the jar · 10 · No
Import a TAB setup · One dialog · n/a
Folia · Yes · Yes

TAB wins on years in production. Honeycomb wins on editing, presets, the action bar, per world nametags, a browser editor and a panel that cannot desync from your files.

Install

Jar · Versions · Java
Honeycomb-1.1.2-mc1.21.9-1.21.11.jar · 1.21.9 to 1.21.11 · 21
Honeycomb-1.1.2-mc26.1-26.3.jar · 26.1 to 26.3 · 25
HoneycombProxy-1.0.0-velocity.jar · Velocity, optional · 17+
HoneycombProxy-1.0.0-bungeecord.jar · BungeeCord, optional · 17+

Drop the matching jar in plugins/, start once, run /honeycomb panel as an operator. PlaceholderAPI, LuckPerms and ProtocolLib are optional. The dialog panel needs Paper or Folia.

Behind a proxy: set network.enabled: true in network.yml, and put the proxy jar in the proxy's own plugins. Velocity needs bungee-plugin-message-channel = true in velocity.toml; BungeeCord needs bungee_plugin_messages: true. Everything else is automatic.

Commands

Command · Does
/honeycomb panel · Opens the editor
/honeycomb interval [preset\ · ticks] · One refresh rate for every display
/honeycomb animations add · Builds an animation from a preset
/honeycomb web [code] · Imports a browser design, with or without the code
/honeycomb export · Sends this server's setup to the browser
/honeycomb migrate · Imports a TAB install
/honeycomb preset [name] · Lists, loads or saves presets
/honeycomb test · Sends a test display through every system
/honeycomb refresh [player] · Re-applies displays
/honeycomb reload · Re-reads every file
/honeycomb placeholders · Shows resolved placeholder values
/honeycomb version · Plugin, build and server versions
/updatelog · The player facing update log

Ten presets ship in the jar: SMP, Survival, DonutSMP, Lifesteal, Economy, PvP, SkyBlock, Prison, Factions, BuiltByBit.

Links

Source and releases: github.com/BlueLabsMinecraft/Honeycomb
Docs and downloads: honey.gamer.gd
Web editor: honey.gamer.gd/web-editor

MIT, copyright (c) 2026 Blue Labs. Not affiliated with Mojang or Microsoft.

Written by bluewuztaken. Read it with pictures on Modrinth.

How to install Honeycomb

  1. Make sure your server runs Paper and Spigot on Minecraft 1.21 – 26.x.

  2. Download the .jar file from Modrinth and put it in the plugins folder of your server.

  3. Restart the server. Avoid /reload, many plugins do not handle it well.

  4. Type /plugins in the console: Honeycomb should be listed in green. Its config files are created in the plugins folder on the first start.

Full guide: How to install plugins on a Minecraft server

Compatibility

Minecraft versions
26.x, 1.21
Runs on
Paper, Spigot
Edition
Java
Needs
Nothing else
License
MIT
Price
Free
Upkeep
Actively updated (Nov 10, 2026)

Honeycomb compared with similar ones Compare all alternatives

ResourceDownloadsVersionsLast updatePrice
Honeycombthe one you looked at311.21 – 26.x4 days agoFree
CommandWhitelistYouHaveTrouble99K1.13 – 26.xOct 11, 2026Free
Simple RanksTomMustBe1232K1.20 – 26.xJun 7, 2026Free
AntiCrashersmashyalts27K1.12 – 26.xJun 13, 2026Free

Questions

Does Honeycomb work on Minecraft 26.x?

Yes. Honeycomb supports Minecraft 26.x. All supported versions: 26.x, 1.21.

Is Honeycomb free?

Yes. Honeycomb is free to download from Modrinth.

Which server software does Honeycomb run on?

Honeycomb runs on Paper and Spigot servers.

Is Honeycomb still updated?

Yes. The last update came out in the past day.

What are the best alternatives to Honeycomb?

The closest ones are CommandWhitelist, Simple Ranks and AntiCrasher. Compare all alternatives

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