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Ressourcen / Shader / Unique Particle Effects

Unique Particle Effects

Gives a different look to each potion particle. Creator friendly.

ShaderKostenlos1.20 – 1.21
von AlphaLeoli · übernommen von Modrinth
Herunterladen ›

Direkter Download von Modrinth · 9,038 Downloads

Unique Particle Effects – Screenshot 1Unique Particle Effects – Screenshot 2Unique Particle Effects – Screenshot 3

Was er macht

Unique Particle Effects (Shaderpack) stammt von AlphaLeoli. Gives a different look to each potion particle. Creator friendly.

Unterstützt wird Minecraft 1.20 – 1.21. Auf Modrinth gibt es 9,038 Downloads. Das letzte Update erschien am 09.10.2025.

Unterstützte Versionen

1.211.20

Versionsverlauf

Unique Particle Effects hat seit 01.09.2025 3 Versionen auf Modrinth veröffentlicht. Keine davon erschien im letzten Jahr. Die neueste ist 1.0.2, erschienen am 08.10.2025. Sie ist für Minecraft 1.20.2 – 1.21.10 gemacht. Sie läuft auf Minecraft. Der Download ist 27 KB groß.

VersionVeröffentlichtMinecraftTyp
1.0.208.10.20251.20.2 – 1.21.10Release
1.0.105.09.20251.20.5 – 1.21.8Release
1.0.001.09.20251.20.5 – 1.21.8Release
Beschreibung des Autors auf Modrinth

Showcase

The above image shows 4 different particle types. From left to right, the particle types are Infestation, Poison, Water Breathing and Fire Resistance (A few of my favorites).
For more example images, head to the gallery

Description

This pack uses vanilla's core shader system in order to make a way for creators to change the texture of each potion particle to something unique. It is easy to use, fast and lightweight, and is compatible with many Minecraft versions, including the latest versions of the game. Below there is some more information on how to use it.

All textures included in this pack are from the Particle Effects mod (created by LopyMine and KlashRaick), and I have been given permission to use them in this pack. All included textures are licensed under the LGPL-3.0-only license, whereas the code in this texture pack is licensed as CC-BY-NC-SA-4.0

If you want to know more about how this works, or have questions about other vanilla shader related things, you can join my discord and ask in there :)

How to Use

  1. Install and apply like normal
  2. No configuration needed
  3. For creating your own textures, refer to the section below.

For Pack Creators

If you would like to create your own unique particle textures, this is the guide for you.

  1. It is very important to keep in mind that you cannot create high resolution textures using this pack. If you would like me to add support for higher resolutions, refer to the support section below. This means the entire texture must remain 64x64, meaning each particle is 8x8 in size.
  2. The very top left 8x8 texture is the default texture. This is the fallback texture if no others are found, and as default it's just the vanilla effect texture.
  3. Going from left to right top to bottom, the rest of the potion effects are in the order of their Effect IDs
  4. The very bottom right 8x8 section is reserved, as the pixel in the bottom right has the RGBA values of 55 Red, 117 Green, 120 Blue, and 97 Alpha (All out of 255). This is checked for in the code to determine if it's currently sampling the potion particle texture or another particle texture (since they are all in the same atlas)
  5. The textures at the bottom that are by default vanilla are particles that aren't technically effects. From right to left, they control the Turtle Master particles, the Turtle Master Enhanced particles (the stronger version of turle master), the No Effects texture (like water, mundane, etc), the Uncraftable Potion texture, and the splash texture that is created when throwing a lingering potion. That last one is by default blank, which is why you only see 4 textures at the bottom.
  6. The last 3 textures I mentioned can be very buggy at times. Please report any issues you encounter using the support section below. You also cannot change the texture of the Saturation particle, and instead it will use the Instant Health particle.

This is how the default "effect_5" texture looks that is included in the pack, for reference:

Note that you cannot use the example image above for a starting point. For that, download the pack and use the default textures included.

Here are some things to keep in mind when creating textures for this pack:

  1. If you would like to post a different version of this pack, you must credit me and link back to this page. If instead you want to make a texture for this pack specifically, you can join my discord or dm me and I can add it to the project and then add you to the project.
  2. All your textures will become 100% opaque after the shader is done doing its stuff. This is because otherwise everything would be slightly transparent, as you know from the steps above.
  3. You most likely cannot make them HD textures.
  4. For now, the only texture you can change individually is the invisibility particle. In the not too distant future, I will have a texture pack linked here that will allow you to change all particles.

Support

Join My Discord

  • Report bugs
  • Create suggestions
  • Vote on future packs
  • Interact with the community
  • Ask for help with texture packs
  • This is the place to ask if you can use this pack in your own pack

Check out The Repository

  • Report bugs
  • Create suggestions
  • Contribute by creating a pull request

alphaleo.li/resourcepacks

Geschrieben von AlphaLeoli. Mit Bildern auf Modrinth lesen.

So installierst du Unique Particle Effects

  1. Installiere Iris (mit Sodium) oder OptiFine für deine Minecraft-Version: Shader brauchen eins davon.

  2. Lade die .zip-Datei von Modrinth herunter. Entpacke sie nicht.

  3. Öffne in Minecraft Optionen, dann Grafikeinstellungen, dann Shaderpacks und klicke auf Shaderpack-Ordner öffnen.

  4. Lege die .zip-Datei in diesen Ordner, wähle Unique Particle Effects in der Liste und klicke auf Fertig.

  5. Shader belasten die Grafikkarte. Wird das Spiel langsam, wähle in den Shader-Einstellungen ein niedrigeres Profil.

Kompatibilität

Minecraft-Versionen
1.21, 1.20
Edition
Java
Benötigt
Nichts weiter
Lizenz
CC BY
Preis
Kostenlos
Pflege
Wird aktiv aktualisiert (11.11.2026)

Unique Particle Effects im Vergleich mit ähnlichen Alle Alternativen vergleichen

RessourceDownloadsVersionenLetztes UpdatePreis
Unique Particle Effectsdie du angesehen hast9,0381.20 – 1.219. Okt. 2025Kostenlos
Vanilla Plus ShaderRRe362.8M1.16 – 1.2128. Feb. 2025Kostenlos
ReverieTheCMK439K1.20 – 26.x4. Okt. 2026Kostenlos
Cinematic Color CorrectionBestsoft10039K1.8 – 1.2120. Sept. 2024Kostenlos

Fragen

Funktioniert Unique Particle Effects mit Minecraft 26.x?

Noch nicht. Die neueste unterstützte Version ist Minecraft 1.21.

Ist Unique Particle Effects kostenlos?

Ja. Unique Particle Effects kannst du kostenlos bei Modrinth herunterladen.

Wird Unique Particle Effects noch aktualisiert?

Ja. Das letzte Update kam innerhalb des letzten Tages.

Was sind die besten Alternativen zu Unique Particle Effects?

Am ähnlichsten sind Vanilla Plus Shader, Reverie und Cinematic Color Correction. Alle Alternativen vergleichen

Alternativen zu Unique Particle Effects

ReverieShader · 1.20 – 26.x

Shader with a foggy and warm look. It leverages new features added by Iris for effects previously impossible to achieve.

Kostenlos438,763 Downloads
Alle Alternativen vergleichen ›

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