EminusMods · 1.21 – 26.xLOD terrain beyond your render distance, built from the chunks you have explored. OpenGL and Vulkan.

Allows running mods created for OpenGL on Vulkan
Direct download from Modrinth · 3 downloads
GL2VK is a mod made by Lentypro. Allows running mods created for OpenGL on Vulkan.
It supports Minecraft 1.20. It has been downloaded 3 times on Modrinth. The last update came out on Oct 18, 2026.
The newest is 1.0.0, released on Oct 18, 2026. It is made for Minecraft 1.20.1. It runs on Fabric. The download is 4.9 MB.
| Version | Released | Minecraft | Type |
|---|---|---|---|
1.0.0 | Oct 18, 2026 | 1.20.1 | Release |
Bridge the gap between legacy OpenGL mods and the Vulkan renderer.
VulkanMod is an incredible project that completely rewrites Minecraft's rendering engine from OpenGL to Vulkan, offering massive performance gains and reduced CPU overhead. However, this architectural shift comes with a major caveat: VulkanMod is not a compatibility layer. It replaces the rendering pipeline entirely. As a result, any mod that makes direct calls to the OpenGL API (such as shader mods, certain optimization mods, or mods with custom rendering code) will usually crash the game or fail to render properly.
OpenGL Compatibility Bridge is designed to fix this specific disconnect.
This mod acts as a translation layer between mods that expect a standard OpenGL context and VulkanMod's Vulkan backend. Instead of forcing you to choose between Vulkan performance and your favorite OpenGL-based mods, this mod attempts to intercept and redirect legacy rendering calls so they can function within the Vulkan pipeline.
Not a Shader Engine: This mod does not make Iris/OptiFine shaders work with VulkanMod. VulkanMod uses its own shader pipeline (see the Beryl mod for shader support). This mod is for utility mods that make direct OpenGL calls, not for full shader pack compatibility.
Experimental Nature: VulkanMod itself is a complex, constantly evolving project. Mods that deeply hook into Minecraft's rendering internals may still have visual glitches or incompatibilities even with this bridge installed.
Client-Side Only: This mod is required on the client. It does not need to be installed on servers.
If you have a modpack centered around VulkanMod for performance but find that one or two essential utility mods break because they "touch" OpenGL, this mod is the fix. It lets you keep the high frame rates of Vulkan without having to sacrifice the specific mods you rely on.
Note: Please check the "Issues" tab or the changelog to see which specific mods have been tested and confirmed to work with this bridge. Compatibility is a moving target as both VulkanMod and individual mods update.
Written by Lentypro. Read it with pictures on Modrinth.
This mod runs only on your own game. Servers do not need it, so you can use it on any server.
Install Fabric for Minecraft 1.20.
Download the .jar file from Modrinth and put it in the mods folder of your .minecraft directory.
Start Minecraft with the Fabric profile.
Easier: in Prism Launcher or the Modrinth App, search for GL2VK in your instance's mods and click Install. It adds the loader and the mods it needs for you.
Full guide: How to install Minecraft mods
| Resource | Downloads | Versions | Last update | Price |
|---|---|---|---|---|
| 3 | 1.20 | 26 days ago | Free | |
| 536 | 1.21 – 26.x | 5 days ago | Free | |
| IrisRenderFixShrikerChestTrees | 488 | 26.x | 20 days ago | Free |
Not yet. The newest version it supports is Minecraft 1.20.
Yes. GL2VK is free to download from Modrinth.
Client-side. GL2VK goes in your own mods folder and works on any server, including servers without mods.
Yes. The last update came out in the past day.
EminusMods · 1.21 – 26.xLOD terrain beyond your render distance, built from the chunks you have explored. OpenGL and Vulkan.
Cutout rendering for players, piglins and other stuff in 26.3 (Iris Vulkan/OpenGL). *fork Solid Self
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